Commit Graph

  • adbbb08ab4 Pass extra CMake variable to external project when building tolua++. Yao Wei Tjong 姚伟忠 2016-03-20 14:12:05 +0800
  • 771ee02b64 Also install copy of runtime DLL to the tool directory as necessary. Close #1214. Yao Wei Tjong 姚伟忠 2016-03-20 13:23:52 +0800
  • c93c164e01 Fix head movement detection in ci_delete_mirror rake task. Close #1234. [ci skip] Yao Wei Tjong 姚伟忠 2016-03-20 12:09:35 +0800
  • 650238cb0b Fix the XAudio2 detection logic on Windows platform. Yao Wei Tjong 姚伟忠 2016-03-20 11:20:49 +0800
  • 086cfa1687 Editor: fix all warnings; Complete UITemplate Ivan K 2016-03-19 16:34:42 +0400
  • 642f09817e Added contributor credit. Use "unsigned" data type consistently since it's guaranteed to be 32bit on the platforms Urho compiles on. Lasse Öörni 2016-03-19 14:11:58 +0200
  • 2551e5698c Merge remote-tracking branch 'damu/master' Lasse Öörni 2016-03-19 13:38:54 +0200
  • d4fb578645 Misc. bug fixes on the new FindDirectX.cmake module. The module does not use any of the internal Urho3D CMake variables now, so in theory it could be used for other projects too. Close #1261. Close #1254. Yao Wei Tjong 姚伟忠 2016-03-19 18:44:19 +0800
  • 1c80774106 Adapted code convention. damu 2016-03-19 12:14:43 +0100
  • 4d3d2affbb Disable the in_title_click data & focus_click_pending tests for SDL windows mouse warp, as it seems to lead into issues when regaining focus. Closes #1258. Lasse Öörni 2016-03-19 12:10:08 +0200
  • 8328a33de9 Optimized Image::Clear() for the four component case (ARGB). In my case this optimized Clear() only takes ~0.362ms compared to 14.853ms before, see http://i.imgur.com/8O7V77o.jpg http://i.imgur.com/qjhkaWw.jpg. There could be an issue, see #1260. damu 2016-03-19 08:28:05 +0100
  • 0631a8a9e2 Merge remote-tracking branch 'GKR/bugfix/sdl-wayland-undefined-references' Lasse Öörni 2016-03-19 01:16:14 +0200
  • aa1199ebf1 Add ODBC compile fix for Windows from lvshiling. Closes #1256. Lasse Öörni 2016-03-18 12:04:08 +0200
  • 4a261b1f2c Travis CI: API documentation update at 2016-03-18 02:19:25 UTC. [ci package] urho3d-travis-ci 2016-03-18 02:19:25 +0000
  • ecb0ee38a2 Added missing include. hdunderscore 2016-03-18 11:55:37 +1100
  • a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. Lasse Öörni 2016-03-17 23:01:55 +0200
  • 20c31802db Applied patch to fix undefined reference error when compiling for Wayland on Linux. Gunnar Kriik 2016-03-17 19:04:09 +0100
  • ccbc15f6a6 Fix MinGW build on Windows host system. Close #1247. Close #1251. Yao Wei Tjong 姚伟忠 2016-03-17 22:58:27 +0800
  • 8f4884f1fb Travis CI: API documentation update at 2016-03-16 14:36:03 UTC. [ci package] urho3d-travis-ci 2016-03-16 14:36:03 +0000
  • 3d9ea8eece Editor: fix some warnings Ivan K 2016-03-16 02:30:21 +0400
  • f27c48616d Editor russification Ivan K 2016-03-16 01:20:53 +0400
  • e9cd8db735 Travis CI: API documentation update at 2016-03-16 10:07:14 UTC. [ci package] urho3d-travis-ci 2016-03-16 10:07:14 +0000
  • a9625eae8a Add contributor credit, fix editor code comment. Lasse Öörni 2016-03-16 11:52:02 +0200
  • 1877fb3b90 Minor space fix in code. Make editor stop itself when minimized and reduce defocused FPS to 10. Increase hierarchy window initial size to match inspector window initial size. Lasse Öörni 2016-03-16 11:51:17 +0200
