Commit Graph

9612 Commits

Author SHA1 Message Date
Florastamine
00599723aa Added Animation::GetTrack(unsigned) 2017-03-23 00:24:41 +07:00
Alex Murray
68f8d23411 Fixing issues raised by Mike3D (incorrect offset in sample, exposing auto solve) 2017-03-22 14:23:14 +01:00
Lasse Öörni
c896983901 Add spaces to README.md headings. 2017-03-22 12:13:25 +02:00
TheComet
327965a40c Fixing build on windows, fixing segfault in release builds 2017-03-22 02:15:32 +01:00
TheComet
d355540f41 Trying proposed _PSTDINT_H_INCLUDED fix. Reformatting some docstrings 2017-03-21 17:51:14 +01:00
TheComet
816577e98a Fix compiler error 2017-03-21 15:56:47 +01:00
TheComet
d2911ad455 Adding ik library to Urho3D thirdparty libs 2017-03-21 15:56:47 +01:00
TheComet
e6208ab85f Adding detailed docstrings in IK headers 2017-03-21 15:56:47 +01:00
TheComet
8fc0aa2866 Lua script bindings and CPP sample 2017-03-21 15:56:47 +01:00
TheComet
f73b1d16ab Adding IKConstraint support, but it is not not yet usable 2017-03-21 15:56:47 +01:00
TheComet
269a219aae Fixing undefined reference issues in IK sample 2017-03-21 15:56:47 +01:00
TheComet
2be9286d38 Wrote AngelScript bindings, I'm still considering renaming a few things here and there 2017-03-21 15:56:47 +01:00
TheComet
124fd3e0b5 Exposing target rotation settings 2017-03-21 15:56:47 +01:00
TheComet
ea5580f357 Weighted rotations (experimental) 2017-03-21 15:56:47 +01:00
TheComet
073f7ef571 Exposing weighted nlerp 2017-03-21 15:56:47 +01:00
TheComet
b5ded0814a Updating enums 2017-03-21 15:56:47 +01:00
TheComet
1b780a219f Update initial pose every frame to support animated models 2017-03-21 15:56:46 +01:00
TheComet
06a9e87391 IKEffector sets weight (and clamps) correctly 2017-03-21 15:56:46 +01:00
TheComet
b0affd8d9b IKSolver options to enable/disable angle calculations and continuous solving 2017-03-21 15:56:46 +01:00
TheComet
7e36538c44 Reset to initial pose when the tree changes 2017-03-21 15:56:46 +01:00
TheComet
7b3cd64b02 More attributes for settings things. Adapting IKSolver so multiple solvers can be created. It is no longer a subsystem. All child chains terminate at the IKSolver node 2017-03-21 15:56:46 +01:00
TheComet
47a5a077a6 Adapting to changed callback function signature 2017-03-21 15:56:46 +01:00
TheComet
b22871ff20 Applying positions as well as rotations 2017-03-21 15:56:46 +01:00
TheComet
e45d37c230 Adding more debug drawing stuff 2017-03-21 15:56:46 +01:00
TheComet
067785d022 Setting the algorithm creates a new solver 2017-03-21 15:56:46 +01:00
TheComet
cf30fb98c0 Adding IK library to Urho3D, enable/disable it with -DURHO3D_IK 2017-03-21 15:56:46 +01:00
urho3d-travis-ci
eeb4eab788 Travis CI: API documentation update at 2017-03-20 16:32:22 UTC.
[ci package]

Commit: 90e95ab2e3

Message: Update documentation. Add contributor credit. Minor code comment fixes.
2017-03-20 16:32:22 +00:00
Lasse Öörni
90e95ab2e3 Update documentation. Add contributor credit. Minor code comment fixes. 2017-03-20 18:11:12 +02:00
Lasse Öörni
4e30d6f522 Merge remote-tracking branch 'PredatorMF/master' 2017-03-20 17:07:48 +02:00
PredatorMF
0b560f3667 Fix get_monitorCount causing error in AS 2017-03-19 15:35:45 +02:00
Yao Wei Tjong 姚伟忠
4399c04d3a Add pre-js script to process request parameters as app's arguments.
Fix #1747. [ci only: Web]
2017-03-19 21:02:38 +08:00
PredatorMF
61b7993b20 Expose monitor count to scripting API 2017-03-19 14:44:51 +02:00
PredatorMF
41cca32000 Add Graphics::GetMonitorCount() 2017-03-19 14:42:22 +02:00
PredatorMF
7190e053c4 Fix fullscreen mode not using the correct monitor 2017-03-19 14:40:36 +02:00
Lasse Öörni
5f2b2132d7 Fix use of fileSystem.programDir in the terrain editor. Use the resource system / scene resource path instead. Closes #1852. 2017-03-19 12:12:35 +02:00
Lasse Öörni
8630065fbd Merge pull request #1869 from Modanung/patch-1
Added heXon and Quatter to external links
2017-03-19 12:07:32 +02:00
urho3d-travis-ci
03fdf19758 Travis CI: API documentation update at 2017-03-19 03:39:21 UTC.
[ci package]

Commit: 8c91b0b32f

Message: Use a dummy enum declaration to avoid duplicate Lua global constants.
2017-03-19 03:39:21 +00:00
Yao Wei Tjong 姚伟忠
8c91b0b32f Use a dummy enum declaration to avoid duplicate Lua global constants. 2017-03-19 11:30:21 +08:00
Frode Lindeijer
092a426285 Added heXon and Quatter to external links
As discussed [here](http://discourse.urho3d.io/t/next-release/2031/13).
2017-03-19 03:54:35 +01:00
PredatorMF
2bef979152 Add monitor and refreshrate parameters to E_SCREENMODE 2017-03-18 12:59:27 +02:00
PredatorMF
11c8bf9d16 Fix DX11 renderer with monitor/refresh rate options 2017-03-18 00:00:19 +02:00
PredatorMF
f8beaad5cb Fix OpenGL renderer with monitor/refresh rate options 2017-03-17 23:26:01 +02:00
PredatorMF
07b9675dfd Add monitor and refresh rate options for fullscreen/borderless 2017-03-17 22:01:23 +02:00
urho3d-travis-ci
b8515b563f Travis CI: API documentation update at 2017-03-16 18:26:27 UTC.
[ci package]

Commit: 53d18649d4

Message: Redefine AutoRemoveMode where used in the Lua pkgs to prevent incorrect bindings code generation.
2017-03-16 18:26:27 +00:00
Lasse Öörni
53d18649d4 Redefine AutoRemoveMode where used in the Lua pkgs to prevent incorrect bindings code generation. 2017-03-16 20:17:13 +02:00
Lasse Öörni
3f177185eb Merge remote-tracking branch 'Enhex/master' 2017-03-16 19:20:01 +02:00
Enhex
0e2182b4e8 Updated sound effects Lua sample to use SetAutoRemoveMode() instead of nodes. 2017-03-15 21:15:56 +02:00
Enhex
a3795cfc3a Fix Doxygen comment 2017-03-15 21:15:37 +02:00
Lasse Öörni
a5ff4f43c6 Avoid calling asGetActiveContext() in template functions, as it might result in undefined symbol when used in application code with shared library Urho3D build. Make GetScriptContext() safe to call when it would return null. Provide function GetActiveASContext() (in ScriptInstance.h) as a wrapper. 2017-03-15 17:37:07 +02:00
Lasse Öörni
eccf7cef88 Added documentation chapter on scene graph events, and that individual component removals are not signaled when node is removed. Closes #1864. 2017-03-15 12:12:06 +02:00