adbbb08ab4Pass extra CMake variable to external project when building tolua++.
Yao Wei Tjong 姚伟忠
2016-03-20 14:12:05 +0800
771ee02b64Also install copy of runtime DLL to the tool directory as necessary. Close#1214.
Yao Wei Tjong 姚伟忠
2016-03-20 13:23:52 +0800
c93c164e01Fix head movement detection in ci_delete_mirror rake task. Close#1234. [ci skip]
Yao Wei Tjong 姚伟忠
2016-03-20 12:09:35 +0800
650238cb0bFix the XAudio2 detection logic on Windows platform.
Yao Wei Tjong 姚伟忠
2016-03-20 11:20:49 +0800
086cfa1687Editor: fix all warnings; Complete UITemplate
Ivan K
2016-03-19 16:34:42 +0400
642f09817eAdded contributor credit. Use "unsigned" data type consistently since it's guaranteed to be 32bit on the platforms Urho compiles on.
Lasse Öörni
2016-03-19 14:11:58 +0200
2551e5698cMerge remote-tracking branch 'damu/master'
Lasse Öörni
2016-03-19 13:38:54 +0200
d4fb578645Misc. bug fixes on the new FindDirectX.cmake module. The module does not use any of the internal Urho3D CMake variables now, so in theory it could be used for other projects too. Close#1261. Close#1254.
Yao Wei Tjong 姚伟忠
2016-03-19 18:44:19 +0800
1c80774106Adapted code convention.
damu
2016-03-19 12:14:43 +0100
4d3d2affbbDisable the in_title_click data & focus_click_pending tests for SDL windows mouse warp, as it seems to lead into issues when regaining focus. Closes#1258.
Lasse Öörni
2016-03-19 12:10:08 +0200
a973d8318dImplement pause/resume by sound type in Audio. Closes#1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking.
Lasse Öörni
2016-03-17 23:01:55 +0200
20c31802dbApplied patch to fix undefined reference error when compiling for Wayland on Linux.
Gunnar Kriik
2016-03-17 19:04:09 +0100
ccbc15f6a6Fix MinGW build on Windows host system. Close#1247. Close#1251.
Yao Wei Tjong 姚伟忠
2016-03-17 22:58:27 +0800
8f4884f1fbTravis CI: API documentation update at 2016-03-16 14:36:03 UTC. [ci package]
urho3d-travis-ci
2016-03-16 14:36:03 +0000
3d9ea8eeceEditor: fix some warnings
Ivan K
2016-03-16 02:30:21 +0400
f27c48616dEditor russification
Ivan K
2016-03-16 01:20:53 +0400
e9cd8db735Travis CI: API documentation update at 2016-03-16 10:07:14 UTC. [ci package]
urho3d-travis-ci
2016-03-16 10:07:14 +0000
1877fb3b90Minor space fix in code. Make editor stop itself when minimized and reduce defocused FPS to 10. Increase hierarchy window initial size to match inspector window initial size.
Lasse Öörni
2016-03-16 11:51:17 +0200
cd920ccab8Unify line break style in HashMap.h.
Lasse Öörni
2016-03-16 11:26:28 +0200
cf64853faaMerge remote-tracking branch 'BlueMagnificent/global_variable'
Lasse Öörni
2016-03-16 11:25:51 +0200
bfe39c6a3fEnhancement to global variable implementation
Blue, The Magnificent
2016-03-15 23:08:01 +0100
385a1538fdTravis CI: API documentation update at 2016-03-15 18:11:17 UTC. [ci package]
urho3d-travis-ci
2016-03-15 18:11:17 +0000
be2ae85427Fix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on iOS platform.
Yao Wei Tjong 姚伟忠
2016-03-13 22:36:57 +0800
06bcfbeb7bFix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on Web platform.
Yao Wei Tjong 姚伟忠
2016-03-09 17:39:58 +0800
3e40a5ebebFix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on Windows platform.
Yao Wei Tjong 姚伟忠
2016-03-05 17:01:55 +0800
f5fcfc48f1Set CMake minimum version to 3.2.3 for Windows platform. This is in preparation to use optional components feature of find_package() command for FindDirectX.cmake module (was FindDirect3D).
Yao Wei Tjong 姚伟忠
2016-03-01 22:54:24 +0800
71efb146cbRefactor the CPU instruction extensions detection mechanism. Fix SDL build on the latest Raspbian Jessie release.
Yao Wei Tjong 姚伟忠
2016-02-22 22:00:25 +0800
14d4e0d378Fix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on Linux, Android, and RPI platforms.
Yao Wei Tjong 姚伟忠
2016-02-17 10:59:48 +0800
250bb0e7d1Include <cstdio> unconditionally in FileSystem.cpp to fix remove() compile error on Emscripten.
Lasse Öörni
2016-02-17 11:34:54 +0200
a09a153f5eIntegrate SDL's original CMakeLists.txt into Urho3D build system. Close#1046. Close#1123. Close#1172.