  • cd920ccab8 Unify line break style in HashMap.h. Lasse Öörni 2016-03-16 11:26:28 +0200
  • cf64853faa Merge remote-tracking branch 'BlueMagnificent/global_variable' Lasse Öörni 2016-03-16 11:25:51 +0200
  • bfe39c6a3f Enhancement to global variable implementation Blue, The Magnificent 2016-03-15 23:08:01 +0100
  • 385a1538fd Travis CI: API documentation update at 2016-03-15 18:11:17 UTC. [ci package] urho3d-travis-ci 2016-03-15 18:11:17 +0000
  • be2ae85427 Fix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on iOS platform. Yao Wei Tjong 姚伟忠 2016-03-13 22:36:57 +0800
  • 06bcfbeb7b Fix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on Web platform. Yao Wei Tjong 姚伟忠 2016-03-09 17:39:58 +0800
  • 3e40a5ebeb Fix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on Windows platform. Yao Wei Tjong 姚伟忠 2016-03-05 17:01:55 +0800
  • f5fcfc48f1 Set CMake minimum version to 3.2.3 for Windows platform. This is in preparation to use optional components feature of find_package() command for FindDirectX.cmake module (was FindDirect3D). Yao Wei Tjong 姚伟忠 2016-03-01 22:54:24 +0800
  • 71efb146cb Refactor the CPU instruction extensions detection mechanism. Fix SDL build on the latest Raspbian Jessie release. Yao Wei Tjong 姚伟忠 2016-02-22 22:00:25 +0800
  • 14d4e0d378 Fix all the cross-compiling builds due to bugs in SDL CMakeLists.txt. Fix SDL library build on Linux, Android, and RPI platforms. Yao Wei Tjong 姚伟忠 2016-02-17 10:59:48 +0800
  • 250bb0e7d1 Include <cstdio> unconditionally in FileSystem.cpp to fix remove() compile error on Emscripten. Lasse Öörni 2016-02-17 11:34:54 +0200
  • a09a153f5e Integrate SDL's original CMakeLists.txt into Urho3D build system. Close #1046. Close #1123. Close #1172. Yao Wei Tjong 姚伟忠 2016-02-16 20:58:05 +0800
  • fba647f7f8 Refactor to handle graphics restore similarly between iOS and Android. Yao Wei Tjong 姚伟忠 2016-02-14 21:33:13 +0800
  • ccf6648eb3 Utilize new SDLActivity's get arguments feature. Yao Wei Tjong 姚伟忠 2016-02-13 13:28:50 +0800
  • 5bcd5e4b1d Merge SDL 2.0.4 Yao Wei Tjong 姚伟忠 2016-01-31 15:09:29 +0800
  • 714014baff Merge commit '295b0a95b345c060ea489ab6111cb4fff13124fd' as 'Source/ThirdParty/SDL' Yao Wei Tjong 姚伟忠 2016-03-16 01:05:38 +0800
  • 295b0a95b3 Squashed 'Source/ThirdParty/SDL/' content from commit 707b945 Yao Wei Tjong 姚伟忠 2016-03-16 01:05:38 +0800
  • d8a39273da Replace Source/ThirdParty/SDL subdirectory with subtree. Yao Wei Tjong 姚伟忠 2016-03-16 01:05:35 +0800
  • 28fb9e7b88 Merge remote-tracking branch '1vanK/master' Lasse Öörni 2016-03-15 11:55:03 +0200
  • 07ade6e110 Don't call DebugRenderer::SetView() if viewport debug rendering is off. Fixes #1244. Lasse Öörni 2016-03-15 11:40:32 +0200
  • d62b51289e Reflect the global variable implementation in the documentations and angelscript api Blue, The Magnificent 2016-03-15 06:47:48 +0100
  • 864a455572 script scoped global variable not needed anymore Blue, The Magnificent 2016-03-15 06:47:08 +0100
  • f3b505ad26 Add binding for global variables getter and setter in angelscript and lua Blue, The Magnificent 2016-03-15 06:46:34 +0100
  • f1864f498a implement application wide global variable Blue, The Magnificent 2016-03-15 06:44:52 +0100
  • 8842604c80 Fix ToolTip border; EditorHierarchyWindow: tabs to spaces, fix ResetButton ImageRect Ivan K 2016-03-15 03:36:04 +0400
