Commit Graph

9612 Commits

Author SHA1 Message Date
aster2013
b81d08ba21 Move tile object define to TileMapDefs2D. Add half pixel offset in Direct3D mode. 2014-08-11 13:07:10 +08:00
Yao Wei Tjong 姚伟忠
2d04e9faac For Travis CI - fix the commit message for API documentation update. 2014-08-11 00:45:23 +08:00
aster
6b2566702c Remove some functions.[ci skip] 2014-08-10 22:29:32 +08:00
aster
2615d583b5 Change Properties2D derived from RefCounted. 2014-08-10 22:12:15 +08:00
Yao Wei Tjong 姚伟忠
20d1cef4c2 Fix line wrap in the Readme.txt when viewed from GitHub.
[ci skip]
2014-08-10 15:46:18 +08:00
Yao Wei Tjong 姚伟忠
0a9ca375ab Replace old link references.
[ci skip]
2014-08-10 15:38:32 +08:00
Yao Wei Tjong
7f225d1367 Merge pull request #422 from friesencr/short-names-no
Switch to long document output names.
2014-08-10 15:07:13 +08:00
Chris Friesen
705f2c78ed Switch to long document output names 2014-08-09 22:34:29 -05:00
ninjastone
b92aa88a73 Added function to list json object member value names 2014-08-10 02:57:17 +09:00
ninjastone
6347724b66 Fix index out of range 2014-08-10 02:42:01 +09:00
aster
7110a05c58 refactor tile map code. 2014-08-09 23:41:37 +08:00
Yao Wei Tjong 姚伟忠
eb8157c3eb Differentiate between SOVERSION and git revision number.
Closes #419. Test [ci package]
2014-08-09 01:12:36 +08:00
Yao Wei Tjong 姚伟忠
a1bee0af01 For Travis CI - wget quietly. 2014-08-09 01:10:30 +08:00
aster
f8aea4848d Fix Text.glsl error on Mac OS X. 2014-08-08 23:25:51 +08:00
aster
4d840600b3 Refactor tile map. 2014-08-08 23:24:04 +08:00
Yao Wei Tjong 姚伟忠
7c014df6dd For Travis CI - upload snapshot source packages to FRS.
Test [ci package].
2014-08-08 19:42:01 +08:00
Yao Wei Tjong 姚伟忠
becb97cdb6 Only give warning for 'bad' MinGW compiler when no SSE option given.
So that user does not receive the same warning subsequently after taking action to set the URHO3D_SSE option explicitly or after the correct setting has been set by the script.
2014-08-08 14:54:02 +08:00
Yao Wei Tjong 姚伟忠
6aa37fc87f Set default tab width to 2 for vi editor only for these two files. 2014-08-08 14:24:29 +08:00
Yao Wei Tjong 姚伟忠
eb24f558ea For Travis CI - Another attempt before falling back to NUMJOBS=2. 2014-08-08 13:24:09 +08:00
Yao Wei Tjong 姚伟忠
514ed2b9a3 For Travis CI - Another attempt by building 22_LuaIntegration first. 2014-08-08 13:11:20 +08:00
Yao Wei Tjong 姚伟忠
5989a5c4d9 For Travis CI - build AssetImporter separately from the rest.
Temporary workaround due to Travis-CI insufficient memory when building AssetImporter concurrently with other samples in 64-bit/MinGW/STATIC build configuration.
2014-08-08 12:46:10 +08:00
aster
b87c4f24fe Move some functions from header file to source file. For all of objects create node for it. 2014-08-07 22:23:38 +08:00
aster
573a0abe3d Add visible property to layer. 2014-08-07 21:50:15 +08:00
Lasse Öörni
6d5c73a15f Note that client cameras should be created into a local node in networked applications. 2014-08-07 10:45:50 +03:00
aster2013
0ab5fb8d16 Add tile properties. 2014-08-07 12:46:09 +08:00
aster2013
564343c3a6 Add properties. 2014-08-07 12:34:27 +08:00
aster
c4b68bd429 Add object group. 2014-08-06 23:07:10 +08:00
aster
189ed31742 Add image layer support. 2014-08-06 22:10:53 +08:00
aster2013
1262869ac6 Change tile size to float, fix bug, change Desert.png. 2014-08-06 12:37:53 +08:00
aster
ef32eee6ee Add tile map support in Urho2D, current not all of features are supported in Urho2D, but I think we can add it later. Fore more information about tile map, please refer http://www.mapeditor.org/. 2014-08-05 22:55:33 +08:00
urho3d-travis-ci
d85139cdf7 Travis CI: API documentation update at 2014-08-04 15:25:09 UTC.
[ci package]
2014-08-04 15:25:09 +00:00
aster
4c77c3ad21 Add bitmap font face texture to resource cache manually. 2014-08-04 22:14:58 +08:00
aster
9e716da779 Dump used resource file name at sample exiting. 2014-08-04 22:02:59 +08:00
aster2013
d64e21fbbe Fix Text.hlsl typo. [ci skip] 2014-08-04 14:13:25 +08:00
aster2013
642e5bc64a Update text shader.[ci skip] 2014-08-04 13:59:47 +08:00
aster2013
09baed3460 Add text effect code to text shader for Text3D. 2014-08-04 13:18:25 +08:00
Yao Wei Tjong 姚伟忠
7a1fde31a1 Make it explicit which configuration settings are meant for MinGW. 2014-08-03 22:56:07 +08:00
Lasse Öörni
f8899e3675 Removed the lower version check and improved the SSE explanation message. 2014-08-03 17:37:36 +03:00
Lasse Öörni
94dd6acc66 Attempt to detect "bad" MinGW versions that fail to compile SSE instructions from the GCC version. The range is an initial guess; can be tightened later. 2014-08-03 17:18:25 +03:00
Lasse Öörni
02d6c28788 Do not use the SSE2 flag on MinGW (which was used to circumvent an earlier GCC version bug), as it leads to crashes inside Bullet on GCC 4.9.1. 2014-08-03 15:56:00 +03:00
aster
37c7fd333a Merge branch 'sdf-font' 2014-08-03 14:29:25 +08:00
aster
d72dcde96d Remove useSDF parameter in Text and Text3D classes, now signed distance field font is a bitmap font file with .sdf extension. 2014-08-03 13:58:15 +08:00
aster
c9acb92a17 Remove .fnt font files and .sdf font files. [ci skip] 2014-08-03 13:52:31 +08:00
urho3d-travis-ci
a6b0535df4 Travis CI: API documentation update at 2014-08-02 10:08:52 UTC.
[ci package]
2014-08-02 10:08:52 +00:00
Lasse Öörni
46be516f56 Improved CustomGeometry API for vertex updates, and possibility to make the vertex buffer dynamic. Closes #415. 2014-08-02 12:57:56 +03:00
aster2013
0aae35f8e2 Update BlueHighway.fnt, [ci skip]. 2014-08-01 12:30:09 +08:00
aster2013
68c879d1fd Add Use SDF in Text class. 2014-08-01 12:10:46 +08:00
urho3d-travis-ci
5ad7ecd48c Travis CI: API documentation update at 2014-07-31 19:20:51 UTC.
[ci package]
2014-07-31 19:20:51 +00:00
Lasse Öörni
e68c051a35 Added rest of geometry types. Closes #413. 2014-07-31 22:04:16 +03:00
aster
a52d12b6ee Add Stroke testing shader code.[ci skip] 2014-07-31 23:17:06 +08:00