Commit Graph

9612 Commits

Author SHA1 Message Date
rasteron
f8bff33517 Added Skydome blend file 2014-06-24 09:34:14 +08:00
rasteron
d875c9444c Added Dome model with UV Map 2014-06-23 07:53:33 +08:00
Lasse Öörni
f1c4eb8568 Fix ShortStringHash pointer type in script API registration. 2014-06-22 00:21:42 +03:00
Aster@中国上海
ad59ffa437 Change ShortStringHash to StringHash. 2014-06-21 22:21:20 +08:00
Aster@中国上海
84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 2014-06-21 21:45:05 +08:00
Aster@中国上海
2868d8e0b1 Add SetSprite in ParticleEffect2D. 2014-06-21 20:46:56 +08:00
urho3d-travis-ci
57fbb5f827 Travis CI: API documentation update at 2014-06-20 23:21:27 UTC.
[ci package]
2014-06-20 23:21:27 +00:00
Lasse Öörni
016296a860 Remove unused variable. Fix Terrain Lua binding. 2014-06-21 02:08:09 +03:00
Lasse Öörni
c85499b695 Allow relatively fast partial updates to a terrain by modifying the heightmap image and calling ApplyHeightMap(). Added WorldToHeightMap() function to Terrain for converting world coordinates to heightmap pixel positions. 2014-06-21 01:51:32 +03:00
Chris Friesen
b0bac0b63b Fixed editor warning. 2014-06-18 22:16:48 -05:00
Lasse Öörni
a36edf5d1e Fix TerrainPatch raycast normal to world space. 2014-06-19 00:22:50 +03:00
Lasse Öörni
c87f520328 Fix terrain raycast not returning correct position & normal. 2014-06-19 00:15:37 +03:00
urho3d-travis-ci
0dd7980a57 Travis CI: API documentation update at 2014-06-18 19:00:44 UTC.
[ci package]
2014-06-18 19:00:44 +00:00
Lasse Öörni
914cadf3fd Merge pull request #390 from ninjastone/master
Meshless model was sometimes not importable
2014-06-18 21:18:06 +03:00
Lasse Öörni
3bbc756aeb Merge branch 'particle-emitter-refactor' 2014-06-18 21:11:37 +03:00
ninjastone
42dc493f4a Skeleton only model was not importable 2014-06-18 23:50:25 +09:00
aster
7ad727a25b Add save function for ParticleEffect2D. 2014-06-18 19:02:19 +08:00
Lasse Öörni
c3fc39132b Made ParticleEmitter::ApplyEffect() public, as it's necessary if changing certain properties of the effect programmatically. Also mark network update if the emitter's effect is changed to none. 2014-06-17 23:28:32 +03:00
urho3d-travis-ci
c2295ec748 Travis CI: API documentation update at 2014-06-17 14:04:50 UTC.
