Commit Graph

42 Commits

Author SHA1 Message Date
urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 2020-01-05 06:21:40 +00:00
urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 2019-01-12 01:00:16 +00:00
urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018.
[cache clear]
2018-01-01 05:35:37 +00:00
Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. 2017-12-31 13:48:28 +08:00
Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 2017-12-31 12:46:26 +08:00
Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 2017-12-31 12:11:09 +08:00
Eugene Kozlov 59391f9523 Source/Tools and Source/Samples automatic upgrade: override, typedef to using, 0 to nullptr. 2017-08-29 11:40:46 +03:00
urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017.
[ccache clear]
2017-01-01 13:01:31 +00:00
Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 2016-05-30 20:45:13 +03:00
Yao Wei Tjong 姚伟忠 a15abf5068 Avoid hard-coding of the sample list in the build script. 2016-04-27 12:23:35 +08:00
hdunderscore 467c4bd4e8 - Updated sample mouse mode setup.
- (Web) Removed some of the exit engine logic.
2016-03-27 20:01:22 +11:00
urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016.
[ccache clear]
2016-01-26 13:55:03 +00:00
Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 2015-10-21 23:08:28 +04:00
Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 2015-10-21 21:49:02 +04:00
Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 2015-10-21 11:12:45 +04:00
aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 2015-10-11 22:17:55 +08:00
aster2013 fc2a3805ea Remove line end spaces.[ci skip] 2015-09-07 12:22:29 +08:00
aster2013 5d50ad4b71 Change SetAnimtion function in AnimatedSprite2D. 2015-09-06 20:37:15 +08:00
Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras.
Since the URHO3D_PCH build option is made available to support non-PCH build, our build system does not rely on precompiled header to include the Urho3D.h export header anymore. The export header is auto-included by one of Urho3D headers when it is required using the right format with the help of URHO3D_IS_BUILDING compiler define. As such, there is no need to explicitly include Urho3D.h in external project too. Sorry for the flip-flop.
2015-08-27 18:07:20 +08:00
aster2013 349a3ee981 Sort include file in samples. 2015-08-27 13:54:54 +08:00
Yao Wei Tjong 姚伟忠 0fe597223f Add initial support for integration tests on Emscripten platform.
At the moment the 'make test' cannot be run non-interactively yet on Linux host and Mac OS X host systems due to what-could-be a bug in 'emrun' script. The issue with 'emrun' has been reported to upstream (https://github.com/kripken/emscripten/issues/3234).
2015-03-07 12:00:47 +08:00
Lasse Öörni bb2ebf7568 Bump copyright to 2015. 2015-01-31 21:03:53 +02:00
Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header.
It is now a library user own's responsibility to include the Urho3D.h in their source code. Or to include it as part of their own precompiled header similar to what Urho3D project has done.
2015-01-20 18:15:29 +08:00
Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 2015-01-05 22:31:32 +08:00
Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir.
Change header file to use relative pathspec when including other files.
2015-01-04 22:40:40 +08:00
Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module.
For Travis CI - add new steps to install the Urho3D SDK and to reference Urho3D library from the installed SDK.
2015-01-04 22:32:41 +08:00
Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 2014-06-21 21:45:05 +08:00
aster2013 4c47170f8e Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D. 2014-06-01 15:43:32 +08:00
aster2013 a99145a80c Update 24_Urho2DSprite sample with spriter animation. 2014-06-01 15:11:56 +08:00
Yao Wei Tjong 姚伟忠 125000454c Refactor samples to use patched screen joystick layout. Closes #321.
Enhance screen joystick to also support mouse button binding. It can be used in combination with key binding, e.g. to bind SHIFT+LMB.
2014-04-22 01:12:46 +08:00
Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. 2014-04-17 01:56:59 +08:00
aster fff89efdd8 Make 2D camera auto aspect ratio. 2014-04-16 10:59:01 +08:00
Lasse Öörni 9066f6873d Merge remote-tracking branch 'remotes/origin/transformspace' 2014-04-05 16:59:24 +03:00
Yao Wei Tjong 姚伟忠 46285baf97 Refactor build scripts to group Urho3D specific build option.
Initial support of project configuration and generation via cmake-gui.
2014-04-05 00:20:56 +08:00
Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 2014-04-03 22:36:29 +03:00
aster2013 130551f4d8 Add fixed pixel size (user don't need change the value). 2014-03-12 19:58:32 +08:00
Yao Wei Tjong 姚伟忠 24aeabb02f Move back MarkAllDrawable2DDirty() to Node class as public method.
The method could be called to mark Drawable2D as dirty for other reasons and not just because of Scene's pixels per unit attribute has changed. It could also be called on a particular node instead of Scene node to partially mark the attached 2D components as dirty.
2014-03-11 23:09:27 +08:00
aster2013 c96d44fcb8 rename unitSize2D to pixelsPerUnit. 2014-03-11 22:39:18 +08:00
aster2013 3101a308f9 Change default unitSize2D to 100, Apply model scale in ParticleModel2D. 2014-03-11 22:14:50 +08:00
Lasse Öörni 0f3d781c3b Update copyright year in some files. Added copyright notice to ForEach.h. 2014-03-10 00:56:06 +02:00
aster2013 7c609e4629 Add AnimatedSprite to sample. 2014-02-28 19:20:10 +08:00
aster2013 383da73503 Add Urho2DSprite sample. 2014-02-27 23:20:33 +08:00