Commit Graph

9869 Commits

Author SHA1 Message Date
Lasse Öörni
6bfcc28010 Allow a pass to be marked as SM3-only, so that rendering limitations can be defined as data-driven instead of hardcoding in the engine. Moved specular disable for SM2 shadowed pointlight from code to shaders. Mention in the documentation that some materials may be too complex for SM2 and dynamic shadows. 2014-03-31 01:17:00 +03:00
Lasse Öörni
1418fb7e83 Changed the SM2.0 tradeoffs to allow 4-sample shadow mapping and to verify that shaders again work on GPU's without hardware shadow compare (eg. Radeon 9800.) Removed unnecessary shader code & simplified the LitSolid & light volume shaders. 2014-03-30 20:27:15 +03:00
Yao Wei Tjong 姚伟忠
8197101bc1 Integrating Urho3D documentation into some IDEs. [ci skip] 2014-03-30 21:53:00 +08:00
urho3d-travis-ci
4df29c07f9 Travis CI: API documentation update at 2014-03-29 22:59:40 UTC.
[ci package]
2014-03-29 22:59:40 +00:00
Lasse Öörni
c3425334a3 Switch forward light calculations back to world space instead of tangent space to avoid light attenuation bugs when TBN matrix is not orthogonal. Shader code becomes simpler and more similar between forward and deferred, and number of vertex shader variations is reduced, but disadvantage is a more complex pixel shader which requires disabling expensive features on SM2.0 to avoid exceeding the arithmetic instruction limit. Fix cube mapped point light displaying the cube map upside down. Closes #276. 2014-03-30 00:44:07 +02:00
Lasse Öörni
1838e604f3 Do more work in the ParseTextureUnitName() function to reduce duplicated code. 2014-03-29 23:47:17 +02:00
Yao Wei Tjong 姚伟忠
0961641354 Clean up batch files - do not echo null initialization of OPT variable.
[ci skip]
2014-03-29 13:09:24 +08:00
Lasse Öörni
6833f858dc If a view's renderpath has no scene passes, allow rendering it also when no scene, camera & octree are provided. Closes #267. 2014-03-29 00:25:36 +02:00
Lasse Öörni
212a3b34b2 Merge remote-tracking branch 'remotes/silverkorn/master' 2014-03-28 22:54:41 +02:00
Lasse Öörni
8854f83dca To avoid cluttering the editor view when selecting a skeleton hierarchy, do not debug draw the child nodes. 2014-03-28 22:15:03 +02:00
urho3d-travis-ci
001a35eff1 Travis CI: API documentation update at 2014-03-28 06:19:55 UTC.
[ci package]
2014-03-28 06:19:55 +00:00
aster2013
882a7d3929 Remove ContainerLuaAPI.pkg 2014-03-28 13:32:50 +08:00
aster2013
4c00c655bf Remove PhysicsWorld from default scene components. Don't allow remove MaterialCache2D and DrawableProxy2D in scene. 2014-03-28 13:11:45 +08:00
aster2013
1ba3fe00fa Rename sensor to trigger. 2014-03-28 13:00:45 +08:00
Yao Wei Tjong 姚伟忠
b8368401fd Use alternative way to suppress CMP0022 warning. Closes 287. 2014-03-28 08:51:19 +08:00
Lasse Öörni
c66d294801 Fixed missing potion in NinjaSnowWar. 2014-03-28 01:21:40 +02:00
urho3d-travis-ci
3271f832ba Travis CI: API documentation update at 2014-03-27 22:49:42 UTC.
[ci package]
2014-03-27 22:49:43 +00:00
Lasse Öörni
35195939c1 Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters. 2014-03-28 00:23:31 +02:00
Danny B
e738209746 Added descriptions mapping for LuaScript packages' hooks.
In "ToDoxHook.lua":
- Added "getCurrentDirectory" function;
- Added process to fetch and map C++ headers' descriptions to Lua elements;
- [TODO] Write descriptions from Lua elements for Doxygen output.

