Lasse Öörni
b3777b652c
Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script.
2013-09-18 23:42:48 +00:00
Aster Jian
b75e301f8b
Update Lua script API documention.
2013-09-18 17:26:36 +00:00
Lasse Öörni
0201c1d961
Undefine TOLUA_RELEASE by default for better Lua crash protection. Re-enable with the CMake build option -DENABLE_SAFE_LUA=0.
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Fixed some Variant constructors failing in Lua (removed void pointer constructor.)
Removed deprecated RenderMode enum.
Added Camera's ViewOverrideFlags to Lua.
Added MultipleViewports Lua sample.
2013-09-17 19:49:18 +00:00
Aster Jian
80acf3e718
Add CreateScriptObject GetScriptObject Lua API in Node class.
2013-09-17 10:42:14 +00:00
Lasse Öörni
c20257cdf7
Merged the shaderData_ and worldTransform_ members of Batch & SourceBatch. The idea is that a batch can define multiple world transforms. For static geometry this means instance transforms. For skinned geometry they are bone transforms instead.
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Inlined some functions in View & Drawable.
2013-09-17 07:14:13 +00:00
Aster Jian
78a77a7e36
Add type parameter to VariantMap::GetPtr funcition, so we can get correct type in Lua.
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Remove SetCamera and GetCamera etc function in VariantMap, pls use SetPtr and GetPtr.
2013-09-17 05:55:04 +00:00
Lasse Öörni
39fc6dfd64
Fix the scene loading/saving to work from Lua. Before, casts to Deserializer/Serializer would crash due to File's multiple-inheritance. Note that the file still needs to be closed manually.
2013-09-16 20:03:52 +00:00
Aster Jian
5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
2013-09-16 15:58:29 +00:00
Lasse Öörni
0f5456d35e
Avoid unnecessary rendertarget blitting in OpenGL light prepass mode.
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Fixed too dark ambient lighting and environment cube mapping in OpenGL deferred mode.
Added new shader function GetQuadTexCoordNoFlip() which can be used to sample regular texture resources in postprocessing quad passes and documented it.
Removed Camera::SetFlipVertical() from the Lua script API as it should only be called internally to handle OpenGL / Direct3D9 differences.
2013-09-14 22:20:39 +00:00
Aster Jian
9098cd92c4
Update LuaScriptAPI document.
2013-09-13 16:33:04 +00:00
Aster Jian
0f52702801
Fixed Node::LookAtXYZ function default value.
2013-09-12 13:42:47 +00:00
Aster Jian
d830da9801
Add new CreateObject function in LuaScriptInstance, so can create script object from specific Lua file.
2013-09-12 06:05:03 +00:00
Aster Jian
d41b4853c0
Fixed some errors in LuaScriptAPI.dox, Add LuaScriptAPI.dox to Urho3D.dox.
2013-09-12 05:21:57 +00:00
Lasse Öörni
a9f13ebdfe
Added LuaScriptInstance subscribe to specific sender's event.
2013-09-11 23:51:03 +00:00
Aster Jian
0eaadbb3eb
Add Lua Script API document.
2013-09-11 12:54:39 +00:00