Commit Graph

9869 Commits

Author SHA1 Message Date
Lasse Öörni
9a00eba52a Merge pull request #1595 from eugeneko/master
Add functions for mipmap manipulation to Image.
2016-09-17 13:23:42 +03:00
Eugene Kozlov
d4039d5bc6 Add functions for mipmap manipulation to Image. 2016-09-17 01:20:59 +03:00
Lasse Öörni
90efa3b976 Specify high precision for water shader varyings on GLES to fix shaky reflection/refraction texture sampling. Closes #1593. 2016-09-17 00:26:32 +03:00
Lasse Öörni
c1ad7ea5b7 Modified Civetweb patch from Josh Engebretson. Related to #1588. 2016-09-16 23:11:32 +03:00
Lasse Öörni
5b67d284e1 Let Box2D world stay at default values for continuous (true) & substepping (false), since substepping enabled leads to erratic behavior under load. Closes #1592. 2016-09-16 18:29:52 +03:00
Lasse Öörni
43535f4087 Add script bindings for the new texture read-only properties. 2016-09-16 14:15:28 +03:00
Lasse Öörni
508db7feb8 Create additional screen buffers as non-antialiased to avoid extra resolves, with the assumption that they will be used for quad ping-ponging in postprocess effect chain. 2016-09-16 01:36:08 +03:00
Lasse Öörni
56edbef9d6 Initial multisample support for Texture2D on Direct3D9. 2016-09-16 01:24:36 +03:00
Lasse Öörni
97eba580b5 Fix implicit conversion in normal offset shadow calculations. Closes #1586. 2016-09-15 16:35:33 +03:00
Lasse Öörni
8e42f4a603 Merge pull request #1587 from eugeneko/master
Fix memory leak in Dictionary.
2016-09-15 10:43:18 +03:00
Eugene Kozlov
9c6e6071b2 Fix memory leak in Dictionary. 2016-09-14 23:02:55 +03:00
Lasse Öörni
781dc31143 Merge remote-tracking branch '1vanK/master' 2016-09-14 18:18:33 +03:00
Yao Wei Tjong 姚伟忠
952408eba0 Update code comment. [ci skip] 2016-09-14 21:13:09 +08:00
1vanK
bba9766c66 39_CrowdNavigation: animation sync 2016-09-14 11:24:20 +03:00
Lasse Öörni
4c1d729a21 Merge pull request #1581 from eugeneko/master
Fix LookAt Mixed rotation mode.
2016-09-14 10:17:45 +03:00
Lasse Öörni
00f0a87dc5 Stop existing weight fade when AnimationController::SetWeight() is called, to ensure the set weight is not overridden one frame later. Closes #1583. 2016-09-14 09:50:50 +03:00
Eugene Kozlov
7c72c36676 Fix LookAt Mixed rotation mode. 2016-09-13 20:45:13 +02:00
Lasse Öörni
2949cda567 Add contributor credit. 2016-09-13 14:07:14 +03:00
Lasse Öörni
4f1de66529 Merge remote-tracking branch 'Gordon-F/Gordon-F-delfix' 2016-09-13 13:45:45 +03:00
urho3d-travis-ci
1f6be30c98 Travis CI: API documentation update at 2016-09-12 21:07:18 UTC.
[ci package]

Commit: b22768227f

Message: Possibility to enable alpha-to-coverage in either pass or material (all passes). Requires D3D11 or OpenGL and hardware multisampling enabled. Seems to look slightly different on D3D / OpenGL. Fixed depth bias not being copied in Material::Clone(). Closes #1578.
2016-09-12 21:07:19 +00:00
Lasse Öörni
b22768227f Possibility to enable alpha-to-coverage in either pass or material (all passes). Requires D3D11 or OpenGL and hardware multisampling enabled. Seems to look slightly different on D3D / OpenGL. Fixed depth bias not being copied in Material::Clone(). Closes #1578. 2016-09-12 23:43:45 +03:00
Yao Wei Tjong 姚伟忠
6db9b8ad85 Only do the "Bash on Ubuntu on Windows" detection once. 2016-09-13 00:13:04 +08:00
Lasse Öörni
90d7d226fc Do not make a value copy of the VariantVector inside the attribute in SceneResolver. Closes #1576. 2016-09-12 17:33:12 +03:00
Igor
c72ea82b5f fix delete in SpritePacker.cpp 2016-09-12 12:29:52 +03:00
Yao Wei Tjong 姚伟忠
47b884bfc9 Add initial build support for "Bash on Ubuntu on Windows". 2016-09-12 15:41:20 +08:00
Lasse Öörni
32ef767485 Make a value copy of the node IDs when resolving. Potential solution for #1576. 2016-09-12 02:23:59 +03:00
urho3d-travis-ci
acbbaacc5c Travis CI: API documentation update at 2016-09-11 13:53:23 UTC.
[ci package]

