Yao Wei Tjong 姚伟忠
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0e4d095cfa
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Shed off old construct since our CMake minimum required is 3.10.2 now.
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2020-05-10 15:53:52 +08:00 |
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r-a-sattarov@github.com
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552078cb66
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E2K: strip UTF-8 BOM for MCST lcc compiler < 1.24
strip UTF-8 BOM for compability with MCST lcc compiler < 1.24
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2020-02-02 07:45:54 +08:00 |
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Yao Wei Tjong 姚伟忠
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5b5fa8c268
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Merge commit '19fe863b0eda29a0fa5180bede2b2a83d621113e' into master.
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2018-03-15 23:31:01 +08:00 |
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Yao Wei Tjong 姚伟忠
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28e4c64bfc
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Remove "execute" permission in the source files.
[ci skip]
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2017-12-17 09:37:10 +08:00 |
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Eugene Kozlov
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26ff4fce30
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Fix AssImp compilation with VS 2017. Remove cmake_vs2013.bat. Closes #2191.
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2017-11-25 09:04:41 +03:00 |
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Yao Wei Tjong 姚伟忠
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0c96975249
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Merge commit '661527824a9364865142e46c2a46b2e57f64c8ce' as 'Source/ThirdParty/Assimp'
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2017-10-12 22:58:00 +08:00 |
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Yao Wei Tjong 姚伟忠
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b096792dcc
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Replace Source/ThirdParty/Assimp subdirectory with subtree.
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2017-10-12 22:57:57 +08:00 |
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Florastamine
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74e234a63d
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Updated Assimp to v3.2
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2017-02-12 14:10:43 +07:00 |
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Lasse Öörni
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5e7a3b1265
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Disable IRRMESH if IRR is disabled. Closes #1362.
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2016-05-15 22:35:02 +03:00 |
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Lasse Öörni
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08293b4cf4
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Fix non-MSVC build.
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2015-09-15 18:58:49 +03:00 |
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Lasse Öörni
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6f75a777cb
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Fixes for non-C++11 support.
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2015-09-15 16:31:54 +03:00 |
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Lasse Öörni
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07dab99469
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Update Assimp to latest head from github. Closes #786.
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2015-09-15 14:29:53 +03:00 |
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Yao Wei Tjong 姚伟忠
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5cd6272bf6
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Fix iOS "unsupported architecture" issue when precompiling PCH.
When using Xcode, instead of precompiling PCH using our own build rules, simply switch on the Xcode support for PCH and delegate the task to it.
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2015-05-13 16:41:26 +08:00 |
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Lasse Öörni
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0c48c9df87
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Fix Assimp to not give negative light direction. Fix FOV handling for spot lights in AssetImporter. Added error prints to Editor if fails to execute AssetImporter. Closes #669.
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2015-02-24 12:19:25 +02:00 |
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Lasse Öörni
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dd657eab8d
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Update assimp to newest git revision.
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2014-06-07 15:57:34 +03:00 |
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Lasse Öörni
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f74dae18c1
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Update assimp to newest revision from git.
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2013-12-22 19:11:30 +02:00 |
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Wei Tjong Yao
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02512cecf9
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In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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2013-08-09 10:29:22 +00:00 |
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