  • 23bda782ca Travis CI: API documentation update at 2016-03-14 19:34:55 UTC. [ci package] urho3d-travis-ci 2016-03-14 19:34:55 +0000
  • 18f3204c14 Change textureEdgeOffset to be pixels to work similarly regardless of texture size. Add AngelScript & Lua bindings for it. Change default offset to be 0 to not change existing behavior. Lasse Öörni 2016-03-14 21:16:22 +0200
  • 48346b278c Fix Sprite2D edge bleeding via new member variable. OvermindDL1 2016-03-13 14:40:22 -0600
  • f4e8b7586a Merge pull request #1242 from 1vanK/master Lasse Öörni 2016-03-14 14:05:48 +0200
  • bd546962b3 UITemplate: UI.png was separated to named layers for easy editing (GIMP 2.8.2) Ivan K 2016-03-14 13:48:56 +0400
  • 6869970375 Merge pull request #1240 from 1vanK/master Lasse Öörni 2016-03-14 00:11:41 +0200
  • 5f1f311535 tabs to spaces Ivan K 2016-03-14 00:12:25 +0400
  • 01cd737909 Hide tooltip if the target element becomes invisible. Possible fix for #1238. Lasse Öörni 2016-03-13 14:46:23 +0200
  • 451f713a19 Add contributor credit. Lasse Öörni 2016-03-12 15:40:55 +0200
  • ff4d5b4125 Fix terrain index data ssinai1 2016-03-11 22:53:02 +0100
  • 4cf41f1346 Travis CI: API documentation update at 2016-03-10 14:31:49 UTC. [ci package] urho3d-travis-ci 2016-03-10 14:31:49 +0000
  • 1fba0c80de Document additive animation blending. Lasse Öörni 2016-03-10 15:53:52 +0200
  • 33bea5392d Rename AnimationBlendingMode to AnimationBlendMode for brevity and similarity with Graphics class BlendMode. Rename ABM_OVERRIDE to ABM_LERP. Implement weight to additive blending. Serialize blend mode over network for AnimationController. Lasse Öörni 2016-03-10 15:49:37 +0200
  • 33d9dafc0c Merge remote-tracking branch '1vanK/master' Lasse Öörni 2016-03-10 14:42:51 +0200
  • aa48f333b3 Only update View3D rendertarget when it's visible in the UI. Closes #1228. Lasse Öörni 2016-03-09 15:07:23 +0200
  • 49ce2984fe Generate skinning information if animated model has non-skinned subgeometries. Closes #1227. Lasse Öörni 2016-03-09 14:14:39 +0200
  • a2b05dc0fd Add "Tags" Russian localization from 1vanK. Lasse Öörni 2016-03-09 11:49:24 +0200
  • f68d8a6333 Merge pull request #1229 from cosmy1/patch-2 Lasse Öörni 2016-03-09 11:45:55 +0200
  • 9f59f28aad Add missing translation in editor strings (FR, IT) cosmy1 2016-03-09 03:40:58 +0100
  • 2e96545687 Output warning in AssetImporter when model has bones and consists of many submeshes, some of which don't have skinning information. Lasse Öörni 2016-03-09 00:38:47 +0200
  • 4e1eb4df74 AniamtionCotrol supports animation blending Ivan K 2016-03-08 13:25:54 +0400
  • 192459f61b Added contributor credit. Lasse Öörni 2016-03-08 10:13:00 +0200
  • 27a290bf66 Add .hdr to image & texture picker filter lists. Lasse Öörni 2016-03-08 01:48:06 +0200
  • 379ceac550 Update STB library versions in the documentation. Lasse Öörni 2016-03-08 01:34:25 +0200
  • 21e9ea07f2 Restore stb_image header credits. Lasse Öörni 2016-03-08 01:32:40 +0200
  • 970ebe85db Merge remote-tracking branch 'dragonCASTjosh/STB_Update' Lasse Öörni 2016-03-08 01:31:31 +0200
  • 6afb1bb164 Remove the uint overloads of Min() & Max() for now as they could lead to AngelScript ambiguous overload errors if the script author is not careful. Lasse Öörni 2016-03-06 15:30:48 +0200
