TEDERIs
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4116acb500
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Remove unused gamma variable (#2667)
* Remove unused gamma variable
* Remove unused variables in GLSL
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2020-07-23 12:48:39 +03:00 |
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gleblebedev
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0c65934c04
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Ambient occlusion in PBR techniques (#2660)
* Ambient occlusion in PBR techniques
* AO to modulate IBL
* AO texture coord fix
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2020-07-15 15:32:06 +03:00 |
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Lasse Öörni
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c2c1d06cd2
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Remove unused IBL code which requires tangents / bitangents, and do not require tangents for IBL / non-normalmapped. Fix PBR techniques so that VS also refers to NORMALMAP define when necessary, since that is now required to trigger the tangent calculation. Closes #2072.
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2017-08-16 11:26:51 +03:00 |
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Lasse Öörni
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b8d55583f7
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Squashed commit of the following:
commit a384431cd1ce230630d6a4522022de919cb55ac9
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Thu Nov 10 00:16:26 2016 +0000
Fixed typing and style errors
commit d4f8ca2eeed2b0196b46bd391e96a511594dc738
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Thu Nov 10 00:14:02 2016 +0000
Removed isAreaLight from attibutes
commit 62d50f3ba94d9c665358dcd7377730d968fde7be
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Nov 7 22:53:45 2016 +0000
Added documentation on area lighting options
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Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
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Fixd spacing
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Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 06:00:19 2016 +0000
Fixed materials under deferred and light position in the scene
commit 314bc5847a44979b89f46a0272fcf5cd0f04e866
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 05:14:27 2016 +0000
Fixed Deferred rendering
commit bde3560de71ab5a33c9cc3a4ee40029567cca5bf
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 03:26:54 2016 +0000
Area lighting, improved IBL and improved attenuation for OpenGL
commit 52be0fc67626a9c8901091445be52bdbe99657d1
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Nov 5 01:23:53 2016 +0000
Intergrated Area ligthing with the editor, and improved texture quality
commit 5044bebe3d8799dee687ca676334f4493586d376
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Oct 24 09:25:15 2016 +0100
Tube lighting HLSL
commit f3849a93d1812345b21918a7418d12c8d3e1e3dd
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Oct 24 09:01:10 2016 +0100
Improve IBL
commit 210bfaebb40ed977eb46f0f6f91b3b6a49ec25a7
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Thu Sep 15 12:32:15 2016 +0100
Made sphere lights closer to epics paper
commit c186870e9e79de9572b5302019598ac059af58cf
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Thu Sep 15 11:57:39 2016 +0100
Added sphere light and beginning of tube lights
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2016-11-18 02:02:05 +02:00 |
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Lasse Öörni
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f1cb469a34
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Fix getting world-space tangent for billboards. Closes #1678.
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2016-11-09 22:57:34 +02:00 |
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Lasse Öörni
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06b0dbba76
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Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error)
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2016-07-25 15:28:48 +03:00 |
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Lasse Öörni
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77cabf9bff
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Remove "PS" from Roughness & Metallic uniform names.
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2016-07-25 01:39:15 +03:00 |
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Lasse Öörni
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6ca0aafd27
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Use cAmbientColor.rgb where necessary.
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2016-07-25 01:31:51 +03:00 |
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Lasse Öörni
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dfd8939840
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Squashed commit of the following:
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Merge: d80b1d9 97c5fbf
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Sun Jul 24 18:28:50 2016 +0100
Merge pull request #4 from hdunderscore/tweaks2
Tweaks2
commit 97c5fbfe515a1c1ae86b059d86694a9f2c053ce6
Author: hdunderscore <hdunderscore@gmail.com>
Date: Sun Jul 24 22:50:11 2016 +1000
- Removed inconsistency with roughness input.
- Switched to a different mip map selection method for the IBL.
- Extended the angelscript PBR sample to include a slider for ambient HDR scaling.
- Removed an extra diffuse factor in lighting output.
