Commit Graph

826 Commits

Author SHA1 Message Date
Lasse Öörni
87c8a0874a Merge remote-tracking branch '1vanK/improvements' 2015-07-21 13:46:06 +03:00
Ivan K
9c78d9bcb9 Localization: documentation 2015-07-20 07:13:37 +04:00
urho3d-travis-ci
472cdfa50f Travis CI: API documentation update at 2015-07-17 17:52:17 UTC.
[ci package]

Commit: 32ba366f0b

Message: Fixed return value for Image Save
2015-07-17 17:52:17 +00:00
urho3d-travis-ci
bbe1e9a1bf Travis CI: API documentation update at 2015-07-16 11:28:51 UTC.
[ci package]

Commit: 3b4738ee25

Message: Clean up Spline comments. Add a Catmull-Rom full path mode which duplicates or loops the start and end. Closes #780.
2015-07-16 11:28:51 +00:00
urho3d-travis-ci
a1edde4e4d Travis CI: API documentation update at 2015-07-14 19:35:54 UTC.
[ci package]

Commit: 52885a22c4

Message: Clean up Spline code, add support for Catmull-Rom interpolation of other values than Vector3, and fix out of bounds array access in Catmull-Rom interpolation. Add linear interpolation mode. Add script bindings of new interpolation mode enums. Closes #772. Closes #773.
2015-07-14 19:35:54 +00:00
urho3d-travis-ci
29e02e0ae8 Travis CI: API documentation update at 2015-06-30 09:45:49 UTC.
[ci package]

Commit: caf78d6178

Message: Minor typo corection on binding and code comment.
2015-06-30 09:45:49 +00:00
urho3d-travis-ci
3cf39a1389 Travis CI: API documentation update at 2015-06-29 19:53:46 UTC.
[ci package]

Commit: e8af02f453

Message: Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
2015-06-29 19:53:46 +00:00
urho3d-travis-ci
13e854c946 Travis CI: API documentation update at 2015-06-15 21:06:30 UTC.
[ci package]

Commit: e89184b38c

Message: Rename texture_uv_ to textureUV_
2015-06-15 21:06:30 +00:00
urho3d-travis-ci
92075c6b43 Travis CI: API documentation update at 2015-06-14 12:28:34 UTC.
[ci package]

Commit: 476c4f25c8

Message: Allow GetChildrenWithClassName() in AngelScript API to return derived classes. Thanks to JSandusky for the original forum post on which the code is based.
2015-06-14 12:28:34 +00:00
urho3d-travis-ci
f0999ad2ff Travis CI: API documentation update at 2015-06-10 10:22:01 UTC.
[ci package]

Commit: 3e930c5a6f

Message: Added IsAtEnd() function to AnimationController.
2015-06-10 10:22:01 +00:00
urho3d-travis-ci
b3fda4de9c Travis CI: API documentation update at 2015-05-31 17:31:20 UTC.
[ci package]

Commit: 46ebfb4b22

Message: Fix GetData() from rendertarget textures on D3D9. Thanks for JSandusky for bringing into attention. Added GetComponents() to Texture to easily determine which kind of Image needs to be created to receive the texture data.
2015-05-31 17:31:20 +00:00
urho3d-travis-ci
4e27d96482 Travis CI: API documentation update at 2015-05-28 14:10:58 UTC.
[ci package]

Commit: d090b0be56

Message: Added blendmode to renderpath commands (only used by QUAD commands.)
2015-05-28 14:10:58 +00:00
urho3d-travis-ci
12f220618c Travis CI: API documentation update at 2015-05-28 10:02:09 UTC.
[ci package]

Commit: 88d86548a4

Message: Further minor clean up the CrowdAgent class.
Revise the sample so Jack walk and turn more naturally.
2015-05-28 10:02:09 +00:00
urho3d-travis-ci
fd386c8bcd Travis CI: API documentation update at 2015-05-27 13:59:39 UTC.
[ci package]

Commit: 6b72c4412a

Message: Minor code clean up and bug fixes for DetourCrowd implementation.
Avoid using multiple vectors to hold the same set of objects in the DetourCrowd sample.
2015-05-27 13:59:39 +00:00
urho3d-travis-ci
96e9e87e35 Travis CI: API documentation update at 2015-05-22 08:30:22 UTC.
[ci package]

