Lasse Öörni
fbda3de204
Enable also SSE math for GCC when SSE instructions are enabled.
2014-02-01 14:37:20 +02:00
Lasse Öörni
50c54346eb
Check for not overshooting the target when moving in the Navigation sample.
2014-02-01 14:37:19 +02:00
urho3d-travis-ci
7da9208b15
Travis CI: API documentation update at 2014-02-01 00:04:28 UTC.
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[ci skip]
2014-02-01 00:04:28 +00:00
Lasse Öörni
9f34d74cce
Fixed taking windowed multisampled screenshots on Direct3D9.
2014-02-01 01:46:46 +02:00
Lasse Öörni
be060dfb8a
Fix Jack looking in weird direction if teleporting to above or below.
2014-02-01 01:22:40 +02:00
Lasse Öörni
5062dbba42
Sanitate screenshot name in the samples to ensure saving it succeeds. Prepend the executable path properly. Flip image in OpenGL Graphics::TakeScreenShot() instead of having the user to do it.
2014-02-01 01:07:03 +02:00
Lasse Öörni
045c68957d
Convert Image back to spaces instead of tabs. Ensure that the file path is in native format before saving using STB / JO.
2014-02-01 01:05:27 +02:00
Lasse Öörni
2af8244543
Convert the Navigation sample to move the Jack character from current position to new target. Shift + LMB to teleport.
2014-02-01 01:04:50 +02:00
Mike3D
0026f57899
Extended Sample with ability to set window title and icon and take screenshots
2014-01-31 16:59:54 +01:00
Mike3D
2683ac8d75
Extended Sample with ability to set window title and icon and take screenshots
2014-01-31 16:58:16 +01:00
Mike3D
75321c632d
Extended Sample with ability to set window title and icon and take screenshots
2014-01-31 16:56:50 +01:00
Mike3D
0e3389eb7b
Update Sample.h
2014-01-31 16:55:06 +01:00
Mike3D
8037d75de0
Added follow path function. RecalculatePath()is no longer used but kept anyway.
2014-01-31 16:47:56 +01:00
Mike3D
4fbe271d0a
Added follow path function. RecalculatePath()is no longer used but kept anyway.
2014-01-31 16:46:09 +01:00
Mike3D
431133127f
Added follow path function. RecalculatePath()is no longer used but kept anyway.
2014-01-31 16:44:06 +01:00
Mike3D
188dddf601
Update Navigation.h
2014-01-31 16:39:49 +01:00
Mike3D
33b2244204
Fixed FindNearestPoint() and MoveAlongSurface() for angel script
2014-01-31 16:34:53 +01:00
Lasse Öörni
d7251f5f25
Fixed GLSL deferred lighting. Added profiling block for Renderer::GetShader().
2014-01-31 11:39:32 +02:00
Lasse Öörni
417e62f106
Detect deferred light volume batch and subtract camera position only in that case to allow the pixel shader light parameters (light position, shadow matrices etc.) to also be used in forward rendering if necessary.
2014-01-31 10:27:20 +02:00
Lasse Öörni
1a1fe9a24f
Optimize Shader::SanitateDefines(). In debug mode, check that shader code uses each define.
2014-01-31 01:45:25 +02:00
Lasse Öörni
3004b08f66
Continued shader refactoring.
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- Removed heightfog techniques, which will be replaced with in-engine shader variations
- Fixed LitSolid shader and some basic techniques
- If Pass specifies its own shaders, the defines from Technique aren't used
- Technique can specify the alphamask property globally for passes to avoid repetition
2014-01-31 00:35:10 +02:00
Lasse Öörni
e0f391b0fc
Started shader refactoring.
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- Removed ShaderParser
- Shader variations are requested by defines
- Shader class does not need to be render API specific
- Added shader defines to Pass & RenderPathCommand
- GLSL vertex/pixel shaders compile from the same file
- Converted the Basic & Stencil GLSL shaders
2014-01-30 23:55:39 +02:00
urho3d-travis-ci
0553058d58
Travis CI: API documentation update at 2014-01-30 18:21:27 UTC.