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Merge: 53603fd 7f77574
Author: joshua Nuttall <dragoncastjosh@live.com>
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Merge branch 'pulls/2'
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Merge: 53603fd b339da6
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Fri Jul 22 22:57:26 2016 +0100
Tweaks
# Conflicts:
# bin/CoreData/Shaders/GLSL/Lighting.glsl
# bin/CoreData/Shaders/HLSL/Lighting.hlsl
# bin/Data/Scenes/PBRExample.xml
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Merge: f88b484 a21746f
Author: joshua Nuttall <dragoncastjosh@live.com>
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Merge remote-tracking branch 'origin/master'
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Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Wed Jul 20 22:49:43 2016 +0100
Fixed Inverse Square falloff and correction mistake with output color
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Merge: 89688e8 c33f75a
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
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Merge pull request #3 from 1vanK/master
Modify PBR example
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Author: 1vanK <1vanK@users.noreply.github.com>
Date: Thu Jul 21 00:16:05 2016 +0300
Labels
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Author: 1vanK <1vanK@users.noreply.github.com>
Date: Wed Jul 20 17:14:06 2016 +0300
Dynamic material in PBR example
commit b339da6fc992e49d1e4139d836654c8ce6befa24
Author: hdunderscore <hdunderscore@gmail.com>
Date: Thu Jul 21 00:09:47 2016 +1000
- Adjusted light falloff.
- Enabled HDR rendering in PBRMaterials.cpp
commit b233da5ccad3c1898a1f459bbc59459be525a16f
Author: 1vanK <1vanK@users.noreply.github.com>
Date: Wed Jul 20 14:25:59 2016 +0300
Remove unnecessary texture
commit ede652fcf39135350725c7eda5c6c9324ffb0c0a
Author: hdunderscore <hdunderscore@gmail.com>
Date: Wed Jul 20 15:49:27 2016 +1000
Added missing xml's.
commit fd1b187f09f4478bd32375e4ca13900b6ec59f49
Author: hdunderscore <hdunderscore@gmail.com>
Date: Wed Jul 20 15:13:47 2016 +1000
Minor fix to diffuse ibl calculation.
commit 1cee2d27e8abd69fe6f77d41e2a0d27dcac8624b
Author: hdunderscore <hdunderscore@gmail.com>
Date: Wed Jul 20 10:55:58 2016 +1000
Changed the hdr scaling to be more versatile.
commit 35623b758b1e199116b1ba9594afeb3d1ecef7ba
Author: hdunderscore <hdunderscore@gmail.com>
Date: Wed Jul 20 09:27:46 2016 +1000
- Fixed gamma correction
- Added fake hdr to IBL and skybox which can be controlled via the zone ambient colour alpha channel.
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Author: joshua Nuttall <dragoncastjosh@live.com>
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Renived unlicenced files
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Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Tue Jul 19 14:21:38 2016 +0100
Removed gamma correction from PBR demo
commit 451f45c4d2ed360179640af31eabdf74b3673c6f
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Tue Jul 19 14:20:32 2016 +0100
Added legacy BRDF for GL
commit 87316006297df9dda94178f7ab81f663862553a8
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Tue Jul 19 14:17:02 2016 +0100
Added diffuse ibl and legacy features
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Merge: 1883a4c 4230e43
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Tue Jul 19 10:36:08 2016 +0100
Merge remote-tracking branch 'origin/master'
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Author: joshua Nuttall <dragoncastjosh@live.com>
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Changed model on the demo scene
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Merge: 900f203 607ab5c
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Tue Jul 19 00:07:17 2016 +0100
Merge pull request #1 from Modanung/typo-fix
Changed n to m in PBR example scene
commit 607ab5c414749f3d2dd85f2b7c441525b94a8fa3
Author: Frode Lindeijer <frode@lindeijer.nl>
Date: Tue Jul 19 00:41:34 2016 +0200
Changed n to m in PBR example scene
commit 900f20316da833868e6274aa7e7de01502a2a357
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Mon Jul 18 22:19:17 2016 +0100
Fixed reverted changes
commit 49cc201a1e0956db82b1103d23b3a4059cacd374
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Mon Jul 18 21:58:36 2016 +0100
PBR Rewrite
commit 262e18c71c08a5bade990f6ead0fd356732c38ee
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Mon Jul 18 21:48:28 2016 +0100
Complete rewrite of PBR
commit b97469b2ab73deca0613d1963500f223a5956bf9
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sun Jul 17 09:49:52 2016 +0100
