Logo
explore Help
Sign In
townforge/Urho3D
1
0
Fork 1
You've already forked Urho3D
Code Issues Pull Requests 1 Releases Wiki Activity
9,836 Commits 3 Branches 3 Tags
upstream-octree
Commit Graph

9 Commits

Author SHA1 Message Date
urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 2020-01-05 06:21:40 +00:00
urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 2019-01-12 01:00:16 +00:00
urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018.
[cache clear]
2018-01-01 05:35:37 +00:00
Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. 2017-12-31 13:48:28 +08:00
Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 2017-12-31 12:46:26 +08:00
Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 2017-12-31 12:11:09 +08:00
Eugene Kozlov 59391f9523 Source/Tools and Source/Samples automatic upgrade: override, typedef to using, 0 to nullptr. 2017-08-29 11:40:46 +03:00
Lasse Öörni 50fbdbd12e UIComponent AngelScript API fix, AS example and shutdown crash fix. 2017-08-23 22:02:51 +03:00
Lasse Öörni df669fbe1b Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use. 2017-08-23 21:15:56 +03:00
Powered by Gitea Version: 1.26.4 Page: 4767ms Template: 667ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API