Yao Wei Tjong 姚伟忠
1b49f15ca5
Remove code duplication and avoid unnecessary AttributeInfo search.
2014-05-05 07:53:34 +08:00
urho3d-travis-ci
a759018514
Travis CI: API documentation update at 2014-05-04 23:17:49 UTC.
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[ci package]
2014-05-04 23:17:49 +00:00
Lasse Öörni
5076f966e1
Expose CloneComponent() function to AngelScript & Lua and make it return the created component.
2014-05-05 01:53:11 +03:00
thebluefish
0d717bae26
Added ability to clone components
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- Added Node::CloneComponent to clone components existing in other
nodes.
- Added log warning to Node::AddComponent if the component already has a
parent node.
2014-05-05 01:52:53 +03:00
Lasse Öörni
e7a599100e
Fixed Android being unable to calculate file checksum.
2014-05-04 17:35:19 +03:00
Lasse Öörni
affc8df912
Fix duplicate page/section name causing Physics page link to lead to Urho2D page. Closes #338 .
2014-05-04 17:06:17 +03:00
Aster@中国上海
ebd705d674
For Component, Resource and UIElement always return concrete object type to Lua.
2014-05-04 15:37:08 +08:00
Lasse Öörni
dbf9bca51a
Object spawning & camera ray related code cleanup in the editor. Added toggle in spawn editor to choose whether to align objects by their AABB bottom center. Default on. Also raycast against the scene (similar as spawn mode) when using the file menu to instantiate a node. Closes #275 .
2014-05-03 21:28:28 +03:00
aster2013
63af574730
Fix bug in CollisionPolygon2D and ToluaToPODVector<Vector2>.
2014-05-03 20:29:36 +08:00
aster2013
ab15bf2528
Update Urho2D documentation, it is written by Mike3D, Thanks. [ci skip]
2014-05-03 20:07:18 +08:00
Yao Wei Tjong 姚伟忠
7af594fd7c
Minor update to remove out dated comment.
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[ci skip]
2014-05-03 09:04:56 +08:00
urho3d-travis-ci
390f3b62ef
Travis CI: API documentation update at 2014-05-02 22:22:15 UTC.
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[ci package]
2014-05-02 22:22:15 +00:00
Lasse Öörni
0c1e99161a
Warn if rtsizedivisor mode, that doesn't exist anymore, is used in renderpath definition. Fix sizemultiplier mode getting the correct XML attribute.
2014-05-03 00:29:52 +03:00
Lasse Öörni
c0aa80ea3b
Check also for MRT rendering without deferred rendering for whether needs a substitute rendertarget with a viewport smaller than the screen.
2014-05-03 00:05:41 +03:00
Lasse Öörni
cc25bf2089
Fix Unlit HLSL shader in deferred modes.
2014-05-02 22:47:13 +03:00
Lasse Öörni
981b5bcac4
Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265 .
2014-05-02 22:47:13 +03:00
urho3d-travis-ci
2a30d7a458
Travis CI: API documentation update at 2014-05-02 12:26:56 UTC.
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[ci package]
2014-05-02 12:26:57 +00:00
aster2013
95651d1612
Bind more functions in XMLElement to Lua.
2014-05-02 20:07:10 +08:00
Yao Wei Tjong 姚伟忠
95d344522e
For Travis CI - fix broken dependencies for non 64-bit builds.
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Closes #337 .
2014-05-01 11:43:34 +08:00
Yao Wei Tjong 姚伟忠
24e6b0d3cf
Clean up CharacterDemo sample to use the same TOUCH_SENSITIVITY value.
2014-05-01 11:39:17 +08:00
urho3d-travis-ci
719c126695
Travis CI: API documentation update at 2014-04-30 15:25:24 UTC.
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[ci package]
2014-04-30 15:25:25 +00:00
aster2013
293cd434fb
Remove Node's Lua scalar transform functions, like SetPositionXYZ.
2014-04-30 22:52:11 +08:00
Lasse Öörni
4ac7b60758
Restructure the D3D9 GPU flush: after presenting, first wait for previous frame's query, then issue new query. To prevent a loop of device loss and window flicker, do not attempt to render on D3D9 when the window is minimized in fullscreen mode.
2014-04-30 17:25:06 +03:00
aster2013
49d9856dd5
Add transform functions for Urho2D.
