Commit Graph

9869 Commits

Author SHA1 Message Date
Yao Wei Tjong 姚伟忠
34f4ea1c77
Fix Android build using Gradle. 2018-08-11 22:28:02 +08:00
Arnis Lielturks
ea29214e9b
Documentation update. 2018-08-11 20:40:54 +08:00
Yao Wei Tjong 姚伟忠
87d887718c
Fix MinGW build. 2018-08-11 20:40:33 +08:00
Yao Wei Tjong 姚伟忠
3b617083a1
Minor clean up on the Network subystem. 2018-08-11 20:40:33 +08:00
Yao Wei Tjong 姚伟忠
86064cb3dc Merge commit '7d9d1eba4c3e92c0f8ce93c7768e376f2ad252a0' as 'Source/ThirdParty/SLikeNet' 2018-08-11 20:35:55 +08:00
Yao Wei Tjong 姚伟忠
7d9d1eba4c Squashed 'Source/ThirdParty/SLikeNet/' content from commit a9e0c6f243
git-subtree-dir: Source/ThirdParty/SLikeNet
git-subtree-split: a9e0c6f243f698b2bc076a90701ff76c532513a6
2018-08-11 20:35:55 +08:00
Yao Wei Tjong 姚伟忠
77bb990ec5
Replace Source/ThirdParty/SLikeNet subdirectory with subtree. 2018-08-11 20:35:38 +08:00
Arnis Lielturks
e363036036
kNet replaced with SLikeNet (RakNet fork). 2018-08-11 20:35:09 +08:00
Yao Wei Tjong 姚伟忠
dfb61c00d3
Minor documentation correction. 2018-08-11 10:47:46 +08:00
Yao Wei Tjong 姚伟忠
0fc21934f5
Cleanup CMake build scripts and documentation update.
Close #743.
2018-08-09 23:08:45 +08:00
Yao Wei Tjong 姚伟忠
3827712a52
For CI - test publishing to a local maven repository. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
0a09c39ac5
Refactor task dependencies to speed up normal build. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
e8e0068681
Add publishing task. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
d3508fc246
Fix initial gradle sync. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
a1b0eee8c9
Fix gradle sync on Windows host system. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
af5fbde01e
Upgrade to Kotlin 1.2.60. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
d827f5ebfb
Proper segregation between Gradle modules. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
512549f645
For CI - enable LuaJIT for Android build.
At the same time CI test passing multiple custom properties when invoking Gradle build system.
Workaround STATIC build config running out of disk space problem by not building Urho3D samples.
[cache clear]
2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
d2e2e4ea05
Pass the matching Gradle properties as CMake build options. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
c1e97f723e
Pass the argument to the main activity, if any. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
7e5436ddad
Allow "abi" property value to be a comma-separated list of ABIs. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
b238824f63
Bug fix that prevented Android app to be relaunched successfully.
Also tweak the Android sample launcher app to go back from MainActivity to LauncherActivity before exiting completely
in order to make it easier to launch many sample apps in a same session.
2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
a513b325c0
Initial multi-module setup for Android build. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
880c0641e0
Gradle wrapper init using Gradle version 4.8. 2018-08-06 21:46:00 +08:00
Yao Wei Tjong 姚伟忠
384ed3224f
Move all the shell scripts and batch files into 'script' directory. 2018-08-06 21:46:00 +08:00
SuperWangKai
5dafd740e7 Fix DX11 DSV/RTV mismatch error when rendering UI to render target. 2018-07-30 12:07:00 +08:00
carnalis
fa4099c206 Fix to correctly log scratch buffer allocation 2018-07-26 08:26:57 +08:00
Eugene Kozlov
b0f2b5a94f Cleanup casts in FlagSet.
[cache clear]
2018-07-15 15:54:13 +03:00
urho3d-travis-ci
3d87d2e711 Travis CI: API documentation update at 2018-07-14 18:48:15 UTC.
[ci package]