Yao Wei Tjong 姚伟忠
2016-02-16 20:58:05 +0800
fba647f7f8Refactor to handle graphics restore similarly between iOS and Android.
Yao Wei Tjong 姚伟忠
2016-02-14 21:33:13 +0800
ccf6648eb3Utilize new SDLActivity's get arguments feature.
Yao Wei Tjong 姚伟忠
2016-02-13 13:28:50 +0800
5bcd5e4b1dMerge SDL 2.0.4
Yao Wei Tjong 姚伟忠
2016-01-31 15:09:29 +0800
714014baffMerge commit '295b0a95b345c060ea489ab6111cb4fff13124fd' as 'Source/ThirdParty/SDL'
Yao Wei Tjong 姚伟忠
2016-03-16 01:05:38 +0800
295b0a95b3Squashed 'Source/ThirdParty/SDL/' content from commit 707b945
Yao Wei Tjong 姚伟忠
2016-03-16 01:05:38 +0800
d8a39273daReplace Source/ThirdParty/SDL subdirectory with subtree.
Yao Wei Tjong 姚伟忠
2016-03-16 01:05:35 +0800
28fb9e7b88Merge remote-tracking branch '1vanK/master'
Lasse Öörni
2016-03-15 11:55:03 +0200
07ade6e110Don't call DebugRenderer::SetView() if viewport debug rendering is off. Fixes#1244.
Lasse Öörni
2016-03-15 11:40:32 +0200
d62b51289eReflect the global variable implementation in the documentations and angelscript api
Blue, The Magnificent
2016-03-15 06:47:48 +0100
864a455572script scoped global variable not needed anymore
Blue, The Magnificent
2016-03-15 06:47:08 +0100
f3b505ad26Add binding for global variables getter and setter in angelscript and lua
Blue, The Magnificent
2016-03-15 06:46:34 +0100
f1864f498aimplement application wide global variable
Blue, The Magnificent
2016-03-15 06:44:52 +0100
8842604c80Fix ToolTip border; EditorHierarchyWindow: tabs to spaces, fix ResetButton ImageRect
Ivan K
2016-03-15 03:36:04 +0400
23bda782caTravis CI: API documentation update at 2016-03-14 19:34:55 UTC. [ci package]
urho3d-travis-ci
2016-03-14 19:34:55 +0000
18f3204c14Change textureEdgeOffset to be pixels to work similarly regardless of texture size. Add AngelScript & Lua bindings for it. Change default offset to be 0 to not change existing behavior.
Lasse Öörni
2016-03-14 21:16:22 +0200
48346b278cFix Sprite2D edge bleeding via new member variable.
OvermindDL1
2016-03-13 14:40:22 -0600
f4e8b7586aMerge pull request #1242 from 1vanK/master
Lasse Öörni
2016-03-14 14:05:48 +0200
bd546962b3UITemplate: UI.png was separated to named layers for easy editing (GIMP 2.8.2)
Ivan K
2016-03-14 13:48:56 +0400
6869970375Merge pull request #1240 from 1vanK/master
Lasse Öörni
2016-03-14 00:11:41 +0200
5f1f311535tabs to spaces
Ivan K
2016-03-14 00:12:25 +0400
01cd737909Hide tooltip if the target element becomes invisible. Possible fix for #1238.
Lasse Öörni
2016-03-13 14:46:23 +0200
451f713a19Add contributor credit.
Lasse Öörni
2016-03-12 15:40:55 +0200
ff4d5b4125Fix terrain index data
ssinai1
2016-03-11 22:53:02 +0100
4cf41f1346Travis CI: API documentation update at 2016-03-10 14:31:49 UTC. [ci package]
urho3d-travis-ci
2016-03-10 14:31:49 +0000
1fba0c80deDocument additive animation blending.
Lasse Öörni
2016-03-10 15:53:52 +0200
33bea5392dRename AnimationBlendingMode to AnimationBlendMode for brevity and similarity with Graphics class BlendMode. Rename ABM_OVERRIDE to ABM_LERP. Implement weight to additive blending. Serialize blend mode over network for AnimationController.
Lasse Öörni
2016-03-10 15:49:37 +0200
33d9dafc0cMerge remote-tracking branch '1vanK/master'
Lasse Öörni
2016-03-10 14:42:51 +0200
aa48f333b3Only update View3D rendertarget when it's visible in the UI. Closes#1228.
Lasse Öörni
2016-03-09 15:07:23 +0200
49ce2984feGenerate skinning information if animated model has non-skinned subgeometries. Closes#1227.
Lasse Öörni
2016-03-09 14:14:39 +0200
a2b05dc0fdAdd "Tags" Russian localization from 1vanK.
Lasse Öörni
2016-03-09 11:49:24 +0200
f68d8a6333Merge pull request #1229 from cosmy1/patch-2
Lasse Öörni
2016-03-09 11:45:55 +0200
2e96545687Output warning in AssetImporter when model has bones and consists of many submeshes, some of which don't have skinning information.