2014-04-30 22:17:48 +08:00
Lasse Öörni
5442bb22c8
Comment out Cursor::ApplyOSCursorShape() on mobile platforms to avoid error log print.
2014-04-30 00:09:47 +03:00
Lasse Öörni
40028ccc71
Touch scroll in ScrollView / ListView. Deceleration is instant for now. Closes #332 .
2014-04-29 23:39:38 +03:00
urho3d-travis-ci
d980480cc6
Travis CI: API documentation update at 2014-04-29 18:18:41 UTC.
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[ci package]
2014-04-29 18:18:41 +00:00
Lasse Öörni
9c92bae70b
Expose int math functions with different names in Lua to avoid overload resolution bugs. Closes #335 .
2014-04-29 21:00:14 +03:00
Yao Wei Tjong 姚伟忠
de7d900be4
Parameterized project and target name for rake scaffolding task.
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[ci skip]
2014-04-29 23:53:47 +08:00
Lasse Öörni
8d050480bc
Specify the customizable project & executable names on the "Using Urho3D as external library" documentation page. Closes #334 .
2014-04-29 16:44:15 +03:00
Yao Wei Tjong 姚伟忠
6ad8c14346
Add engine param for enabling touch emulation during initialization.
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Adjust sample base class to add screen joystick on desktop platform when touch emulation is enabled.
2014-04-29 10:36:43 +08:00
Yao Wei Tjong 姚伟忠
b86b325864
Remove extra semi colon. [ci skip]
2014-04-29 09:49:47 +08:00
szamq
5559c4fada
Added Catmull-Rom spline type which interpolates through the control nodes
2014-04-28 22:03:04 +02:00
Lasse Öörni
42c5c3981d
Remove redundant check from Input code.
2014-04-28 22:58:39 +03:00
Lasse Öörni
cbf91aaa8a
Add touch emulation stationary fingers for multi-gestures by pressing down other mouse buttons than the left.
2014-04-28 22:51:55 +03:00
Lasse Öörni
572167b90e
Document the touch emulation feature briefly.
2014-04-28 21:36:41 +03:00
Lasse Öörni
179faa674e
Reset screen joystick buttons/axes on initialization. Do not send mouse events from a screen joystick under touch emulation, as those would be re-interpreted as further touch events. Minor Input code cleanup.
2014-04-28 20:57:13 +03:00
urho3d-travis-ci
4bd6826be7
Travis CI: API documentation update at 2014-04-28 16:15:20 UTC.
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[ci package]
2014-04-28 16:15:21 +00:00
Lasse Öörni
a317c48beb
Initial touch emulation.
2014-04-28 18:48:49 +03:00
Aster@中国上海
e0cdb778c2
Merge branch 'font_simiplify'
2014-04-28 16:29:34 +08:00
Lasse Öörni
d097a918ea
Merge pull request #331 from thebluefish/master
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Can now #include multiple files referencing that #include LogicComponent
2014-04-28 11:19:22 +03:00
thebluefish
dfd119b41f
Fixed an obvious oversight
2014-04-27 21:42:33 -07:00
Lasse Öörni
5463254bbf
Change references to Component::OnSetAttribute() to Serializable::OnSetAttribute() as the Component overload no longer exists.
2014-04-27 14:10:49 +03:00
urho3d-travis-ci
be8b579310
Travis CI: API documentation update at 2014-04-27 05:44:43 UTC.
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[ci package]
2014-04-27 05:44:44 +00:00
Yao Wei Tjong 姚伟忠
19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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Serializable class calls MarkNetworkUpdate() when setting network attribute without setter accessor.
Closes #327 .
2014-04-27 12:53:41 +08:00
Lasse Öörni
cb46d72783
Fix LogicComponent physics post-step to call the correct virtual function.
2014-04-26 22:46:13 +03:00
Lasse Öörni
ff0f09e224
Convert also ParticleEmitter Face Camera attribute to non-accessor mode.
2014-04-26 19:30:29 +03:00
Lasse Öörni
775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
2014-04-26 19:14:44 +03:00
Lasse Öörni
7a8183952f
BillboardSet "Face Camera" attribute doesn't need accessor mode.
2014-04-26 19:14:44 +03:00
Yao Wei Tjong 姚伟忠
ff764d33e1
Fix cross-compiling between i686 and x86_64 when building SHARED lib.
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Credits goes to alexrass.
2014-04-26 16:29:58 +08:00