fredakilla
b6325ac172
Editor addon : Duplicator Editor ( #2193 )
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* add mulyiply editor
* update multiply editor
* remove unused pretransform and create new checckbox options, : clones in node, and swicth transform
* rename to Duplicator editor
2020-02-14 09:34:50 +02:00
Yao Wei Tjong 姚伟忠
81d66be594
Fix editor's OK button due to StringHash is now case-senstive.
2018-08-26 11:57:55 +08:00
SuperWangKai
0e88ed738e
Editor camera improved:
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1. Camera now has a virtual look-at point. Camera can now rotate around the look-at point or as well as itself. No focus will be lost during camera operation (issue #2039 ). New object can place at this look-at point(view center).
2. Better camera close-look - adjust pos/zoom of camera and make view frustum fit the calculated bounding box of selected nodes and components.
3. Double click component in Hierarchy Window can also look close to the node.
4. Camera smooth interpolation - pos/rot/zoom smooth interpolating for close-look, top/front/side view switching.
5. Removed MouseWheelCameraPosition to make camera less confusing.
6. Key/Mouse changed - Added F key(Standard Hotkey, many popular tools use this key) and NumPad Period(Blender Hotkey) for camera close-look. Moving middle mouse button for orbiting around look-at and right button movement for orbiting around camera itself (For standard Hotkey).
2017-09-06 16:51:30 +08:00
Lasse Öörni
5fecffe8bd
Fix dialog centering in the editor to use UI root size instead of screen size, which may not be the same.
2017-04-22 13:03:06 +03:00
orefkov
1556605471
Clear tabs
2017-04-08 20:50:44 +03:00
orefkov
fa71240346
Add color wheel in editor for Text3D component.
2017-04-08 20:50:44 +03:00
luveti
6e250289a8
Merge remote-tracking branch 'github/master' into editor-terrain
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# Conflicts:
# bin/Data/Scripts/Editor.as
# bin/Data/Textures/Editor/EditorIcons.png
2017-02-11 23:46:00 -05:00
MonkeyFirst
984ba731bb
PaintSelection and Origins
2017-01-17 06:23:21 +07:00
Lasse Öörni
e93fa4d7b3
Replace small version of old logo with slightly larger picture. For now editor does not display a logo in the top bar, since the new logo would become mostly illegible.
2017-01-04 14:39:14 +02:00
luveti
4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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# Conflicts:
# Bin/Data/Textures/Editor/EditorIcons.png
# bin/Data/Scripts/Editor.as
# bin/Data/Scripts/Editor/EditorScene.as
# bin/Data/Scripts/Editor/EditorUI.as
# bin/Data/UI/EditorIcons.xml
2016-12-18 20:15:52 -05:00
Eugene Kozlov
a8f4728951
Optimize object spawn via script in Editor. Closes #1664 .
2016-11-05 19:54:33 +03:00
1vanK
61f8fb5205
Draw navigation debug geometry in Editor
2016-09-03 14:05:24 +03:00
Lasse Öörni
34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463 .
2016-07-30 16:24:14 +03:00
Yao Wei Tjong 姚伟忠
1243d8bcda
Regex replace all the uppercase key bindings with their constants.
2016-06-11 02:56:39 +08:00
Lasse Öörni
a794f9e59b
Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
2016-05-30 20:45:13 +03:00
cosmy
b057434bfa
Make escape key name consistent between keycode and scancode.
2016-05-27 13:27:53 +02:00
svifylabs
d304d941d1
Add import only animation
2016-05-18 09:50:12 +02:00
Ivan K
086cfa1687
Editor: fix all warnings; Complete UITemplate
2016-03-19 20:01:41 +04:00
MonkeyFirst
17a8d6c450
fix-for-ui-typing-in-b.mode
2016-02-08 04:34:56 +06:00
Lasse Öörni
5165aa91fb
Remove GetJsonType() function from editor resource browser code since JSON files don't have a similar root element name, and it was causing the editor not to compile. Fix save of ResourceRef / ResourceRefList in JSON. Fix missing child nodes in JSON scenes. Fix editor to use the correct function to save / load JSON nodes. Fix number of attempts in finding the attribute matching JSON data.
