Commit Graph

17 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
0e4d095cfa
Shed off old construct since our CMake minimum required is 3.10.2 now. 2020-05-10 15:53:52 +08:00
r-a-sattarov@github.com
552078cb66 E2K: strip UTF-8 BOM for MCST lcc compiler < 1.24
strip UTF-8 BOM for compability with MCST lcc compiler < 1.24
2020-02-02 07:45:54 +08:00
Yao Wei Tjong 姚伟忠
5b5fa8c268
Merge commit '19fe863b0eda29a0fa5180bede2b2a83d621113e' into master. 2018-03-15 23:31:01 +08:00
Yao Wei Tjong 姚伟忠
28e4c64bfc Remove "execute" permission in the source files.
[ci skip]
2017-12-17 09:37:10 +08:00
Eugene Kozlov
26ff4fce30 Fix AssImp compilation with VS 2017. Remove cmake_vs2013.bat. Closes #2191. 2017-11-25 09:04:41 +03:00
Yao Wei Tjong 姚伟忠
0c96975249 Merge commit '661527824a9364865142e46c2a46b2e57f64c8ce' as 'Source/ThirdParty/Assimp' 2017-10-12 22:58:00 +08:00
Yao Wei Tjong 姚伟忠
b096792dcc Replace Source/ThirdParty/Assimp subdirectory with subtree. 2017-10-12 22:57:57 +08:00
Florastamine
74e234a63d Updated Assimp to v3.2 2017-02-12 14:10:43 +07:00
Lasse Öörni
5e7a3b1265 Disable IRRMESH if IRR is disabled. Closes #1362. 2016-05-15 22:35:02 +03:00
Lasse Öörni
08293b4cf4 Fix non-MSVC build. 2015-09-15 18:58:49 +03:00
Lasse Öörni
6f75a777cb Fixes for non-C++11 support. 2015-09-15 16:31:54 +03:00
Lasse Öörni
07dab99469 Update Assimp to latest head from github. Closes #786. 2015-09-15 14:29:53 +03:00
Yao Wei Tjong 姚伟忠
5cd6272bf6 Fix iOS "unsupported architecture" issue when precompiling PCH.
When using Xcode, instead of precompiling PCH using our own build rules, simply switch on the Xcode support for PCH and delegate the task to it.
2015-05-13 16:41:26 +08:00
Lasse Öörni
0c48c9df87 Fix Assimp to not give negative light direction. Fix FOV handling for spot lights in AssetImporter. Added error prints to Editor if fails to execute AssetImporter. Closes #669. 2015-02-24 12:19:25 +02:00
Lasse Öörni
dd657eab8d Update assimp to newest git revision. 2014-06-07 15:57:34 +03:00
Lasse Öörni
f74dae18c1 Update assimp to newest revision from git. 2013-12-22 19:11:30 +02:00
Wei Tjong Yao
02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00