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[ci skip]
2014-01-30 18:21:27 +00:00
Lasse Öörni
840a96d182
Merge pull request #163 from JTippetts/master
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Expose Image constructor to LuaScript
2014-01-30 10:03:21 -08:00
vertexnormal
d5f87d9930
Expose Image constructor to LuaScript
2014-01-30 10:36:16 -07:00
urho3d-travis-ci
15621208ce
Travis CI: API documentation update at 2014-01-29 19:11:41 UTC.
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[ci skip]
2014-01-29 19:11:41 +00:00
Lasse Öörni
250d1ced11
Eliminated the static Context pointer from LuaScript subsystem. Removed classes which aren't actual subsystems from Context.pkg.
2014-01-29 20:49:23 +02:00
aster2013
e46a159ce0
Update documentation.
2014-01-29 23:23:27 +08:00
aster2013
36c0206e67
Update Lua samples, remove context from Object's constructor.
2014-01-29 23:16:49 +08:00
aster2013
d1c3d96844
Remove context from object's constructor, make all constructor look like AngleScript, rename file.
2014-01-29 23:14:09 +08:00
Lasse Öörni
dda2683a21
Removed assert in MessageBox constructor if layout file is missing. Fix null exception in Editor which makes it impossible to quit if the MessageBox layout file is missing. Closes #160 .
2014-01-29 12:19:44 +02:00
urho3d-travis-ci
b4c67e545e
Travis CI: API documentation update at 2014-01-29 08:09:08 UTC.
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[ci skip]
2014-01-29 08:09:08 +00:00
Lasse Öörni
26320f35af
Added per-char ToUpper() & ToLower() functions to script. Show also texture unit numbers in the material editor.
2014-01-29 01:45:43 +02:00
Lasse Öörni
c6b906a822
Distinguish between cube/3D textures in renderpath commands by the texture unit.
2014-01-29 00:44:02 +02:00
Lasse Öörni
cb0f3b7109
Fix for compiling in D3D9 mode on mingw-w64.
2014-01-28 23:05:06 +02:00
Yao Wei Tjong 姚伟忠
423d250def
Code cleanup. [ci skip]
2014-01-28 23:41:19 +08:00
Yao Wei Tjong 姚伟忠
a8392509ae
Move the inheritance logic to XMLFile class. Revert RenderPath class.
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- Fix the original XMLFile used in the inheritance from being patched in the resource cache.
- Support multi-level inheritance.
- Support for all classes that use XMLFile for loading.
2014-01-28 22:50:29 +08:00
urho3d-travis-ci
aab95e149b
Travis CI: API documentation update at 2014-01-28 12:32:22 UTC.
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[ci skip]
2014-01-28 12:32:22 +00:00
Yao Wei Tjong 姚伟忠
5987685834
Refactor RenderPath description XML to support inherit/patching mode.
2014-01-28 20:15:18 +08:00
urho3d-travis-ci
ae6a4d7676
Travis CI: API documentation update at 2014-01-28 01:06:48 UTC.
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[ci skip]
2014-01-28 01:06:48 +00:00
Lasse Öörni
939ca2d47b
Code formatting.
2014-01-28 02:53:23 +02:00
Lasse Öörni
d2117ba01f
For now do not attempt to use 3D textures on OpenGL ES.
2014-01-28 02:51:13 +02:00
Lasse Öörni
5543ca0974
Replace Android default icons. Closes #156 .
2014-01-28 02:34:24 +02:00
Lasse Öörni
f958974430
Reorder AngelScript API documentation to match Lua documentation (classes - enums - globals). Sort each section in AngelScript API documentation.
2014-01-28 02:27:24 +02:00
Lasse Öörni
4ca276930a
Merge remote-tracking branch 'remotes/mike3d/master'
2014-01-28 01:32:39 +02:00
Lasse Öörni
8fafdbf842
Ported the CharacterDemo touch input code to C++.
2014-01-28 00:40:36 +02:00
Mike3D
72bd04ea47
Split Global Functions / Enums
2014-01-27 21:26:47 +01:00
primitivewaste
d5c9a1eea2
Update PrepassHDR renderpath, rename prealpha pass to postopaque and add refract pass.
2014-01-27 11:56:16 -08:00
aster2013
073854bfb3
Update Audio Lua API.
2014-01-27 23:05:52 +08:00
aster2013
a6517562de
Merge branch 'master' of https://github.com/urho3d/Urho3D
2014-01-27 22:30:19 +08:00