  • d9a295a595 Re-enable the unsigned/signed mismatch warning. Code cleanup. Lasse Öörni 2016-03-06 14:16:19 +0200
  • 039542e91c Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC. Lasse Öörni 2016-03-05 23:47:49 +0200
  • f8760c8e5a Trig functions are now templated TheComet 2016-02-29 14:04:40 +0100
  • 62d8143aa3 Template versions of math functions TheComet 2016-02-29 13:28:09 +0100
  • 2cbff0669d Search for a common root up to the scene root node if necessary, if there seem to be multiple skeleton roots. Allow saving animations also when no geometry. To improve animation save in that case, prepend the output filename to animation filename in any case. Closes #1221. Lasse Öörni 2016-03-05 21:21:18 +0200
  • 1eeab3f2db Additive animation blending Ivan K 2016-03-05 14:22:25 +0400
  • d0c35c2eaf Travis CI: API documentation update at 2016-03-05 14:56:06 UTC. [ci package] urho3d-travis-ci 2016-03-05 14:56:06 +0000
  • cf92a49696 Since Variant::GetVectorBuffer() returns a new value copy, it doesn't need to be const. Fixes #1226. Lasse Öörni 2016-03-05 16:37:01 +0200
  • 64dcd0e41a Do not build Urho3DPlayer when none of the script subsystem is enabled. Fix #1224. Yao Wei Tjong 姚伟忠 2016-03-05 21:03:29 +0800
  • 405e86db46 Removed Unused STB librarys and added Urho specific changes to STB dragonCASTjosh 2016-03-05 12:27:26 +0000
  • 6b5b6ab4b3 Document node & UI element tagging. Closes #1176. Fixes in scene model documentation. Tabs to spaces in Scene AngelScript API. Lasse Öörni 2016-03-05 13:13:13 +0200
  • 3ccc22f63b Travis CI: API documentation update at 2016-03-05 10:56:18 UTC. [ci package] urho3d-travis-ci 2016-03-05 10:56:18 +0000
  • fc1f05f8dc Add script binding for SpriteSheet2D::SetTexture(). Lasse Öörni 2016-03-05 12:38:52 +0200
  • 89a1f84fd1 Code & API convention edits. Lasse Öörni 2016-03-05 12:32:26 +0200
  • d8ddc579c0 Squashed commit of the following: Lasse Öörni 2016-03-05 12:22:54 +0200
  • 5698f9205a Change towards getting STB working on shared dragonCASTjosh 2016-03-04 21:01:59 +0000
  • 39f73d673d For Travis & AppVeyor - update secret keys. Yao Wei Tjong 姚伟忠 2016-03-04 00:56:11 +0800
  • 8c8e4c475a For Travis & AppVeyor - fix the CI mirror branch deletion logic. Yao Wei Tjong 姚伟忠 2016-03-03 16:24:22 +0800
  • 873e80e98e For Travis & AppVeyor - do not use 'abort' when skipping deletion. Pardon our dust. Related to cac7a8419c Yao Wei Tjong 姚伟忠 2016-03-03 12:19:19 +0800
  • 6538f3bb4a Use glReadPixels() workaround to get texture data from rendertargets on GLES. For regular textures this cannot be used. Lasse Öörni 2016-03-02 18:15:41 +0200
  • cac7a8419c For Travis & AppVeyor - simplify the logic for CI mirror deletion. Attempt to fix issue with CI mirror deletion for VS-CI. Only apply the verbosity option for msbuild when building RUN_TESTS and not when building other targets. Yao Wei Tjong 姚伟忠 2016-03-02 23:26:16 +0800
  • 65180c8b80 Travis CI: API documentation update at 2016-03-02 14:23:59 UTC. [ci package] urho3d-travis-ci 2016-03-02 14:23:59 +0000
  • 633a6fa512 Add function to get a per-face image to TextureCube AngelScript API. Similar to GetImage for Texture2D, does not support block compressed formats. Lasse Öörni 2016-03-02 16:13:44 +0200
  • 948f99bd6f Merge pull request #3 from urho3d/master dragonCASTjosh 2016-03-02 11:40:28 +0000