Dissabled nolonger needed post processed gamma correction
commit 6e4ec5b4cdaba58678a21b8a90138eb2b8a5e9d4
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sun Jul 17 09:48:53 2016 +0100
Fixed rendering issue in DirectX
commit fd57ed2bea5caad1fff65e35abfe65b227ddb13a
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sat Jul 16 21:39:48 2016 +0100
Fixed Spelling errors
commit 3dad639d48aee0d4d3a17ecd8d35f732b796d938
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sat Jul 16 21:35:09 2016 +0100
Made GGX distrabution physically correct
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Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sat Jul 16 21:20:20 2016 +0100
Removed redundent textures
commit 283f389951b0e29a2f3a6b445dfc3cab0e59920c
Merge: 7bbb0f6 ca6d6e5
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sat Jul 16 19:34:26 2016 +0100
Merge branch 'master' of https://github.com/urho3d/Urho3D
commit 7bbb0f68bb1c8f0fa5ccf39475a5997e82c18b62
Author: joshua Nuttall <dragoncastjosh@live.com>
Date: Sat Jul 16 18:57:49 2016 +0100
PBR Gamma correctoin, and small prefernace changes to the demo scene
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2016-07-25 00:54:21 +03:00 |
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Lasse Öörni
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f36abeb57c
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Force highp for shadow related samplers, uniforms & varyings on GLES for better shadows on iOS. Note: may be incompatible for some mobile GPU's that don't support highp at all.
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2016-06-08 21:30:31 +03:00 |
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Lasse Öörni
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a123794886
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Normal offset support in GLSL. Fix deferred specular in GLSL.
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2016-05-07 20:20:43 +03:00 |
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Lasse Öörni
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c003af1114
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Merge branch 'master' into vertexdeclaration
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2016-04-18 22:34:00 +03:00 |
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hdunderscore
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310252fa25
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Re-ordered the deferred g-buffer to allow GL3 to receive the material roughness.
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2016-04-18 16:53:37 +10:00 |
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hdunderscore
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42cbca8b26
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Fix an issue in the PBR shaders that was causing noise.
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2016-04-17 12:26:43 +10:00 |
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Lasse Öörni
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b5489bdf9b
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Fix second texcoord input attribute in the PBRLitSolid.glsl shader to conform with the new vertex semantic system.
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2016-04-16 15:20:25 +03:00 |
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Lasse Öörni
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2e44b0b350
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Squashed commit of the following:
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Author: Lasse Öörni <loorni@gmail.com>
Date: Thu Apr 14 23:55:05 2016 +0300
Convert cubemap to DDS.
commit a06cf912e3a106f66137241722c7fd49c1805e2b
Author: Lasse Öörni <loorni@gmail.com>
Date: Thu Apr 14 23:42:56 2016 +0300
Fix D3D11 crash if trying to assign color texture as a depth stencil or vice versa. Remove mistaken assignment of the 4th rendertarget output from PBRDeferredHWDepth.xml.
commit de765127b10c8cef45689fd8117875930af7031a
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Date: Thu Apr 14 23:17:37 2016 +0300
Add possibility to configure default material technique in Renderer.
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Date: Thu Apr 14 23:10:32 2016 +0300
Refer to Utilities/Rotator.as script in the PBR scene.
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Readd deleted Flare.dds.
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Remove NinjaSnowWar copypasta.
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Author: Lasse Öörni <loorni@gmail.com>
Date: Thu Apr 14 22:11:28 2016 +0300
Separate skybox2 material. Remove unused materials. Fix typo in material name.
