Commit Graph

16 Commits

Author SHA1 Message Date
1vanK
3075cba84e Recommit 16eea39499 with correct tangents
https://discourse.urho3d.io/t/parallax-occlusion/6187/22
2020-06-10 05:08:06 +03:00
Lasse Öörni
4265f99a8c Fix normals / lighting on the cylinder by using auto normal smoothing. Closes #2075. 2017-08-18 22:40:13 +03:00
1vanK
c4de7c004a Fix Kachujin BoundingBox 2017-01-17 23:32:37 +03:00
1vanK
9d7dceb2f2 06_SkeletalAnimatin: fix running out bounds, lighting correction
Fix excessive specular on Kachujin texture
2016-12-30 13:58:41 +03:00
Lasse Öörni
299dbf803b Squashed commit of the following:
commit 8b67f0edcb9b588c70df1676bdbfa4853e50c3aa
Author: Lumak <lumak5309@gmail.com>
Date:   Thu Dec 29 10:18:40 2016 -0800

    corrected to stonetiled mat

commit c17d68b1e0ed5435c492a26ed8010c4f4aa708eb
Author: Lumak <lumak5309@gmail.com>
Date:   Thu Dec 29 10:14:20 2016 -0800

    removed proto mat/texture

commit 1c322d19556d7796c4958a920203e5b1c80af843
Author: Lumak <lumak5309@gmail.com>
Date:   Wed Dec 28 12:18:59 2016 -0800

    replaced the Jack with Jill in 06_SkeletalAnimation sample
2016-12-29 20:39:28 +02:00
gleb
43b579feb6 Line primitives. Could be very useful models for debug, user interface etc. 2016-12-08 22:48:58 +00:00
gleb
feb9cd071d Material preview model 2016-12-04 22:55:39 +00:00
Lasse Öörni
16eea39499 Fix rotation of UV's in the plane model so that 10_RenderToTexture sample looks as expected. 2016-12-03 23:53:03 +02:00
1vanK
b8acdcb42d Add vertex colors to standart primitives 2016-10-28 13:57:54 +03:00
Lumak
e0a18c0692 added final mutant animations 2016-08-23 10:10:25 -07:00
Lumak
5b913910f1 more mutant anims
-renamed Jump1 anim as JumpStop and changed Jump1 to jump-to-fall
2016-08-19 14:26:42 -07:00
Lasse Öörni
9f3e5e9cbb Squashed commit of the following:
commit da349be28508316a690086f5f8cec4be80d4a0a9
Author: Lasse Öörni <loorni@gmail.com>
Date:   Tue Aug 16 21:40:50 2016 +0300

    Convert mutant textures to .jpg to conserve repository size.

commit 086bfd662631df30bbad033b8be967b04db44f0b
Merge: 84e5da6 d135d76
Author: Lasse Öörni <loorni@gmail.com>
Date:   Tue Aug 16 21:38:44 2016 +0300

    Merge remote-tracking branch 'Lumak/master'

commit d135d760460e1bc925b1a3ea6a14a9d7ed5e8283
Author: Lumak <lumak5309@gmail.com>
Date:   Tue Aug 16 10:01:53 2016 -0700

    replaced char model w/ mutant model in 18 char demo lua,

commit 9255fd76e5393b636f2c32d33dce99c00caa555a
Author: Lumak <lumak5309@gmail.com>
Date:   Mon Aug 15 16:08:39 2016 -0700

    replaced jack model w/ mutant model in 18 character demo
2016-08-16 21:45:17 +03:00
1vanK
49a25f787c OgreImporter: fix relative to absolute transform and Jack's walk animation 2016-04-07 18:45:24 +03:00
Lasse Öörni
41db8dbe69 Removed test model. 2015-12-18 12:35:09 +02:00
Xavier Maupeu
b1beaf4ad1 VSM works with point light and spot light in openGL 2015-12-16 23:58:13 +01:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00