Commit Graph

581 Commits

Author SHA1 Message Date
Lasse Öörni
9a5632f745 Use kNet debug memory leak check on MSVC only. Fixes #1. 2013-10-02 20:29:51 +03:00
Aster Jian
68a081f0b5 Fix minilua link error on Linux. 2013-10-01 05:58:11 +00:00
Aster Jian
11674b421a Fix LuaJIT CMakeLists.txt. 2013-09-30 05:09:44 +00:00
Lasse Öörni
56b453c25e Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug. 2013-09-29 15:47:55 +00:00
Aster Jian
eccf0fefdd Set generated file to CMAKE_CURRENT_BINARY_DIR/generated folder. 2013-09-29 15:01:28 +00:00
Aster Jian
a570bb8ad6 Add LuaJIT support in LuaScript module, please use ENABLE_LUA_JIT to enable it, just test on Windows. 2013-09-29 14:38:03 +00:00
Wei Tjong Yao
09ba853aba Keep CMakeCache.txt in between build script invocation to speed things up. Correct typo error. 2013-09-26 20:56:42 +00:00
Lasse Öörni
e5b7b6c916 Re-enable Lua's default loaders. Register own loader last into the table. 2013-09-26 07:23:09 +00:00
Lasse Öörni
49319ddb57 Disable Lua's inbuilt loaders. This fixes LuaScript's own loader possibly failing on Linux. 2013-09-25 19:44:35 +00:00
Aster Jian
bbf193dd5f Move tolua++ Urho3D extension in a file, Move PushParameters function in ToluaUrho3DEx and change return type to bool. 2013-09-23 05:29:03 +00:00
Wei Tjong Yao
e376dc4562 Identity the maintainer of the Urho3D/Lua fork. Regenerate toluabind.c and toluabind.h using bootstrap process. Only call 'standard' script functions when they are available and be silent about it when they are not defined in the Lua script. 2013-09-18 21:49:04 +00:00
Wei Tjong Yao
9b023ae862 Add BCM VideoCore include directories globally for RASPI build. 2013-09-18 10:15:22 +00:00
Wei Tjong Yao
7594f8105a Applied Raspberry Pi patch sent by Colin Barrett. 2013-09-15 23:35:13 +00:00
Aster Jian
26fb71536a Add Urho3D::String support in tolua++. 2013-09-13 05:41:55 +00:00
Lasse Öörni
554355ab63 Disable Engine::Exit() on iOS.
Disable Engine::SetAutoExit(false) on iOS and Android.
On Android, request activity finish from the Java side instead of directly exiting.
2013-09-10 13:01:07 +00:00
Lasse Öörni
26fabce801 Added Civetweb library for HTTP requests.
Implemented basic HTTP request functionality. Not exposed to script yet.
2013-09-09 21:58:24 +00:00
Lasse Öörni
506915adca Applied physics patch from amadeus_osa. Do not make a copy of triangle mesh collision data, improved constraint behavior under external forces (fix from Bullet SVN.) 2013-08-25 17:01:41 +00:00
Wei Tjong Yao
463ce2a65d Enabled option to build Urho3D static and shared library (without main entry point) for Android. Fixed debug compiler flags being defined multiple times for Android build. Added post-build command to strip the generated Urho3D shared library if it is built for embedded devices. Enhanced cmake_gcc.sh to automatically fix the generated Eclipse project setting files for Android build. 2013-08-25 08:08:52 +00:00
Wei Tjong Yao
309218444d Fixed keyboard event handler for Raspberry Pi platform - have to translate native scancode to SDL scancode first for key modifiers to work. 2013-08-21 15:33:19 +00:00
Lasse Öörni
1590de8b63 Removed offending function from SDL which prevented proper startup when Urho3D was built as a shared library on Windows. 2013-08-19 00:37:28 +00:00
Wei Tjong Yao
dfd142c7d2 Added Raspberry Pi bootstrap back to fix raspi build. Moved the xmlstarlet logic to cmake_gcc.sh for code reuse. Added ANDROID_ABI into build options documentation. 2013-08-17 06:27:32 +00:00
Wei Tjong Yao
ccd6a926ae Added Urho3D library build option for IOS. 2013-08-16 08:56:55 +00:00
Lasse Öörni
ce9154d545 Added missing URHO3D_API defines to some derived classes.
Fixed obj file copying when building Urho3D library on VS and not using USE_MKLINK.
2013-08-15 21:02:54 +00:00
Lasse Öörni
e903c5edff Before closing an OpenGL SDL window, set it to windowed to fix annoying transition effect on OS X. 2013-08-15 00:00:25 +00:00
Lasse Öörni
0900977b78 Applied some post-SDL 2.0.0 fixes from SDL official repository. 2013-08-14 22:49:34 +00:00
Lasse Öörni
8f0182d1e9 In case SDL's window resize event is handled late, use the current window size at the time of handling, not the event parameters.
Removed unnecessary OS X SDL modification.
2013-08-14 21:42:59 +00:00
Wei Tjong Yao
3fd0638d62 Removed no-warn-unused-cli option as it hid typo error in passing build options. 2013-08-13 23:11:36 +00:00
Lasse Öörni
5bfde24e0b Updated to stable SDL 2.0. 2013-08-13 13:20:59 +00:00
Lasse Öörni
972124649e Include only one haptic driver (either windows or dummy) on Windows to fix MinGW build without DX joystick support, and to ensure no duplicate object file names. 2013-08-11 20:47:50 +00:00
Wei Tjong Yao
a01faa3ef2 Fixed static and shared library build using Xcode. 2013-08-09 16:19:58 +00:00
Wei Tjong Yao
02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00