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Squashed commit of the following:
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Updated Licence
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Updated Licence
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Added basic licence
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Date: Tue Apr 12 14:00:52 2016 +0100
Cleaned Up Data and Reverted Default Technique
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Merge: 53c53ae d009f11
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Sat Apr 9 11:10:30 2016 +0100
Merge pull request #11 from hdunderscore/typoFix_Metallic
Fix metallic typo
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Merge: 851487e 9c1d728
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Sat Apr 9 11:08:17 2016 +0100
Merge pull request #10 from cosmy1/patch-10
Remove extra float casts
commit d009f11865dfdf9634fa9c297f2cc339164724de
Author: hdunderscore <hdunderscore@gmail.com>
Date: Sat Apr 9 15:07:44 2016 +1000
Fix metallic typo
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Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 9 04:50:36 2016 +0200
Remove extra float casts
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Merge: 3142270 8edbae9
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Fri Apr 8 19:32:06 2016 +0100
Merge pull request #9 from hdunderscore/PBRChangesR
Updates to IBL
commit 8edbae92c5e454727126c444b49075ef07e36ab8
Author: hdunderscore <hdunderscore@gmail.com>
Date: Fri Apr 8 20:01:33 2016 +1000
- Updated glsl shaders
- Fixed a potential bug with direct lighting.
- Introduced a new define 'PBRFAST' that will allow the IBL to take a short-cut for significantly higher frame-rate, but lower quality.
commit e63a5d4faedb22710f28dbfdff3705fdfb3b1d22
Author: hdunderscore <hdunderscore@gmail.com>
Date: Fri Apr 8 10:06:18 2016 +1000
Fixed a divide-by-zero in the CookTorranceBRDF, which was causing a visual issue in DX11.
commit 37d30d906c93ebb2e4165f91db5adc7e7893edc4
Author: hdunderscore <hdunderscore@gmail.com>
Date: Fri Apr 8 00:30:26 2016 +1000
Fixed specular IBL energy conservation.
commit 4643342079dce76c3b26ac101745e49cabad7b68
Author: hdunderscore <hdunderscore@gmail.com>
Date: Thu Apr 7 21:27:16 2016 +1000
- Exposed tangents and bi-tangents to the IBL.
- Removed unused calculations in deferred first pass.
- Added a simpler image sampling calculation.
commit b7ea9b89fe455d8e9c62fc3a1dd441a8860c9708
Author: hdunderscore <hdunderscore@gmail.com>
Date: Wed Apr 6 22:44:09 2016 +1000
- Fixed a few errors in the BRDF functions
- Fixed the specular calculations
- Small code refactor to allow for more consistency and easier experimentation.
- Implemented the ImageSampling algorithm as described in Epic's 2013 paper, with improvements.
- Implemented a true working deferred renderer.
- Updated the concrete normal map (reversed the direction).
- Changed the sRGB setting of the diffuse textures and cubemap, to perform calculations in linear space.
- Added post-process effects to the PBR sample.
commit 314227053b26c6ba70d7de32b2c5894d60d25784
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Wed Apr 6 01:35:52 2016 +0100
Missing OpenGL changes (reverted from commit 4169cfca4abe7b23b5f2a84aa391992fe22e3a8b)
commit 9cd441c413f4742bca3889d3cdf9f2c290462e3d
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Wed Apr 6 01:27:42 2016 +0100
- Fix Metallic typo
- Fix HLSL specular metallic bug
- Fix indentation.
- Fix BRDF typo.
- Fix sample scene material to use normal maps.
- Revert IBL Importance sample to use Epic described method.
- Removed incorrect application of split sum on top of importance sample method.
- Added diffuse IBL calculation. (reverted from commit 143379cee9968588974879e1ce53123f45d8741a)
commit 143379cee9968588974879e1ce53123f45d8741a
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Wed Apr 6 01:10:37 2016 +0100
- Fix Metallic typo
- Fix HLSL specular metallic bug
- Fix indentation.
- Fix BRDF typo.
- Fix sample scene material to use normal maps.
- Revert IBL Importance sample to use Epic described method.
- Removed incorrect application of split sum on top of importance sample method.
- Added diffuse IBL calculation.