Commit: 91141412c9

Message: Add missing enum string name for serialization.
2016-09-11 13:53:23 +00:00
Lasse Öörni
91141412c9 Add missing enum string name for serialization. 2016-09-11 16:42:11 +03:00
Lasse Öörni
8968fa4bb2 Merge remote-tracking branch '1vanK/master' 2016-09-11 16:40:15 +03:00
Lasse Öörni
83acf5bc14 Optional per-texture specifiable max. anisotropy level. Closes #1563. 2016-09-11 16:28:45 +03:00
1vanK
6323aed69a Add NavigationPushiness::NAVIGATIONPUSHINESS_NONE 2016-09-11 15:38:57 +03:00
Lasse Öörni
bad651a6dc Merge pull request #1574 from 299299/pull_branch
fix skydome glsl error
2016-09-11 14:01:44 +03:00
golden
5f7ef278be fix skydome glsl error 2016-09-11 13:27:47 +08:00
Lasse Öörni
a10aba4cfa Remove debug print. 2016-09-10 20:51:42 +03:00
Lasse Öörni
19300a3dd7 Add note that ResetTarget() doesn't stop automatically. Do not debug draw a "velocity" target for CrowdAgent. Closes #1572. 2016-09-10 20:50:12 +03:00
urho3d-travis-ci
e3834b7cf9 Travis CI: API documentation update at 2016-09-08 21:39:21 UTC.
[ci package]

Commit: 6895a512af

Message: Pass-level mechanism for eliminating unnecessary shader compilation defines. Closes #1567. Use this mechanism to eliminate PACKEDNORMAL define from depth & shadow pass in normalmapped techniques.
2016-09-08 21:39:21 +00:00
Lasse Öörni
6895a512af Pass-level mechanism for eliminating unnecessary shader compilation defines. Closes #1567. Use this mechanism to eliminate PACKEDNORMAL define from depth & shadow pass in normalmapped techniques. 2016-09-09 00:29:19 +03:00
Lasse Öörni
4e5f83acc9 Make it safe to remove CrowdAgent during the reposition event. Closes #1570. 2016-09-08 22:00:30 +03:00
Yao Wei Tjong 姚伟忠
d19d8d3dbf Minor refactor for code reuse. 2016-09-08 23:02:03 +08:00
urho3d-travis-ci
13dbb22564 Travis CI: API documentation update at 2016-09-07 20:45:59 UTC.
[ci package]

Commit: 6be0d71814

Message: Fix keeping track of RigidBody2D constraints. Closes #1569.
2016-09-07 20:45:59 +00:00
Lasse Öörni
6be0d71814 Fix keeping track of RigidBody2D constraints. Closes #1569. 2016-09-07 21:49:05 +03:00
Lasse Öörni
4bf27d1a0e Synchronize the two definitions of FaceCameraMode in Lua bindings. 2016-09-07 21:49:04 +03:00
urho3d-travis-ci
508b916769 Travis CI: API documentation update at 2016-09-07 17:44:46 UTC.
[ci package]

Commit: 02fae13ad6

Message: Update face camera mode name and add script bindings.
2016-09-07 17:44:46 +00:00
Eugene Kozlov
02fae13ad6 Update face camera mode name and add script bindings. 2016-09-06 22:52:19 +03:00
Eugene Kozlov
d344cae791 Add new face camera mode to BillboardSet and Text3D. 2016-09-06 22:23:35 +03:00
Lasse Öörni
2b2f12fc86 Added porting note related to light max extrusion parameter. 2016-09-06 20:59:35 +03:00
urho3d-travis-ci
64220a1c13 Travis CI: API documentation update at 2016-09-06 17:52:30 UTC.
[ci package]

Commit: 2fe4cb0131

Message: Add max extrusion parameter for directional lights. Default to 1000. This prevents large far clip causing poor shadow map depth resolution and too strong effect of depth bias parameters, but can be increased if very tall shadows are needed.
2016-09-06 17:52:30 +00:00
Lasse Öörni
2fe4cb0131 Add max extrusion parameter for directional lights. Default to 1000. This prevents large far clip causing poor shadow map depth resolution and too strong effect of depth bias parameters, but can be increased if very tall shadows are needed. 2016-09-06 20:41:55 +03:00
Lasse Öörni
623639cdfe Add note of example use of render order. 2016-09-06 13:32:52 +03:00
Lasse Öörni
63043ebdf3 Demonstrate alpha mask, render order change & occlusion disable with a new example material in the SceneLoadExample demo scene. Porting note added related to missing techniques. 2016-09-06 12:00:50 +03:00