Commit Graph

85 Commits

Author SHA1 Message Date
JSandusky
da0463ec49 Add cubemap generation capability to the Urho3D editor 2015-09-10 00:13:38 -04:00
Lasse Öörni
5bd672f02a Add missing Lua bindings to SplinePath. Make hierarchy & inspector windows the same width on editor startup. Remove unnecessary attributes from EditorHierarchyWindow.xml. 2015-09-02 18:07:42 +03:00
MonkeyFirst
eb8bdd67f2 fix HW width 2015-09-02 18:07:35 +03:00
MonkeyFirst
50502df4a4 add option for IDs show and oneclick button for collapse tree to scene-root scope 2015-09-02 18:07:33 +03:00
Yao Wei Tjong 姚伟忠
549b6fd8be Add crowd update callback support. Remove redundant vectors. 2015-08-16 15:43:12 +08:00
Lasse Öörni
7f4b115744 Make Drawable2D respect viewmask in rendering & raycast. Added viewmask attribute to Drawable2D's. Added proper category to 2D constraints to allow adding in editor. Closes #843. 2015-08-15 13:23:37 +03:00
Lasse Öörni
5aaa3ea680 Fix the editor variable type popups not showing all text. 2015-08-08 14:32:48 +03:00
Lasse Öörni
b53b584123 8-bit render order support in materials. This adjusts the drawing order within a scene pass, and takes precedence over both state & distance sorting. 2015-08-06 16:42:52 +03:00
Lasse Öörni
baa40d62cb Uppercase the HSV editor image to match existing files' convention. 2015-07-31 21:50:25 +03:00
MonkeyFirst
c3b52a9e47 hsv-color-wheel 2015-07-30 01:57:16 +06:00
Ivan K
15001acdb8 Russification: Particle Editor 2015-07-27 13:55:15 +04:00
Ivan K
6308da0c63 Russification: Material Editor 2015-07-27 13:28:10 +04:00
Ivan K
d0424bdf87 Russification: Attribute Inspector, resource picker buttons 2015-07-27 12:37:24 +04:00
Lasse Öörni
d388ee7769 Lift the editor hotkeys dropdown higher in the settings window, grouped with rest of camera behavior controls. 2015-07-23 15:48:42 +03:00
Lasse Öörni
9e978e767c Merge remote-tracking branch 'monkeyfirst/material-editor-few-model-preview'
Conflicts:
	bin/Data/Scripts/Editor/EditorView.as
2015-07-23 15:40:41 +03:00
Ivan K
345954d5aa Editor: automatic creating language list 2015-07-22 16:09:40 +04:00
Ivan K
d00438c224 Editor: select language in preferences 2015-07-22 15:40:35 +04:00
Ivan K
eb2457ce6a editor russification, add warnings to Localization::LoadJSON 2015-07-21 23:12:20 +04:00
MonkeyFirst
5907f6c22b Add mask selector, bits inversion, scroll types 2015-07-21 20:55:39 +06:00
Lasse Öörni
87c8a0874a Merge remote-tracking branch '1vanK/improvements' 2015-07-21 13:46:06 +03:00
MonkeyFirst
f401a4992e dialog settings fix 2015-07-20 03:13:01 +06:00
MonkeyFirst
9c8ba2e2b0 Add EditLayerWindow for fastest mask view change (with children nodes) 2015-07-20 02:59:22 +06:00
MonkeyFirst
b0c16c030a Add to editor settings UI option 2015-07-19 01:45:35 +06:00
Ivan K
1d845712c8 Internationalization: initial commit
Localization
2015-07-18 14:43:51 +04:00
MonkeyFirst
6b927e8533 add few models for preview 2015-07-18 03:05:20 +06:00
Lasse Öörni
0fc4cdf12c Tabs to spaces. Moved MMB pan setting from Preferences dialog to Settings dialog to match the rest of the camera options. Added contributor credit. 2015-07-17 18:08:57 +03:00
julyfortoday
6d8e057a7e Added togglable setting for changing the behavior of the MMB, allows panning by default instead of rotation/orbit 2015-07-16 22:26:51 -04:00
Ivan K
f317df2961 Adding a button 'Reset Viewport' and checkbox 'Show Axes' for particle editor 2015-07-14 11:56:53 +04:00
Ivan K
0532ea5c6f Big particle preview and scaling preview with LMB + LShift 2015-07-13 15:50:58 +04:00
Lasse Öörni
ffa0b96e85 Fix typo. Ensure new node positioning uses world position in case the new node is parented. 2015-07-12 16:19:39 +03:00
Ivan K
8adcd0a965 Editor new node position 2015-07-12 13:48:24 +04:00
JSandusky
567a29d74e Implementation of DetourCrowd and DetourTileCache
Added Components:
- DynamicNavigationMesh (uses DetourTileCache)
- Obstacle (interacts with DynamicNavigationMesh)
- DetourCrowdManager (uses DetourCrowd for crowd control)
- CrowdAgent (interacts with DetourCrowdManager)
- NavArea (marks area types)

Changes:
- Refactor NavigationMesh build process
- Addition of cylinder debug rendering
- Exposed Area Type Costs in navigation

CrowdNavigation sample for Lua, Angelscript, and C++ using
DynamicNavigationMesh, Obstacle, CrowdAgent, and DetourCrowdManager
components.
2015-05-04 22:14:00 -04:00
Lasse Öörni
97fb2638db Add fill mode to materials. 2015-04-04 02:40:38 +03:00
Chris Friesen
28b511df32 Added copy cam transform to editor for easy cam alignment 2015-02-17 00:06:01 -06:00
Yao Wei Tjong 姚伟忠
05a8b79fd2 Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00