Commit Graph

9836 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
16e05862ab Preparation for SDK include dir cleaning up. 2015-01-04 22:32:40 +08:00
Yao Wei Tjong 姚伟忠
8da094c1d3 Fix to use CMake source tree when retrieving Urho3D version number. 2015-01-04 22:32:40 +08:00
Yao Wei Tjong 姚伟忠
325a4f7365 Refactor to use the newly renamed Source/Urho3D directory. 2015-01-04 22:32:40 +08:00
Yao Wei Tjong 姚伟忠
bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 2015-01-04 22:32:40 +08:00
Yao Wei Tjong 姚伟忠
b045aa47b4 Correct the tool path in the Editor. 2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
0c9f73b9ae Enhance the :cmake and :make rake tasks to work on Windows too.
Try: rake cmake vs2013 URHO3D_LUAJIT=1 && rake make
2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
a6a9e9891f Clean up the LuaJIT build script - use normal replace in escaping vars. 2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
8e6fe0da14 Refactor LuaJIT build scripts - no more generated CMakeLists.txt. 2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
67e415acc8 Fine tune LuaJIT target arch detection logic. 2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
0af8a30650 Fix 32-bit LuaJIT build for Linux&OSX. Fix host tool building for iOS. 2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
4db162eb62 Lua/LuaJIT host tool building while cross-compiling in one go.
For Travis CI - reenable CI build with Lua/LuaJIT build option turned on.
2015-01-04 22:32:39 +08:00
Yao Wei Tjong 姚伟忠
f9cb911cec Fix AngelScript binding which broke MinGW and OSX CI build.
Unify CMake module path setting command between Windows and non-Windows hosts for using library from SDK installation.
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
d75c592bd2 Add new engine parameter to set the location of resource prefix path.
Remove temporary measure instead use the new URHO3D_PREFIX_PATH environment variable to set the resource prefix path for testing the executables.
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
503cb6edc9 Rectify post_cmake helper method for Eclipse IDE. 2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
367d92abf1 Fix temporary measure for assset dir symlink creation for OSX CI test.
Also fix cmake shell scripts for iOS build.
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
98d410091e Fix temporary measure for creating asset dir symlink in Ubuntu host.
Also:
- fix Android-CI build which does not need the symlink creation in the first place.
- fix an existing Xcode build configuration bug which was left undetected until now.
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
20e21050e9 Rename everything 'RASPI' to 'RPI'. [ci rebase] 2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
d8a3b8b4f4 Make repo root is also CMake source tree for the Urho3D project.
Build tree location is now fully user defined. The build tree location could also be the same as source tree, although it is not recommended.
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
20ce0cebca Move Android subdir from Source dir to project root. 2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
514847fb99 Adjust batch files and shell scripts to take build tree as user input.
Refactor to use a single generic batch file/shell script that does the actual work.
2015-01-04 22:32:38 +08:00
Yao Wei Tjong 姚伟忠
4f60123516 Move CMake modules and toolchains to the new source tree. 2015-01-04 22:32:38 +08:00
Mike3D
be7a5f44a6 Typo 2014-12-30 07:47:22 +01:00
Lasse Öörni
50e2493b97 Added example of loading scene & UI content. Closes #583. 2014-12-29 22:33:15 +02:00
Lasse Öörni
c8f82c1327 Fix Shader member variable numVariations_ being uninitialized. Closes #585. 2014-12-29 19:20:21 +02:00
urho3d-travis-ci
faf1b2fb0c Travis CI: API documentation update at 2014-12-29 12:04:55 UTC.
[ci package]
2014-12-29 12:04:55 +00:00
Mike3D
41132cf711 Also save vertices for CollisionChain2D 2014-12-29 12:56:21 +01:00
urho3d-travis-ci
45452952b6 Travis CI: API documentation update at 2014-12-29 06:47:37 UTC.
[ci package]
2014-12-29 06:47:37 +00:00
aster2013
63f5ea4111 CollisionPolygon2D save vertices data. 2014-12-29 14:37:41 +08:00
Lasse Öörni
dcfd6e54af Fix WritePackedQuaterion() always returning false. Closes #581. 2014-12-28 15:03:07 +02:00
Mike3D
1d6c0221ca Typo 2014-12-28 08:04:43 +01:00
urho3d-travis-ci
32980275fa Travis CI: API documentation update at 2014-12-27 13:51:48 UTC.
[ci package]
2014-12-27 13:51:48 +00:00
aster2013
700673f556 Remove pushFront argument from Node::GetOrCreateComponent, fix issue #579, because it is important than issue #569, I think this function can rename to Node::RequireComponent. 2014-12-27 21:42:25 +08:00
Mike3D
efdb2f0eb0 Simplified lua samples 08_Decals and TestScene 2014-12-27 12:10:35 +01:00
Mike3D
598fab2371 Use GetPosition2D() when appropriate. 2014-12-27 11:37:25 +01:00
Mike3D
c676f13d8b Removed Spriter position offset (no longer needed) 2014-12-27 11:14:56 +01:00
Lasse Öörni
c40601dc50 Update Urho3D Launcher link, closes #577. 2014-12-26 17:48:29 +02:00
aster2013
330aa64831 Do not check material in Renderer2D::CheckDrawableVisibility. [ci skip] 2014-12-24 22:03:46 +08:00
aster2013
ee632ca2ca Disable check is Renderer2D::MarkMaterialDirty, make is faster for large tiled map. #575. 2014-12-24 21:22:05 +08:00
Mike3D
77c619cb7f Center Spriter animation to allow accurate flip. Also removed unused variable in sample 5. 2014-12-24 08:37:04 +01:00
aster2013
0dbc19b623 Add simple Urho2D shaders. 2014-12-24 13:34:05 +08:00
aster2013
1710801dcb Disable Renderer2D check drawable. 2014-12-24 13:25:17 +08:00
urho3d-travis-ci
54d6b633b2 Travis CI: API documentation update at 2014-12-23 10:41:59 UTC.
[ci package]
2014-12-23 10:41:59 +00:00
aster2013
67e2c05c9e Fix some bugs in Angelscript API, #572. 2014-12-23 18:25:22 +08:00
Mike3D
08813e8e4b Ensure full display of Urho2D samples whatever the user's resolution 2014-12-23 07:54:15 +01:00
aster2013
955b8008ff Fix typo. 2014-12-23 12:08:31 +08:00
urho3d-travis-ci
86f0ead2c0 Travis CI: API documentation update at 2014-12-19 16:21:17 UTC.
[ci package]
2014-12-19 16:21:17 +00:00
aster2013
c0ab31d121 Add attribute animation added and removed event when it added or removed from object animation. 2014-12-20 00:04:42 +08:00
aster2013
58c527cb65 Fix Sprite2D reload 2014-12-19 13:29:25 +08:00
urho3d-travis-ci
cd4c28a226 Travis CI: API documentation update at 2014-12-17 14:00:28 UTC.
[ci package]
2014-12-17 14:00:28 +00:00
aster2013
fcdd61dae6 Add pushFront argument to Node::GetOrCreateComponent function, fix issue #569 2014-12-17 21:50:15 +08:00