In "ToZerobraneStudioHook.lua":
- Writes descriptions from Lua elements for ZerobraneStudio API file.
2014-03-27 16:29:40 -04:00
aster2013
0cfe56310a Use multi thread check Drawable2D visiblity. 2014-03-27 19:46:19 +08:00
aster2013
a47c9ebe32 Add visibility property in Drawable2D.[ci skip] 2014-03-27 19:46:18 +08:00
Yao Wei Tjong 姚伟忠
20edf417ce Fix LuaJIT search path which was broken after v2.0.3 update. 2014-03-27 14:09:40 +08:00
aster2013
c52d2e35d5 Delay call Drawable2D::GetVertices. 2014-03-27 13:25:53 +08:00
aster2013
252375abc1 Add material compare in Drawable2D. 2014-03-27 12:08:08 +08:00
urho3d-travis-ci
efca7e4554 Travis CI: API documentation update at 2014-03-26 18:38:49 UTC.
[ci package]
2014-03-26 18:38:49 +00:00
Lasse Öörni
18217a0fdd Added UI hover start/end events. 2014-03-26 20:07:24 +02:00
aster2013
0354d3a2f2 Add visibility checking in DrawableProxy2D. 2014-03-26 20:59:27 +08:00
urho3d-travis-ci
d67bea9ddc Travis CI: API documentation update at 2014-03-26 10:39:58 UTC.
[ci package]
2014-03-26 10:39:58 +00:00
Lasse Öörni
ed59f76e1c Restore .gitignore in Source/Android/assets. 2014-03-26 12:22:05 +02:00
Lasse Öörni
e8fdf7a7d8 Fix DrawableProxy2D check for large indices: vertex count needs to be over 0xffff. Do not attempt to precache instanced or shadowed pointlight shaders on OpenGL ES. 2014-03-26 12:18:07 +02:00
Lasse Öörni
16605301bc Reorganize Editor & NinjaSnowWar resources into subdirectories. 2014-03-26 11:57:56 +02:00
aster2013
3b6736ec6f Change blend mode in sun.pex.[ci skip] 2014-03-26 12:46:35 +08:00
aster2013
5b47ba268d Fix ConstraintMotor2D, refactor all Constraint2D classes. 2014-03-26 12:36:16 +08:00
aster2013
077df45dc0 Reorder functions in DrawableProxy2D. 2014-03-26 12:36:15 +08:00
aster2013
d444df2c22 Update documentation.[ci skip] 2014-03-26 12:36:14 +08:00
Lasse Öörni
f6c96c2f9f Simplify defining Vector2,3,4::ZERO. Consistency for the up direction parameter name in Node::LookAt() & Quaternion::FromLookRotation(). 2014-03-26 00:30:03 +02:00
Lasse Öörni
0a1d2ea259 Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279. 2014-03-25 22:34:03 +02:00
Lasse Öörni
31ce69b490 DrawableProxy2D operation fixes. Should fix crashes with worker threads and sprite flickering. Note that there is no frustum culling for Drawable2D's, as the vertex buffer for all of them is generated at once, and culling would be problematic for multiple views. Closes #252. 2014-03-25 21:35:34 +02:00
Lasse Öörni
de8396f0c4 Ensure StaticSprite2D calculates its local boundingbox correctly, then transforms it to world space. Remove DrawableProxy2D searching for a camera node, as that is unreliable. Instead a large bounding box (similar to SkyBox) is set for it. 2014-03-25 20:32:50 +02:00
Lasse Öörni
a6b66ab23a Fix crash when a 2D drawable is removed from scene.
Added icons for 2D helper subsystems.
2014-03-25 19:29:38 +02:00
Yao Wei Tjong 姚伟忠
95ec049a0b For Travis CI - fix Raspberry Pi package build. [ci package] 2014-03-26 00:05:57 +08:00
urho3d-travis-ci
5dfd057148 Travis CI: API documentation update at 2014-03-25 13:24:21 UTC.
[ci package]
2014-03-25 13:24:21 +00:00
aster2013
623fab0e16 Fix CompareDrawable2Ds. 2014-03-25 20:25:35 +08:00
Lasse Öörni
f45976832d Send event when drag is cancelled. 2014-03-25 14:24:15 +02:00
Lasse Öörni
00a1c50b16 Merge remote-tracking branch 'remotes/friesencr/ui-esc-cancel-drag' 2014-03-25 13:33:32 +02:00
aster2013
60ef5aa6bf Add DRAWABLE_2D. 2014-03-25 18:28:40 +08:00
aster2013
5957f7bcc3 Chanage update geometry in main thread. 2014-03-25 18:10:59 +08:00
Chris Friesen
eb565b81ad Escape cancels ui dragging 2014-03-25 01:30:06 -05:00
aster2013
e7d829277d Remove AddListener call. [ci skip] 2014-03-25 14:01:00 +08:00
aster2013
a32334d230 Fix bounding box calculate in ParticleEmitter2D, use dummy bounding box in DrawableProxy2D. 2014-03-25 13:58:10 +08:00