Commit: 4fab742e50

Message: Added accessors for navMesh debug geometry
2015-05-22 08:30:22 +00:00
urho3d-travis-ci
e78d91d00e Travis CI: API documentation update at 2015-05-21 14:08:22 UTC.
[ci package]

Commit: b274be3997

Message: Added Get/SetMaxObstacles() to DynamicNavigationMesh
2015-05-21 14:08:22 +00:00
urho3d-travis-ci
dadca9931e Travis CI: API documentation update at 2015-05-19 14:37:15 UTC.
[ci package]

Commit: bb03eb0f12

Message: Moved the transformation of AngelScript function name to void signature to GetFunction() / GetMethod() to allow all of execute, delayed execute and event subscription to handle either a function name or full signature. Added HasMethod() to ScriptInstance to allow checking for existence of function (avoid error log print in cases where an "optional" function is being called on a script object.) Updated scripting documentation.
2015-05-19 14:37:15 +00:00
urho3d-travis-ci
058ba0a4c3 Travis CI: API documentation update at 2015-05-18 16:19:29 UTC.
[ci package]

Commit: 562700fceb

Message: Added more navigation bindings
Also added global toggle for NavArea::DrawDebugGeometry()
and OffMeshConnection::DrawDebugGeometry()
Also added lua binding for DrawDebugGeometry() in Component.pkg
2015-05-18 16:19:29 +00:00
urho3d-travis-ci
7d5fea25cb Travis CI: API documentation update at 2015-05-17 14:02:01 UTC.
Commit: f9f920964f

