For VS/Xcode, group Urho3D files based on physical directory structure.
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@ -156,7 +156,7 @@ if ((RPI AND "${RPI_ABI}" MATCHES NEON) OR (ARM AND (APPLE OR URHO3D_64BIT OR "$
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# TODO: remove this logic when the compiler flags are set in each toolchain file, such that the CheckCompilerToolchain can perform the check automatically
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set (NEON 1)
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endif ()
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# For Raspbery Pi, find Broadcom VideoCore IV firmware
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# For Raspberry Pi, find Broadcom VideoCore IV firmware
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if (RPI)
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# TODO: this logic is earmarked to be moved into SDL's CMakeLists.txt when refactoring the library dependency handling
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find_package (VideoCore REQUIRED)
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@ -989,20 +989,7 @@ macro (define_source_files)
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endif ()
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# Optionally group the sources based on their physical subdirectories
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if (ARG_GROUP)
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foreach (CPP_FILE ${CPP_FILES})
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get_filename_component (PATH ${CPP_FILE} PATH)
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if (PATH)
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string (REPLACE / \\ PATH ${PATH})
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source_group ("Source Files\\${PATH}" FILES ${CPP_FILE})
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endif ()
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endforeach ()
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foreach (H_FILE ${H_FILES})
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get_filename_component (PATH ${H_FILE} PATH)
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if (PATH)
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string (REPLACE / \\ PATH ${PATH})
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source_group ("Header Files\\${PATH}" FILES ${H_FILE})
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endif ()
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endforeach ()
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source_group (TREE ${CMAKE_CURRENT_SOURCE_DIR} PREFIX "Source Files" FILES ${SOURCE_FILES})
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endif ()
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endmacro ()
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@ -1062,7 +1049,7 @@ macro (define_resource_dirs)
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set_property (SOURCE ${RESOURCE_PAKS} PROPERTY GENERATED TRUE)
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if (WEB)
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if (EMSCRIPTEN)
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# Set the custom EMCC_OPTION property to peload the generated shared data file
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# Set the custom EMCC_OPTION property to preload the generated shared data file
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if (EMSCRIPTEN_SHARE_DATA)
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set (SHARED_RESOURCE_JS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_PROJECT_NAME}.js)
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list (APPEND SOURCE_FILES ${SHARED_RESOURCE_JS} ${SHARED_RESOURCE_JS}.data)
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@ -171,6 +171,7 @@ add_custom_command (OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/librevision.h
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DEPENDS ${URHO3D_DEPS} ${CMAKE_SOURCE_DIR}/CMake/Modules/GetUrhoRevision.cmake
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "") # Suppress the comment as the header file may or may not be re-generated
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source_group ("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/librevision.h)
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# Use the AutoBinder tool to generate source files for binding script subsystems
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if (URHO3D_BINDINGS)
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@ -261,6 +262,7 @@ endif ()
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generate_export_header (${TARGET_NAME} ${URHO3D_LIB_TYPE} EXPORT_MACRO_NAME URHO3D_API EXPORT_FILE_NAME Urho3D.h.new)
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execute_process (COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/Urho3D.h.new ${CMAKE_CURRENT_BINARY_DIR}/Urho3D.h)
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file (REMOVE ${CMAKE_CURRENT_BINARY_DIR}/Urho3D.h.new)
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source_group ("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/Urho3D.h)
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# Define generated object files
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# This is a hack as it relies on internal working of CMake
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