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Merge: 4169cfc c9ba2ec
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Tue Apr 5 14:03:40 2016 +0100
Merge pull request #5 from cosmy1/patch-6
Update BDRF.hlsl
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Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Apr 4 22:55:56 2016 +0100
Missing OpenGL changes
commit 62491b160cd356cdf4bc292815862fbdea2be22a
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Apr 4 22:54:50 2016 +0100
Fixed OpenGL PBR
commit a453cfea1a061900c9de604b5d422d5915cf1712
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Apr 4 02:37:53 2016 +0100
Fixed IBL function taking metallic
commit e33efba25b455a6c77679941c489619a02fa1098
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Mon Apr 4 02:35:28 2016 +0100
Improve IBL and fixed specular color
commit 4c7058f1c41bbed32c96df550cb93a14b17ec07d
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Apr 2 01:43:18 2016 +0100
Fixed HLSL
commit 9d095a14ac64e34fa2c016e4503b2b076e64b025
Merge: 2de2597 0a9ea24
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Sun Apr 3 14:22:46 2016 +0100
Merge pull request #6 from cosmy1/patch-8
Update PBRExample.xml
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Merge: 92ab68c 12bd826
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Sat Apr 2 20:51:30 2016 +0100
Merge pull request #4 from cosmy1/patch-4
Update IBL.glsl
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Merge: 295a23e e1f5ac2
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Sat Apr 2 20:51:05 2016 +0100
Merge pull request #3 from cosmy1/patch-3
Update BRDF.glsl
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Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 2 11:54:33 2016 +0200
Update PBRExample.xml
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Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 2 11:50:30 2016 +0200
Update BDRF.hlsl
commit 12bd826c73092b8e96782c91b9cc7d925e77708f
Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 2 11:47:29 2016 +0200
Update IBL.glsl
commit e1f5ac27606295bf81c07d3d46fda1dae6f191a7
Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 2 11:43:37 2016 +0200
Update BRDF.glsl
commit 295a23e96f3dcdf05aac8d4e9057e8e6c67b3607
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Apr 2 00:19:01 2016 +0100
Updated Example
commit 9b105230ecd33082bb82a8963057d635ffbe41ac
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Sat Apr 2 00:15:55 2016 +0100
Fixed IBL and indentation
commit 185d31b6a0af7d084e7305d783e407d354274cac
Merge: 6b7b5be dad5c04
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Fri Apr 1 23:55:46 2016 +0100
Merge pull request #2 from cosmy1/patch-2
Update BRDF.glsl
commit dad5c042fc3272accbb9c26f2e17214ece66ebf8
Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 2 00:39:35 2016 +0200
Update BRDF.glsl
commit 6b7b5bee9c56304aa92a4009d15282b6456d77c6
Merge: a5b6b93 c398e82
Author: dragonCASTjosh <NUT13000804@students.wnc.ac.uk>
Date: Fri Apr 1 23:34:40 2016 +0100
Merge pull request #1 from cosmy1/patch-1
Fix whitespaces in Material
commit c398e82153ac0d0ab2b29f61d4345d747be3d40c
Author: cosmy1 <cosmy_rulezz@hotmail.it>
Date: Sat Apr 2 00:33:27 2016 +0200
Fix whitespaces in Material
commit a5b6b93b96a053f304b7326b4fa3930d60195051
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Fri Apr 1 21:33:52 2016 +0100
fixed indentation
commit 5b402e75092e680975435384ecb8b0af0292139d
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Fri Apr 1 21:32:35 2016 +0100
Fixed issue with deletion of wrong values
commit 4ca39ec5bfb905621de8c80999cf640a8ad6d5e0
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Fri Apr 1 21:28:59 2016 +0100
removed nolonger needed licence
commit d2ab0f9a048d594d7115c41c2dbea2ce2d39e31b
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Fri Apr 1 21:28:18 2016 +0100
Improve PBR and moved forward PBR into new shader
commit cdaae6e2cf234f28cef90f244e2e24e6b7d0d915
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Fri Apr 1 21:26:57 2016 +0100
Removed remaining area lighting and fixed pbr in deferred rendering
commit 6fca9d3b98fc2cacea2a11129eb1fc69a7e2fd2f
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Fri Apr 1 13:19:48 2016 +0100
Replaced data folder with one from mater to avoid commit revert errors
commit 543c30f0b3b035df13ce09cc127117fb160bfe5f
Author: dragonCASTjosh <dragonCASTjosh@gmail.com>
Date: Thu Mar 31 20:52:47 2016 +0100
Complete PBR work
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