From 903c206b0ffd1cd8187fda5699a293718b156a66 Mon Sep 17 00:00:00 2001
From: Crypto City <cryptocity@example.com>
Date: Sun, 16 Feb 2020 02:28:37 +0000
Subject: [PATCH] game: check for modal dialogs before acting on keys in main
 view

---
 src/game/main-urho3d.cc | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/game/main-urho3d.cc b/src/game/main-urho3d.cc
index d48d4bf10..5aa77feab 100644
--- a/src/game/main-urho3d.cc
+++ b/src/game/main-urho3d.cc
@@ -3132,7 +3132,7 @@ void CryptoCityUrho3D::HandleKeyDown(StringHash /*eventType*/, VariantMap& event
     GetSubsystem<DebugHud>()->ToggleAll();
 
   // Common rendering quality controls, only when UI has no focused element
-  else if (!GetSubsystem<Urho3D::UI>()->GetFocusElement() && !TBWidget::focused_widget)
+  else if (!GetSubsystem<Urho3D::UI>()->GetFocusElement() && !TBWidget::focused_widget && !UITBWindow::HasModalDialog())
   {
     Renderer* renderer = GetSubsystem<Renderer>();