Eugene Kozlov
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
2017-08-28 19:54:27 +03:00
urho3d-travis-ci
633afbbe13
Travis CI: API documentation update at 2017-08-28 13:35:48 UTC.
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[ci package]
Commit: 79f01057d3
Message: Merge pull request #2105 from eugeneko/attribute-metadata
Add attribute metadata.
2017-08-28 13:35:48 +00:00
Modanung
7ac9f749ef
Added Lua bindings for non-assignment IntVector operators
2017-08-28 15:12:01 +02:00
Eugene Kozlov
79f01057d3
Merge pull request #2105 from eugeneko/attribute-metadata
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Add attribute metadata.
2017-08-28 15:53:20 +03:00
Eugene Kozlov
f77ff2d90c
Merge pull request #2103 from eugeneko/refactor-variant
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Make Variant able to store any type.
2017-08-28 15:52:48 +03:00
Modanung
07e2baa4f6
Added angelscript bindings for new IntVector functions
2017-08-28 12:57:49 +02:00
Eugene Kozlov
1806926975
Added CustomVariantValue traits. Minor updates and fixes.
2017-08-27 15:43:33 +03:00
Eugene Kozlov
b617a576c4
Added attribute metadata. Removed attribute variant structure element names. Resolves #1766 .
2017-08-27 12:02:47 +03:00
Eugene Kozlov
3fdc30fa6a
Make Variant able to store any type.
2017-08-27 10:39:19 +03:00
Eugene Kozlov
a97ad88ead
Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components."
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This reverts commit c55bbb4230
.
2017-08-27 03:46:47 +03:00
Lasse Öörni
c2bc19df2b
Do not apply Menu accelerator key if a LineEdit element is focused. Closes #2100 .
2017-08-26 21:36:40 +03:00
Eugene Kozlov
c55bbb4230
Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components.
2017-08-26 19:50:10 +03:00
Eugene Kozlov
a523e604dc
Merge pull request #2097 from eugeneko/refactor-variant
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Refactor Variant (part #1 )
2017-08-26 18:58:11 +03:00
Modanung
b8ab2cf1d1
Added operator overloads for multiplying IntVectors
2017-08-26 14:37:39 +02:00
Eugene Kozlov
71c490c492
Collapse unnamed union in VariantValue.
2017-08-26 13:14:17 +03:00
Yao Wei Tjong 姚伟忠
3ba42e2983
For CI - only use the custom cache when it is available.
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[ci skip]
2017-08-26 18:12:03 +08:00
Eugene Kozlov
7d37186e12
Refactored Variant.
2017-08-26 11:06:53 +03:00
Yao Wei Tjong 姚伟忠
47d25c27fd
For CI - attempt to speed up all the CI jobs on OSX build environment.
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Close #2095 . [ci package]
2017-08-26 15:41:33 +08:00
Yao Wei Tjong 姚伟忠
65fc4fc09f
Remove support for VS 2008 as it does not support C++11 standard.
2017-08-26 15:39:23 +08:00
Yao Wei Tjong 姚伟忠
906a1f1921
Merge branch 'cosmy1-update-sqlite' into master.
2017-08-26 15:38:27 +08:00
cosmy
56e441cb38
Update docs.
2017-08-24 21:16:21 +02:00
cosmy
a6456e7308
Update sqlite to 3.20.1.
2017-08-24 21:15:24 +02:00
urho3d-travis-ci
6ba4cab0c7
Travis CI: API documentation update at 2017-08-24 03:30:13 UTC.
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[ci package]
Commit: d01134d7e1
Message: Fix shared library build.
2017-08-24 03:30:13 +00:00
Lasse Öörni
d01134d7e1
Fix shared library build.
2017-08-24 00:58:59 +03:00
Lasse Öörni
7b7c15d6f7
Cleanup Scene include / forward declaration.
2017-08-23 23:57:47 +03:00
Lasse Öörni
4f54e7a95e
Hello3DUI Lua version and minor Lua binding fix.
2017-08-23 23:29:02 +03:00
Lasse Öörni
a7dc56b5a3
Minor consistency fix in Text::GetFont(), the filename version. Move UIComponent getters to implementation to avoid requiring class definitions.