Message: Remove agents & obstacles on OnNodeSet(null), similar to Drawables. Do not allow adding an agent when node is already null. Added missing enum in AngelScript navigation API. Do not keep a persistent array of agent handles in the AngelScript crowd example, as that keeps the agents alive even past removal from scene. Closes #729.
[ci package]
2015-05-17 14:02:01 +00:00
urho3d-travis-ci
3debae64f8 Travis CI: API documentation update at 2015-05-16 14:59:59 UTC.
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urho3d-travis-ci
064b67aba8 Travis CI: API documentation update at 2015-05-12 13:10:01 UTC.
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urho3d-travis-ci
a88a57c6ca Travis CI: API documentation update at 2015-05-08 09:51:55 UTC.
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urho3d-travis-ci
bf1b4e3a15 Travis CI: API documentation update at 2015-05-06 09:09:03 UTC.
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2015-05-06 09:09:03 +00:00
urho3d-travis-ci
131d2122e8 Travis CI: API documentation update at 2015-05-05 17:32:38 UTC.
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urho3d-travis-ci
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urho3d-travis-ci
3591990e24 Travis CI: API documentation update at 2015-04-27 07:37:18 UTC.
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6424fa00c7 Travis CI: API documentation update at 2015-04-21 12:40:12 UTC.
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urho3d-travis-ci
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urho3d-travis-ci
ff91008697 Travis CI: API documentation update at 2015-03-20 00:29:33 UTC.
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urho3d-travis-ci
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urho3d-travis-ci
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urho3d-travis-ci
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292cf0452b Travis CI: API documentation update at 2014-11-29 13:47:31 UTC.
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urho3d-travis-ci
aa3f467da2 Travis CI: API documentation update at 2014-11-20 11:17:19 UTC.
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urho3d-travis-ci
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urho3d-travis-ci
153a818e7d Travis CI: API documentation update at 2014-11-12 17:07:51 UTC.
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urho3d-travis-ci
a9e4e31ca3 Travis CI: API documentation update at 2014-11-07 18:14:07 UTC.
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urho3d-travis-ci
e3d1f3e14f Travis CI: API documentation update at 2014-11-07 16:04:02 UTC.
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urho3d-travis-ci
42226761de Travis CI: API documentation update at 2014-11-05 09:55:42 UTC.
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2014-11-05 09:55:42 +00:00
urho3d-travis-ci
01850d3b93 Travis CI: API documentation update at 2014-11-03 19:48:23 UTC.
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urho3d-travis-ci
aa0499e214 Travis CI: API documentation update at 2014-11-03 16:53:48 UTC.
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urho3d-travis-ci
18dbf70d0f Travis CI: API documentation update at 2014-10-30 13:24:38 UTC.
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urho3d-travis-ci
5456dcf406 Travis CI: API documentation update at 2014-10-28 10:29:07 UTC.
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urho3d-travis-ci
4a362593c2 Travis CI: API documentation update at 2014-10-26 05:16:35 UTC.
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2014-10-26 05:16:35 +00:00
Lasse Öörni
d7924f907f Added glyph offset functionality to Font. Closes #13. 2014-10-25 23:11:49 +03:00
urho3d-travis-ci
550d252cd1 Travis CI: API documentation update at 2014-10-14 19:36:58 UTC.
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urho3d-travis-ci
40f745c82e Travis CI: API documentation update at 2014-10-13 21:52:40 UTC.
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d92798e667 Travis CI: API documentation update at 2014-10-06 16:49:13 UTC.
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c284dd07aa Travis CI: API documentation update at 2014-10-06 10:46:57 UTC.
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852eda6c50 Travis CI: API documentation update at 2014-10-06 08:06:00 UTC.
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abfc829958 Travis CI: API documentation update at 2014-10-01 18:28:47 UTC.
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4c1d24c81f Travis CI: API documentation update at 2014-09-29 20:18:04 UTC.
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urho3d-travis-ci
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27604eba64 Travis CI: API documentation update at 2014-09-25 06:36:15 UTC.
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16fdf3b259 Travis CI: API documentation update at 2014-09-15 12:19:12 UTC.
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503b3e751c Travis CI: API documentation update at 2014-09-11 22:27:40 UTC.
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958c84c615 Travis CI: API documentation update at 2014-09-10 05:16:08 UTC.
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31157975b6 Travis CI: API documentation update at 2014-08-29 22:14:41 UTC.
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717d492b9a Travis CI: API documentation update at 2014-08-28 04:29:46 UTC.
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urho3d-travis-ci
c75f56da41 Travis CI: API documentation update at 2014-08-27 16:22:36 UTC.
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urho3d-travis-ci
26bdba2039 Travis CI: API documentation update at 2014-08-24 09:24:49 UTC.
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urho3d-travis-ci
3fcb89e176 Travis CI: API documentation update at 2014-08-23 13:06:49 UTC.