Lasse Öörni
2016-03-09 00:38:47 +0200
4e1eb4df74AniamtionCotrol supports animation blending
Ivan K
2016-03-08 13:25:54 +0400
192459f61bAdded contributor credit.
Lasse Öörni
2016-03-08 10:13:00 +0200
27a290bf66Add .hdr to image & texture picker filter lists.
Lasse Öörni
2016-03-08 01:48:06 +0200
379ceac550Update STB library versions in the documentation.
Lasse Öörni
2016-03-08 01:34:25 +0200
21e9ea07f2Restore stb_image header credits.
Lasse Öörni
2016-03-08 01:32:40 +0200
970ebe85dbMerge remote-tracking branch 'dragonCASTjosh/STB_Update'
Lasse Öörni
2016-03-08 01:31:31 +0200
6afb1bb164Remove the uint overloads of Min() & Max() for now as they could lead to AngelScript ambiguous overload errors if the script author is not careful.
Lasse Öörni
2016-03-06 15:30:48 +0200
d9a295a595Re-enable the unsigned/signed mismatch warning. Code cleanup.
Lasse Öörni
2016-03-06 14:16:19 +0200
039542e91cWarning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC.
Lasse Öörni
2016-03-05 23:47:49 +0200
f8760c8e5aTrig functions are now templated
TheComet
2016-02-29 14:04:40 +0100
62d8143aa3Template versions of math functions
TheComet
2016-02-29 13:28:09 +0100
2cbff0669dSearch for a common root up to the scene root node if necessary, if there seem to be multiple skeleton roots. Allow saving animations also when no geometry. To improve animation save in that case, prepend the output filename to animation filename in any case. Closes#1221.
Lasse Öörni
2016-03-05 21:21:18 +0200
1eeab3f2dbAdditive animation blending
Ivan K
2016-03-05 14:22:25 +0400
d0c35c2eafTravis CI: API documentation update at 2016-03-05 14:56:06 UTC. [ci package]
urho3d-travis-ci
2016-03-05 14:56:06 +0000
cf92a49696Since Variant::GetVectorBuffer() returns a new value copy, it doesn't need to be const. Fixes#1226.
Lasse Öörni
2016-03-05 16:37:01 +0200
64dcd0e41aDo not build Urho3DPlayer when none of the script subsystem is enabled. Fix#1224.
Yao Wei Tjong 姚伟忠
2016-03-05 21:03:29 +0800
405e86db46Removed Unused STB librarys and added Urho specific changes to STB
dragonCASTjosh
2016-03-05 12:27:26 +0000
6b5b6ab4b3Document node & UI element tagging. Closes#1176. Fixes in scene model documentation. Tabs to spaces in Scene AngelScript API.
Lasse Öörni
2016-03-05 13:13:13 +0200
3ccc22f63bTravis CI: API documentation update at 2016-03-05 10:56:18 UTC. [ci package]
urho3d-travis-ci
2016-03-05 10:56:18 +0000
fc1f05f8dcAdd script binding for SpriteSheet2D::SetTexture().
Lasse Öörni
2016-03-05 12:38:52 +0200
89a1f84fd1Code & API convention edits.
Lasse Öörni
2016-03-05 12:32:26 +0200
d8ddc579c0Squashed commit of the following:
Lasse Öörni
2016-03-05 12:22:54 +0200
5698f9205aChange towards getting STB working on shared
dragonCASTjosh
2016-03-04 21:01:59 +0000
8c8e4c475aFor Travis & AppVeyor - fix the CI mirror branch deletion logic.
Yao Wei Tjong 姚伟忠
2016-03-03 16:24:22 +0800
873e80e98eFor Travis & AppVeyor - do not use 'abort' when skipping deletion. Pardon our dust. Related to cac7a8419c
Yao Wei Tjong 姚伟忠
2016-03-03 12:19:19 +0800
6538f3bb4aUse glReadPixels() workaround to get texture data from rendertargets on GLES. For regular textures this cannot be used.
Lasse Öörni
2016-03-02 18:15:41 +0200
cac7a8419cFor Travis & AppVeyor - simplify the logic for CI mirror deletion. Attempt to fix issue with CI mirror deletion for VS-CI. Only apply the verbosity option for msbuild when building RUN_TESTS and not when building other targets.
Yao Wei Tjong 姚伟忠
2016-03-02 23:26:16 +0800
65180c8b80Travis CI: API documentation update at 2016-03-02 14:23:59 UTC. [ci package]
urho3d-travis-ci
2016-03-02 14:23:59 +0000
633a6fa512Add function to get a per-face image to TextureCube AngelScript API. Similar to GetImage for Texture2D, does not support block compressed formats.
Lasse Öörni
2016-03-02 16:13:44 +0200
948f99bd6fMerge pull request #3 from urho3d/master
dragonCASTjosh
2016-03-02 11:40:28 +0000