Commit Graph

14 Commits

Author SHA1 Message Date
1vanK
7ec6290d68 Add sRGB option to editor 2020-07-07 23:28:53 +03:00
SuperWangKai
fcc1071f64 Add 'Rotate Around Selection' to simulate the legacy way of camera orbit 2017-09-08 16:31:21 +08:00
SuperWangKai
0e88ed738e Editor camera improved:
1. Camera now has a virtual look-at point. Camera can now rotate around the look-at point or as well as itself. No focus will be lost during camera operation (issue #2039). New object can place at this look-at point(view center).
2. Better camera close-look - adjust pos/zoom of camera and make view frustum fit the calculated bounding box of selected nodes and components.
3. Double click component in Hierarchy Window can also look close to the node.
4. Camera smooth interpolation - pos/rot/zoom smooth interpolating for close-look, top/front/side view switching.
5. Removed MouseWheelCameraPosition to make camera less confusing.
6. Key/Mouse changed - Added F key(Standard Hotkey, many popular tools use this key) and NumPad Period(Blender Hotkey) for camera close-look. Moving middle mouse button for orbiting around look-at and right button movement for orbiting around camera itself (For standard Hotkey).
2017-09-06 16:51:30 +08:00
joshua Nuttall
e635ad2ed7 Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor) 2016-07-28 22:16:30 +01:00
Lasse Öörni
4ce51e3cc0 Add gamma correction postprocess toggle to the editor. 2016-07-22 17:51:39 +03:00
MonkeyFirst
31e2f56808 tags menu 2016-01-27 23:40:02 +06:00
Lasse Öörni
6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 2015-12-18 14:22:24 +02:00
Lasse Öörni
304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 2015-11-09 21:03:01 +02:00
JSandusky
80ba2ed375 Urho3D Editor: Show "Window" commands now toggle visibility
example: CTRL + I, will show the inspector if not visible and hide it if
it is visible
2015-11-08 19:54:41 -05:00
JSandusky
da0463ec49 Add cubemap generation capability to the Urho3D editor 2015-09-10 00:13:38 -04:00
MonkeyFirst
f5e1e10b6a Add hotkeys mode switching between standart & blender 2015-07-19 01:41:23 +06:00
Lasse Öörni
0fc4cdf12c Tabs to spaces. Moved MMB pan setting from Preferences dialog to Settings dialog to match the rest of the camera options. Added contributor credit. 2015-07-17 18:08:57 +03:00
Ivan K
8adcd0a965 Editor new node position 2015-07-12 13:48:24 +04:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00