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urho3d-travis-ci
e50ec823a5 Travis CI: API documentation update at 2014-08-22 05:03:50 UTC.
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urho3d-travis-ci
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urho3d-travis-ci
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Lasse Öörni
9246a5cfdb Dump a class list to AngelScript & Lua API dox pages. Also add a table of contents to both. Closes #426. 2014-08-20 20:16:42 +03:00
urho3d-travis-ci
81096e625a Travis CI: API documentation update at 2014-08-13 14:42:01 UTC.
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379bd474fe Travis CI: API documentation update at 2014-08-11 20:38:42 UTC.
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5ad7ecd48c Travis CI: API documentation update at 2014-07-31 19:20:51 UTC.
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67f224bfe9 Travis CI: API documentation update at 2014-07-26 09:37:03 UTC.
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1b36be0115 Travis CI: API documentation update at 2014-07-25 14:57:16 UTC.
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92872df9b8 Travis CI: API documentation update at 2014-07-22 14:07:16 UTC.
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f1fb658719 Travis CI: API documentation update at 2014-07-16 14:05:04 UTC.
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urho3d-travis-ci
f45fc7c426 Travis CI: API documentation update at 2014-07-15 19:26:28 UTC.
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2014-07-15 19:26:28 +00:00
aster
f9e555c19d Merge branch 'remove-short-string-hash'
Conflicts:
	Source/Engine/Script/CoreAPI.cpp
2014-06-30 10:59:49 +08:00
Lasse Öörni
2f29b3a5c0 Update documentation to not refer to ShortStringHash. 2014-06-29 19:36:14 +03:00
urho3d-travis-ci
30dc4aaf57 Travis CI: API documentation update at 2014-06-28 07:07:40 UTC.
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57fbb5f827 Travis CI: API documentation update at 2014-06-20 23:21:27 UTC.
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Lasse Öörni
f232856ac1 Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT(). 2014-05-13 21:29:52 +03:00
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Lasse Öörni
b4ba4a3573 Fix AngelScript bindings on MSVC (asMETHODPR macro needs to be used in the template base class registration functions to allow static_cast to work). Make the class names links on the attribute list page. 2014-04-13 14:30:52 +03:00
urho3d-travis-ci
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Lasse Öörni
9a7a9110a2 Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303. 2014-04-13 01:45:27 +03:00
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Lasse Öörni
7f061206dc Add the byKey parameter to script bindings of SetFocusElement(). 2014-01-03 21:32:53 +02:00
Lasse Öörni
668772bb50 Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API. 2014-01-03 10:15:54 +02:00
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Lasse Öörni
358d9c2849 Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion. 2013-12-30 14:28:46 +02:00
Lasse Öörni
5b8f5e290b Normalize name of tooltip class to ToolTip to match the filename.
Parent tooltip to root element to ensure display on top.
Improvements to UI::Update() to allow element reparenting and remove during update.
2013-12-29 16:44:33 +02:00
Lasse Öörni
b6d5fa48b5 Update documentation. 2013-12-28 02:44:31 +02:00
Lasse Öörni
c61a5e6f01 Added new ItemClicked event for ListView items which is also sent for right-clicks. ItemDoubleClicked is also sent also for right-clicks now. Added more event parameters to ItemClicked & ItemDoubleClicked events. Closes #88. 2013-12-27 14:34:38 +02:00
Lasse Öörni
8b8790e481 Added option to import non-skinning bones in AssetImporter. Closes #82.
Added case-sensitivity option to String::Contains().
2013-12-23 23:07:09 +02:00
Lasse Öörni
86932c9f0e Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion()); 2013-12-22 20:39:50 +02:00
Alex Parlett
3166f1874d Changed adding Resource and Package files to be able to specify the location in the Vector for search priority when calling GetFile or GetResource
Added the ability to specify whether to search Package Files or Resource Dirs first when calling GetFile or GetResource
Added the functionality to angelscript and lua. Lua does not contain the ability to add resource dirs and packages, so that was not modified.
2013-12-21 19:09:07 +00:00
Lasse Öörni
cb45be26ef Added AngelScript & Lua property accessors for the XMLElement's value.
Added setters for Lua XMLElement.
Updated scripting documentation.
2013-12-17 00:02:49 +02:00
Yao Wei Tjong 姚伟忠
e97eedb771 Close Windows gap. No pun intended.
- Fix document build on Windows platform as Windows "shell" failed to perform the file name expansion (globbing) as expected.
- Refactor batch files to they can be invoked from any directory (similar to their shell script counterparts).
- Sort header files for generating event list so the output remains the same accross different scandir implementation.
2013-12-12 19:03:50 +08:00
Lasse Öörni
dc6294af16 Added generated event list documentation page. Closes #66. 2013-12-08 01:39:36 +02:00
Lasse Öörni
0d7d4826e5 Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover. 2013-12-07 22:20:28 +02:00
Lasse Öörni
7e542be196 Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51. 2013-12-06 18:47:35 +02:00
Lasse Öörni
a37ea5bb6e Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49. 2013-12-04 00:25:20 +02:00
Lasse Öörni
aa0f72cf65 Added world position & normal to RayQueryResult. 2013-12-02 23:20:00 +02:00
Lasse Öörni
a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 2013-12-02 21:44:39 +02:00
Lasse Öörni
f02650d10e Add int versions of Max, Min & Clamp to the AngelScript API. 2013-11-21 00:14:50 +02:00
Lasse Öörni
