From 903c206b0ffd1cd8187fda5699a293718b156a66 Mon Sep 17 00:00:00 2001 From: Crypto City <cryptocity@example.com> Date: Sun, 16 Feb 2020 02:28:37 +0000 Subject: [PATCH] game: check for modal dialogs before acting on keys in main view --- src/game/main-urho3d.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/main-urho3d.cc b/src/game/main-urho3d.cc index d48d4bf10..5aa77feab 100644 --- a/src/game/main-urho3d.cc +++ b/src/game/main-urho3d.cc @@ -3132,7 +3132,7 @@ void CryptoCityUrho3D::HandleKeyDown(StringHash /*eventType*/, VariantMap& event GetSubsystem<DebugHud>()->ToggleAll(); // Common rendering quality controls, only when UI has no focused element - else if (!GetSubsystem<Urho3D::UI>()->GetFocusElement() && !TBWidget::focused_widget) + else if (!GetSubsystem<Urho3D::UI>()->GetFocusElement() && !TBWidget::focused_widget && !UITBWindow::HasModalDialog()) { Renderer* renderer = GetSubsystem<Renderer>();