[ci package]
2014-06-17 14:04:50 +00:00
Lasse Öörni
6a044a324b Fix missing viewMask parameter in Lua Raycast & RaycastSingle. 2014-06-17 16:17:06 +03:00
Lasse Öörni
3b1c7ef054 Added contributor. 2014-06-17 15:58:02 +03:00
Lasse Öörni
f1f66425d8 Merge pull request #389 from ninjastone/master
TransformSpace was ignored in Node::LookAt
2014-06-17 15:52:25 +03:00
ninjastone
66c66fa444 TransformSpace was ignored in Node::LookAt 2014-06-17 21:33:40 +09:00
aster
6cf4fded98 Add set relative, scaled, sorted. 2014-06-17 12:31:53 +08:00
Lasse Öörni
ce97cba5c1 Use FromAxes() in Quaternion::FromLookRotation() to fix problem with negative coordinates. Fixes #388. 2014-06-17 00:09:17 +03:00
Lasse Öörni
6231acffdc ParticleEffect live reload support. 2014-06-16 23:22:09 +03:00
Lasse Öörni
542fa82595 Update documentation. Remove unneeded friend class definition. 2014-06-16 23:02:45 +03:00
Lasse Öörni
1a633c4a18 Restore file serialization attributes to ParticleEmitter so that its state is preserved exactly. Hide the period timers from the editor. 2014-06-16 22:52:35 +03:00
Lasse Öörni
90729b57ca As ParticleEmitter is now considerably more lightweight with its attributes, NinjaSnowWar no longer needs to use a remote event to create synced particle effects; instead they can just be replicated through the scene sync. 2014-06-16 22:26:18 +03:00
Aster@中国上海
b3caeb7e2f Remove commented code.[ci skip] 2014-06-16 19:15:21 +08:00
Aster@中国上海
10c64544e6 Use particle effect in Editor. comment Load/Save particle data. 2014-06-16 18:57:06 +08:00
Aster@中国上海
ba92dccbb0 Use particle effect in NinjaSnowWar.as 2014-06-16 18:43:52 +08:00
Aster@中国上海
7616457c21 Fix some functions name, add AS binding. 2014-06-16 18:38:55 +08:00
Aster@中国上海
6bcc980119 Refactor ParticleEmitter class and add Lua API. 2014-06-16 13:28:54 +08:00
Aster@中国上海
cd5eef22ae Move data to ParticleEffect. 2014-06-16 12:41:03 +08:00
Aster@中国上海
80ce8a2a7c Add ParticleEffect class. 2014-06-16 12:15:27 +08:00
Aster@中国上海
08cabb3582 fix typo. 2014-06-14 22:58:34 +08:00
Aster@中国上海
ed94403b83 Code refactoring. 2014-06-13 13:32:33 +08:00
Chris Friesen
3614519d1c Defer loading of ui until after 1 frame 2014-06-11 23:00:30 -05:00
Lasse Öörni
f3b537d11b In Application class, use SDL_iPhoneSetAnimationCallback on iOS instead of running a blocking main loop. Closes #381. 2014-06-12 01:05:29 +03:00
Yao Wei Tjong 姚伟忠
11c41c64bc Reinstate the Assimp fix for Raspberry Pi build.
Remove unsupported GCC attribute to suppress the warnings when building Assimp library (commit: 50556078d6).
2014-06-11 14:34:00 +08:00
Yao Wei Tjong 姚伟忠
f15c75d2ef For Travis CI - attempt to perform CI build using multiple build jobs. 2014-06-11 13:13:57 +08:00
Lasse Öörni
94462fc5a0 Ensure a texture is not left in "no GPU object" state if reloading from a file fails. Closes #379. 2014-06-10 13:57:12 +03:00
Yao Wei Tjong 姚伟忠
888e13305c Skip documentation build for iOS 64-bit when packaging in CI build.
Closes #380.
Force a binary packaging now [ci package].
2014-06-10 16:53:09 +08:00
Yao Wei Tjong 姚伟忠
a6a0a6d802 Fix native debug configuration build of Assimp using MinGW compiler.
By removing the CMAKE_CROSSCOMPILING condition check, the workaround is now applied for both native and cross-compiling cases.
2014-06-10 12:23:08 +08:00
Chris Friesen
d7ef12315c Filtering resource dir only shows relavant folders 2014-06-09 22:05:59 -05:00
Lasse Öörni
1229b6cf1d Instead of reverting to windowed if exact resolution match not found, use closest matching fullscreen resolution in Graphics::SetMode(). 2014-06-10 00:02:11 +03:00
Lasse Öörni
f1ec4c8a18 Ensure that manually created textures with an assigned name, but no actual file to back their contents, will recreate the GPU object after device loss and set data lost state. 2014-06-09 23:45:45 +03:00
Lasse Öörni
066781bf85 Fix ResourceCache::ReloadResource() header comment. 2014-06-09 23:26:22 +03:00
Lasse Öörni
001d57171b Add saving of assimp embedded textures to AssetImporter. Note that assimp itself does not yet support textures from inside FBX files. Closes #375. 2014-06-09 20:46:20 +03:00