2017-08-23 22:23:09 +03:00
Lasse Öörni
50fbdbd12e
UIComponent AngelScript API fix, AS example and shutdown crash fix.
2017-08-23 22:02:51 +03:00
Lasse Öörni
df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
2017-08-23 21:15:56 +03:00
Lasse Öörni
d95aae9477
Merge remote-tracking branch 'rokups/feature/3D-UI'
2017-08-23 19:30:27 +03:00
Eugene Kozlov
dd020d3284
Merge pull request #2088 from eugeneko/docs-update
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Update coding conventions for C++11.
2017-08-23 12:08:28 +03:00
Eugene Kozlov
60a4afa9e5
Minor docs update.
2017-08-23 12:07:03 +03:00
Eugene Kozlov
9c569295d8
Merge pull request #2092 from urho3d/remove-cxx11-guards
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Remove cxx11 guards
2017-08-23 11:48:19 +03:00
urho3d-travis-ci
0ffd291638
Travis CI: API documentation update at 2017-08-22 18:30:11 UTC.
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[ci package]
Commit: 27141fe66b
Message: Add contributor.
2017-08-22 18:30:11 +00:00
Lasse Öörni
27141fe66b
Add contributor.
2017-08-22 20:53:31 +03:00
Eugene Kozlov
c38a14c537
Use variadic SendEvent in Console::HandleTextFinished. Remove URHO3D_CXX11 define. Revert find_package (ODBC REQUIRED). Update porting notes.
2017-08-22 20:39:27 +03:00
Lasse Öörni
435d73da8a
Merge remote-tracking branch 'rainerdeyke/master'
2017-08-22 20:38:29 +03:00
Eugene Kozlov
35ae79e807
Remove item about constructor style. Add link to google code style guide.
2017-08-22 14:03:15 +03:00
Eugene Kozlov
ce2cb1cf48
Update coding conventions examples. Remove item from 3rdParty contribution checklist.
2017-08-22 13:27:27 +03:00
Rainer Deyke
8ebfa39ce8
Added Lua bindings for new IntRect utility functions.
2017-08-22 07:50:05 +02:00
Eugene Kozlov
b26903703a
Remove URHO3D_CXX11 guards.
2017-08-22 00:45:38 +03:00
Eugene Kozlov
8a93493ca6
Update coding conventions for C++11.
2017-08-21 18:55:18 +03:00
Rokas Kupstys
e2d2f8e388
Fix crash on android
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In some cases old activity may be destroyed after new activity is created. `onCreate()` of new activity gets called and initializes new activity as well as static variables, then `onDestroy()` is called on old activity and cleans up static variables that were just initialized by new activity. This change prevents calling `SDLActivity.initialize()` in `onDestroy()` if new activity has already reinitialized static variables.
2017-08-21 15:25:40 +03:00
Lasse Öörni
de18c72ce7
Cleanup unused code from Renderer. Add "persistent" flag to readable depth buffers in the HWDepth deferred renderpaths. This is required to fix a D3D11 bug leading to garbled display with multiple rendertexture views that use readable depth. Closes #2082 .
2017-08-20 21:43:45 +03:00
Lasse Öörni
3a85655248
Prevent use of system call also on iOS. Closes #2083 .
2017-08-20 21:43:45 +03:00
Yao Wei Tjong
2118761c5a
For CI - correct typo.
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[skip appveyor] [ci only: master]
2017-08-21 00:10:27 +08:00
Rokas Kupstys
ad464086e4
Fix for build error on AppVeyor
2017-08-20 18:20:55 +03:00
Yao Wei Tjong 姚伟忠
7e1c82685f
For CI - ensure debug build stage does not produce any build artifact.
2017-08-20 22:05:08 +08:00
Rainer Deyke
b8495dbd28
Added Clip, Merge, and contructor from pair of IntVector2 to IntRect.
2017-08-20 15:01:59 +02:00
Lasse Öörni
fece9d6cc4
Fix uninitialized variables in InverseKinematics sample. Closes #2081 .
2017-08-20 12:24:05 +03:00