2015-12-11 22:57:33 +02:00
Ivan K
372c5b3481
editor: fix positioning of status text
2015-12-02 19:14:32 +04:00
Lasse Öörni
304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
2015-11-09 21:03:01 +02:00
JSandusky
ec7aebfa2d
Urho3D Editor: Enter/return executes first Quick Action in the quick action results
2015-11-08 19:53:38 -05:00
JSandusky
83d0f9a23c
Add Z-up and handedness options to OBJ export
2015-10-22 22:44:28 -04:00
Lasse Öörni
4bdd80775b
Add accelerator keys for reset pos/rot/scale also in editor standard mode. Add reset transform function (Alt-Q).
2015-10-10 01:09:06 +03:00
Lasse Öörni
57310eed00
Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified.
2015-10-01 18:23:17 +03:00
JSandusky
4a16d34367
Implement OBJ export functionality in editor
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- Global utility method for writing Drawables to an OBJ in Drawable
- AllContentOctreeQuery added
- Minor fixes to Octree query angelscript bindings
2015-09-29 20:24:33 +03:00
JSandusky
da0463ec49
Add cubemap generation capability to the Urho3D editor
2015-09-10 00:13:38 -04:00
MonkeyFirst
4424b98715
add debug icons
2015-08-12 00:45:17 +06:00
Lasse Öörni
d9d09909d4
Removed commented out code. Minor editor code formatting & typo fixes.
2015-08-05 21:28:47 +03:00
MonkeyFirst
99ad65844f
add more event to main editor handlers
2015-08-05 15:43:15 +06:00
Lasse Öörni
fba5948ab0
Allow to disable rendering of the whole UI (except for the cursor and modal elements) by setting the UI root to not visible. Added new function UIElement::IsVisibleEffective() which checks for propagated visibility. Make sure to clear focus also if a child element (that has focus) becomes effectively invisible. Closes #811 .
2015-08-04 17:47:46 +03:00
Lasse Öörni
c14d6ba4b7
Editor code convention edits. Use Alt+W for color wheel in both hotkey modes.
2015-07-31 22:00:48 +03:00
MonkeyFirst
b42cb1ed2a
simplify menu localization
2015-07-31 02:46:23 +06:00
MonkeyFirst
c3b52a9e47
hsv-color-wheel
2015-07-30 01:57:16 +06:00
Lasse Öörni
50013c85d4
Merge remote-tracking branch 'monkeyfirst/hotkeys-smg-instances'
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Conflicts:
bin/Data/EditorStrings.json
2015-07-27 16:26:42 +03:00
Ivan K
e91ddb3e58
Localization: fix string IDs conflict
2015-07-27 14:50:26 +04:00
Ivan K
77be3c88c4
Russification: FileSelector
2015-07-27 11:36:03 +04:00
MonkeyFirst
f1625c6fc7
WeakHandle for last... some polishing for B.mode delete
2015-07-26 22:04:27 +06:00
MonkeyFirst
7807e88e30
default pan for 2d, viewCloser for 2d , alt+scroll-zoom
2015-07-26 04:24:01 +06:00
Lasse Öörni
148bd67938
Do not attempt to localize MRU scene list in editor.
2015-07-25 22:27:17 +03:00
MonkeyFirst
8fc2ae9436
some fixes for smart duplicate
2015-07-25 22:47:02 +06:00
MonkeyFirst
74f416b92c
fixed with StaticModels and renamed into smart duplicate
2015-07-24 23:35:39 +06:00
MonkeyFirst
892a353c2f
add B.mode view closer on kp_period
2015-07-24 16:54:55 +06:00
MonkeyFirst
7de2a25206
auto instance
2015-07-24 02:45:05 +06:00
Lasse Öörni
9e978e767c
Merge remote-tracking branch 'monkeyfirst/material-editor-few-model-preview'
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Conflicts:
bin/Data/Scripts/Editor/EditorView.as
2015-07-23 15:40:41 +03:00
MonkeyFirst
5907f6c22b
Add mask selector, bits inversion, scroll types
2015-07-21 20:55:39 +06:00
MonkeyFirst
9c8ba2e2b0
Add EditLayerWindow for fastest mask view change (with children nodes)
2015-07-20 02:59:22 +06:00
Ivan K
d540f79eec
Localization: fixes, adding comments, reworking samples, partial russification of editor
2015-07-19 16:07:24 +04:00
MonkeyFirst
64e7435eca
fix "standard" word
2015-07-19 17:07:14 +06:00