Commit Graph

7 Commits

Author SHA1 Message Date
Igor Segalla
488eb1303c
Fix Terrain Editor brush #2471 (#2558)
* Fix Terrain Editor brush #2471

Now is possible to leave from painting mode on Terrain Editor . You can simply press the button to reset window next to close button on title bar, or close/hide Terrain Editor window.

* Fix hide brush visualizer on OSX
2020-02-06 09:20:35 +02:00
Yao Wei Tjong 姚伟忠
8ba6a36973
Adapt to AngelScript 2.33.0 WIP. 2018-08-22 18:29:16 +08:00
Lasse Öörni
2898952b08 Fix deprecated attributes in EditorTerrainWindow. 2017-02-18 23:01:57 +02:00
luveti
3511050a96 Updates to Terrain Editor
+ Added settings for the currently selected tool. This includes brush size, brush opacity, and brush height
+ Improved the speed of the smoothing algorithm by removing the new Array that was being created
+ Ignore transparent pixels in the smoothing algorithm
+ The "Create Terrain" action now creates a new image, saves it to Textures folder and adds it to the scene
+ Hid the "Paint" tools, as they have yet to be implemented
2017-02-14 00:52:49 -05:00
luveti
d56ccd619d Use 4 spaces instead of tabs in Terrain Editor 2017-02-11 23:50:15 -05:00
luveti
6950ad7c7d Updated Terrain Editor UI to work with latest version of Urho3D. 2017-02-11 23:41:16 -05:00
luveti
ba5e3a3097 Moved Editor resources into correct bin folder 2016-12-18 20:18:47 -05:00