Commit: a144206e27

Message: Update porting notes. Rename UpdateEvent::USE_NONE to UpdateEvent::USE_NO_EVENT.
2018-07-14 18:48:15 +00:00
Eugene Kozlov
a144206e27 Update porting notes. Rename UpdateEvent::USE_NONE to UpdateEvent::USE_NO_EVENT. 2018-07-14 18:17:33 +03:00
Eugene Kozlov
5d2109eb9d Non-functional code and comment cleanup. 2018-07-14 18:17:32 +03:00
Eugene Kozlov
4d8a0fd31c
Merge pull request #2336 from rokups/feature/flagset
Replace integer constants with enums and use FlagSet<Enum> for flags
2018-07-14 18:16:59 +03:00
Yao Wei Tjong 姚伟忠
a7dd098898
For CI - use the r13b-strip release tag.
The branches in urho3d/android-ndk repo will be upgraded to r17b.
[ci skip]
2018-07-10 22:06:57 +08:00
Eugene Kozlov
d9442689cf Fix linter issues. 2018-07-10 02:17:24 +03:00
Eugene Kozlov
7cb72d451b Revert some changes in Serializable and flag sets. Fix Camera compilation.
[cache clear]
2018-07-09 11:51:05 +03:00
Alexey Rassikhin
4dfd230f55 Remove '-ffast-math' option.
Remove GCC 8.x check in Matrix3x4.h
2018-07-05 19:31:09 +08:00
Florastamine
17c4a1022d Updated GetOSVersion() 2018-06-24 18:38:01 +08:00
Yao Wei Tjong 姚伟忠
84ed9029f9
Update contributor list.
Close #2340
2018-06-24 10:23:52 +08:00
LordGolias
45793b8ae2 Fixed wrong number of rows in chat history of Sample 16_Chat. 2018-06-23 22:51:53 +02:00
LordGolias
dd9532de51 Commented out unused parameters. 2018-06-23 22:50:21 +02:00
Rokas Kupstys
d9d51b9c27 Rename ClearMode to ClearTarget. 2018-06-20 17:39:15 +03:00
Rokas Kupstys
bd2f4111e4 Converted constants in Camera.h to enum. This also includes fix for URHO3D_MAKE_MEMBER_ATTRIBUTE_ACCESSOR() to make it work with FlagSet<>. 2018-06-20 14:51:15 +03:00
Rokas Kupstys
b4dec95887 Rename ClearFlag to ClearMode and fix lua bindings. 2018-06-20 12:17:26 +03:00
Eugene Kozlov
3f86bad5b6 Get rid of explicit FlagSet<> usages. Minor FlagSet changes. 2018-06-20 02:04:32 +03:00
Eugene Kozlov
bcad960586 Fix AS bindings. 2018-06-20 01:54:31 +03:00
Eugene Kozlov
fa1524e14e Fix lua bindings. 2018-06-20 01:25:03 +03:00
Eugene Kozlov
82c5529295 Rename Quality to MaterialQuality. Revert AnimationTrack default ctor. Rename UseEvent to UpdateEvent. Make FlagSet casts more strict. Minor changes. 2018-06-20 01:24:37 +03:00
Rokas Kupstys
6ed3e46646 FlagSet<> update:
* Use URHO3D_FLAGSET() macro for enabling flagsets on enums.
* Use EnumFlags alias instead of FlagSet<Enum>.
* Naming changes.
2018-06-18 20:20:17 +03:00
Rokas Kupstys
966590d8e7 Use FlagSet<> for storing masks.
Author of FlagSet.h is Eugene Kozlov (https://github.com/eugeneko/).
2018-06-18 18:26:46 +03:00
Rokas Kupstys
dcbc0046c7 Re-enable suspending main loop when application is paused on android. Fixes #2328.
Previous behaviour allowed main loop to spin (at 10fps, as if window is minimized) while application was in background. This is both bad for battery life and also introduces a race condition where rapidly suspending and resuming application may get it into the state where application is resumed while some or most GPU objects are not recreated.
2018-06-17 19:06:51 +08:00