0fe2469957 Improved resource unloading. Make it possible to unload all resource types by partial name at once. Editor unloads unnecessary resources after scene load or clear. Add weak ref check to all resource unloading to avoid shader programs being left without their parent shader. 2013-11-20 22:41:21 +02:00
Lasse Öörni
35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. 2013-11-16 15:25:07 +02:00
Lasse Öörni
ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 2013-11-14 14:24:03 +02:00
Lasse Öörni
3168019a5f Updated to AngelScript 2.28.0. Added dictionary addon from AngelScript SDK. Closes #46. 2013-11-14 00:16:56 +02:00
Lasse Öörni
bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 2013-11-13 02:11:29 +02:00
Lasse Öörni
82007cc4f4 Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40. 2013-11-09 21:26:08 +02:00
Yao Wei Tjong 姚伟忠
a27560c719 Enhance ScriptCompiler to also dump API as C Header file.
The C Header file is intended to be 'force included' in the IDE to get content assist / code completion when editing AngelScript file in the C/C++ editor. The output section of DumpAPI() method is reordered slightly to keep the parser happy. This work is inspired by the work done by Vladimir Andri (see https://groups.google.com/forum/#!topic/urho3d/8WOOGAdwlEU).
2013-11-08 12:41:21 +08:00
Lasse Öörni
b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation.
Unified the switch to output material list to -l in both AssetImporter & OgreImporter.
Removed the "use local IDs" toggle from editor as that can be specified with the import options.
2013-10-29 23:04:51 +02:00
Lasse Öörni
42ae752d2d Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22. 2013-10-26 23:42:08 +03:00
Lasse Öörni
02df5b2d02 Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27. 2013-10-24 00:06:19 +03:00
Lasse Öörni
db3bf3fbf9 Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged. 2013-10-19 22:51:47 +03:00
Lasse Öörni
347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. 2013-10-16 18:03:39 +03:00
Lasse Öörni
840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 2013-10-15 15:31:39 +03:00
Lasse Öörni
267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. 2013-10-13 21:42:36 +03:00
Lasse Öörni
c6a6f71aa3 Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB. 2013-10-12 15:03:17 +03:00
Lasse Öörni
36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 2013-10-05 23:24:39 +03:00
Lasse Öörni
25c7aa53c3 Added GetDesktopResolution() to Graphics. 2013-10-05 02:39:58 +03:00
Lasse Öörni
2fbe931cee Added SetWindowPosition() / GetWindowPosition() to Graphics. 2013-10-05 02:22:02 +03:00
Lasse Öörni
39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
Moved UIElement default virtual function implementations to the header.
Removed clip border from the default style LineEdit, as some letters (eg. lowercase y) will clip with the font size used in the editor & console.
2013-10-04 01:58:46 +03:00
Lasse Öörni
36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D.
Decrease screen buffer idle time before destruction to 1 second.
2013-09-30 11:22:11 +00:00
Lasse Öörni
0618b5fc94 Added LuaJIT license and documented the LuaJIT CMake option. 2013-09-29 22:29:24 +00:00
Lasse Öörni
b8a3157e91 Show enumerations in the generated AngelScript API. 2013-09-24 20:12:08 +00:00
Lasse Öörni
dbd7687c56 Added configurable Z bias to Text3D effect.
Default Text effect color changed to opaque black.
2013-09-23 18:49:50 +00:00
Aster Jian
247947f2b1 Update document. 2013-09-23 15:11:34 +00:00
Lasse Öörni
93fe884ceb Update script API. 2013-09-22 23:55:32 +00:00
Lasse Öörni
1cd73e46fd Exposed StaticModelGroup to script. Ported HugeObjectCount example group mode switching to script versions. 2013-09-19 22:44:06 +00:00
Lasse Öörni
b3777b652c Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script. 2013-09-18 23:42:48 +00:00
Lasse Öörni
6350f246e6 Register HttpRequest to script.
Register Deserializer::Read() & Serializer::Write() to script. They operate on Array<uint8>.
Trim HttpRequest headers and do not add empty headers.
2013-09-10 21:11:39 +00:00
Lasse Öörni
2a9be0b23e Cleaner fix for console crashes: only collect messages when posted, and print during PostUpdate.
Slightly darker error text color.
Updated script API & wiki.
2013-09-05 21:09:03 +00:00
Lasse Öörni
caf0994b8f Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void.
Optimize cache friendliness of Drawable bounding box update by including the local-space bounding box in the base class. Not used in all subclasses.
Optimize Drawable zone handling by making the zone pointers raw pointers instead of weak. Now finding a drawable's zone can be performed in the threaded view preparation phase.
Removed unnecessary collection of whole visible scene bounding box; it is not used anywhere.
2013-09-04 22:08:47 +00:00
Lasse Öörni
2f9b955f3c Script API update. 2013-09-03 20:46:58 +00:00
Lasse Öörni
7f64104825 Added -p command line argument, which specifies resource paths to use.
Added IsAbsolutePath() function to FileSystem.
Removed unnecessary double error message from ResourceCache.
2013-08-30 11:03:07 +00:00
Wei Tjong Yao
3efb36599a Refactored Findxxxx and Urho3D-CMake-magic modules to let linker uses absolute path to the found libraries. Updated documentation accordingly. 2013-08-27 14:31:05 +00:00
Lasse Öörni
42093ea88c Allow programmatic control of the mip reduction settings of Texture.
Fixed fonts loading incorrectly when texture quality is not at maximum.
2013-08-22 20:36:52 +00:00
Lasse Öörni
4a31966a14 Updated comments in the samples.
Updated script API.
2013-08-20 07:08:02 +00:00
Wei Tjong Yao
e952719302 In preparation for supporting shared library for Windows platform, selectively marked Engine class as public API. Setup the visibility compiler flags for GCC and Clang to hide non-marked API from shared library. 2013-08-05 15:40:35 +00:00