For Travis CI - add CI build jobs for Direct3D 11.

Fix Emscripten build due to earlier faulty fix on MinGW build to support building of PackageTool for both host and target systems.
This commit is contained in:
Yao Wei Tjong 姚伟忠 2015-03-30 23:02:01 +08:00
parent 6125f08716
commit 41d9ab29a9
5 changed files with 20 additions and 7 deletions

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@ -35,12 +35,15 @@ env:
- WINDOWS=1 URHO3D_LIB_TYPE=SHARED
- WINDOWS=1 URHO3D_LIB_TYPE=STATIC URHO3D_OPENGL=0
- WINDOWS=1 URHO3D_LIB_TYPE=SHARED URHO3D_OPENGL=0
- WINDOWS=1 URHO3D_LIB_TYPE=STATIC URHO3D_D3D11=1
- WINDOWS=1 URHO3D_LIB_TYPE=SHARED URHO3D_D3D11=1
- LINUX=1 URHO3D_LIB_TYPE=STATIC URHO3D_64BIT=0
- LINUX=1 URHO3D_LIB_TYPE=STATIC URHO3D_64BIT=0
- LINUX=1 URHO3D_LIB_TYPE=SHARED URHO3D_64BIT=0
- WINDOWS=1 URHO3D_LIB_TYPE=STATIC URHO3D_64BIT=0
- WINDOWS=1 URHO3D_LIB_TYPE=SHARED URHO3D_64BIT=0
- WINDOWS=1 URHO3D_LIB_TYPE=STATIC URHO3D_64BIT=0 URHO3D_OPENGL=0
- WINDOWS=1 URHO3D_LIB_TYPE=SHARED URHO3D_64BIT=0 URHO3D_OPENGL=0
- WINDOWS=1 URHO3D_LIB_TYPE=STATIC URHO3D_64BIT=0 URHO3D_D3D11=1
- WINDOWS=1 URHO3D_LIB_TYPE=SHARED URHO3D_64BIT=0 URHO3D_D3D11=1
matrix:
fast_finish: true
include:

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@ -1109,8 +1109,10 @@ endmacro ()
# Macro for adjusting target output name by dropping _suffix from the target name
macro (adjust_target_name)
string (REGEX REPLACE _.*$ "" OUTPUT_NAME ${TARGET_NAME})
set_target_properties (${TARGET_NAME} PROPERTIES OUTPUT_NAME ${OUTPUT_NAME})
if (TARGET_NAME MATCHES _.*$)
string (REGEX REPLACE _.*$ "" OUTPUT_NAME ${TARGET_NAME})
set_target_properties (${TARGET_NAME} PROPERTIES OUTPUT_NAME ${OUTPUT_NAME})
endif ()
endmacro ()
# Macro for setting up a test case

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@ -137,7 +137,11 @@ if (URHO3D_64BIT)
endif ()
set (CPACK_SYSTEM_NAME ${CPACK_SYSTEM_NAME}-${URHO3D_LIB_TYPE})
if (WIN32 AND NOT URHO3D_OPENGL)
set (CPACK_SYSTEM_NAME ${CPACK_SYSTEM_NAME}-D3D) # Stands for Direct 3D
if (URHO3D_D3D11)
set (CPACK_SYSTEM_NAME ${CPACK_SYSTEM_NAME}-3D11) # The artifact name has a space constraint on our website when viewed in a mobile browser, 3D11 stands for Direct3D 11
else ()
set (CPACK_SYSTEM_NAME ${CPACK_SYSTEM_NAME}-3D9)
endif ()
elseif (ANDROID AND X86) # Take advantage of Android toolchain setting X86 variable to true for both 'x86' and 'x86_64' ABIs
set (CPACK_SYSTEM_NAME ${CPACK_SYSTEM_NAME}-IA) # Stands for Intel Architecture
elseif (RPI AND RPI_ABI MATCHES ^armeabi-v7a)

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@ -40,7 +40,7 @@ if ((CMAKE_CROSSCOMPILING OR IOS) AND URHO3D_PACKAGING)
# For iOS target, its host is MacOSX; Also workaround a known CMake/Xcode generator bug which prevents it from installing binaries correctly
set (OSX_HOST -DCMAKE_OSX_SYSROOT=macosx BUILD_COMMAND bash -c "sed -i '' 's/EFFECTIVE_PLATFORM_NAME//g' CMakeScripts/install_postBuildPhase.make*")
endif ()
ExternalProject_Add (PackageTool_external
ExternalProject_Add (PackageTool
SOURCE_DIR ${CMAKE_SOURCE_DIR}/Source/Tools/PackageTool
CMAKE_ARGS -DDEST_RUNTIME_DIR=${CMAKE_BINARY_DIR}/bin/tool -DBAKED_CMAKE_SOURCE_DIR=${CMAKE_SOURCE_DIR} -DBAKED_CMAKE_BINARY_DIR=${CMAKE_BINARY_DIR} ${OSX_HOST})
install (PROGRAMS ${CMAKE_BINARY_DIR}/bin/tool/PackageTool DESTINATION ${DEST_RUNTIME_DIR}/tool)

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@ -105,7 +105,10 @@ if (NOT CMAKE_PROJECT_NAME STREQUAL Urho3D)
endif ()
# Define target name
set (TARGET_NAME PackageTool)
if (TARGET PackageTool) # The target name is already taken by host-tool external project, so use a postfix for the target-tool
set (POSTFIX _target)
endif ()
set (TARGET_NAME PackageTool${POSTFIX})
# Define source files
define_source_files (EXTRA_CPP_FILES ${MINI_URHO_CPP_FILES})
@ -118,3 +121,4 @@ if (APPLE)
setup_macosx_linker_flags (CMAKE_EXE_LINKER_FLAGS)
endif ()
setup_executable ()
adjust_target_name () # Remove postfix from the executable/binary name