bcd587a1beSquashed 'Source/ThirdParty/LuaJIT/' changes from 45d0951..4820004
Yao Wei Tjong 姚伟忠
2016-01-24 13:25:40 +0800
831da98b49For Travis CI - ensure the commits arrive in the correct sequence.
Yao Wei Tjong 姚伟忠
2016-01-24 11:53:18 +0800
45af671009For Travis CI - increase the chance of successful iOS packaging build.
Yao Wei Tjong 姚伟忠
2016-01-24 00:51:23 +0800
705e06dd1cRemove an unprintable \015 character in the cmake_codelite.sh. The character had caused the script not operable.
Yao Wei Tjong 姚伟忠
2016-01-23 23:37:47 +0800
a5373fe83bTravis CI: API documentation update at 2016-01-22 17:55:28 UTC. [ci package]
urho3d-travis-ci
2016-01-22 17:55:28 +0000
bd21208a5fAdded contributor credit.
Lasse Öörni
2016-01-22 17:49:52 +0200
a3411274f3Node tag editing.
Lasse Öörni
2016-01-22 17:48:44 +0200
474276fc17Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
Lasse Öörni
2016-01-22 17:09:24 +0200
4297cdedd2Added Simple String Multitag System
svifylabs
2016-01-22 12:36:26 +0100
5e0701ad42Travis CI: API documentation update at 2016-01-22 13:48:39 UTC. [ci package]
urho3d-travis-ci
2016-01-22 13:48:39 +0000
a9e62241a7Unify fixed update source handling in ScriptInstance, LuaScriptInstance & LogicComponent. It can now be either PhysicsWorld or PhysicsWorld2D. Remove auto-creation of PhysicsWorld from ScriptInstance, as LogicComponent or LuaScriptInstance don't do that either, and the ScriptInstance can not known whether PhysicsWorld or PhysicsWorld2D should be created.
Lasse Öörni
2016-01-22 14:59:08 +0200
2eca6bf91fUse the OUTPOSITION convention in HLSL skydome shader.
Lasse Öörni
2016-01-22 13:56:30 +0200
934de0f75dMerge remote-tracking branch 'rasteron/master'
Lasse Öörni
2016-01-22 13:55:12 +0200
99c731db19Merge remote-tracking branch 'ucupumar/particle-direction-fix'
Lasse Öörni
2016-01-22 13:41:23 +0200
5ff88b8e3aMerge pull request #1162 from 1vanK/master
Lasse Öörni
2016-01-22 13:35:29 +0200
0a1497f856Added Codelite CMake shell script files contributed by thebluefish. Closes#1158.
Lasse Öörni
2016-01-22 13:34:14 +0200
90c97b95c4Fix try_run logic in FindUrho3D module to support MSVC static runtime. Close#1140.
Yao Wei Tjong 姚伟忠
2016-01-22 19:13:51 +0800
91eb9861dcFor Travis CI - install 32-bit readline software package.
Yao Wei Tjong 姚伟忠
2016-01-22 13:46:26 +0800
d267c5ee3cFix build system to find 32-bit readline package correctly on Debian.
Yao Wei Tjong 姚伟忠
2016-01-22 13:41:29 +0800
1066c52fb6Fix build system to find 32-bit packages correctly on Linux.
Yao Wei Tjong 姚伟忠
2016-01-22 10:52:07 +0800
3774bef4f7Add comments about tags to samples
Ivan K
2016-01-22 02:38:37 +0400
cc6f1a3d81Travis CI: API documentation update at 2016-01-21 19:58:41 UTC. [ci package]
urho3d-travis-ci
2016-01-21 19:58:41 +0000
ff42717419Rename IsTagged -> HasTag. Pass tag scripts in Lua by value to match the other API bindings.
Lasse Öörni
2016-01-21 21:40:34 +0200
68668266d2Add tags to UIElement
Ivan K
2016-01-20 07:34:20 +0400
105aa2699eUse Readline library when it is found for Lua and isql.
Yao Wei Tjong 姚伟忠
2016-01-22 02:04:44 +0800
cd2c720352Fix uniform type in D3D11 constant buffer.
Lasse Öörni
2016-01-21 19:00:35 +0200
ca3f3ced4fPrefer to use camera's EffectiveWorldTransform for view inverse to avoid double inversing.
Lasse Öörni
2016-01-21 18:44:02 +0200
1e8335d5a4Merge remote-tracking branch 'hjmediastudios/AddViewMatrix'
Lasse Öörni
2016-01-21 18:38:36 +0200
295c4c6a05For Travis CI - new commit msg pattern to trigger 64-bit only build.
Yao Wei Tjong 姚伟忠
2016-01-21 22:27:24 +0800
aa16b5003aFixing some Coverity scan bug.
Yusuf Umar
2016-01-21 22:49:08 +0700
cff5fe2d3dFor Travis CI - enable URHO3D_LUAJIT build option on iOS CI builds. Upgrade to CMake 3.4.1 for OSX CI build jobs. Close#1146
Yao Wei Tjong 姚伟忠
2016-01-20 18:25:29 +0800
6789580e18Added Skydome Shaders and Technique
rasteron
2016-01-21 16:52:25 +0800
17734a1b77Enable LuaJIT universal binary build on iOS platform.
Yao Wei Tjong 姚伟忠
2016-01-18 20:42:47 +0800
44e7322e4eEnable LuaJIT universal binary build on OSX platform. Enable universal binary executables by default when targeting 64-bit OSX platform.
Yao Wei Tjong 姚伟忠
2016-01-13 17:26:53 +0800
50f64a88a1Minor formatting correction.
Yao Wei Tjong 姚伟忠
2016-01-21 10:55:44 +0800
da3a82979bBake URHO3D_TESTING to ensure downstreams get consistent struct size.
Yao Wei Tjong 姚伟忠
2016-01-21 00:01:28 +0800
f721aea1d3On D3D11, force dynamic textures to use 1 mip level, as more is not supported. Closes#1153.
Lasse Öörni
2016-01-19 22:41:45 +0200
150ddf86caAdded uniforms to shader
Nick Royer
2016-01-18 14:34:05 -0600
360328d2d1Added inverse view matrix
Nick Royer
2016-01-18 14:30:54 -0600
321a92a794Merge pull request #1 from urho3d/master
SuperWangKai
2016-01-18 10:35:43 +0800
0906da48baFix LuaJIT build for VS build to suppress unknown option warnings. [ci only: AppVeyor]
Yao Wei Tjong 姚伟忠
2016-01-15 21:02:56 +0800
bdcf7b242cFor AppVeyor - attempt to auto RDP so that make test can be run. Also fix the package upload problem for AppVeyor CI jobs.
Yao Wei Tjong 姚伟忠
2016-01-15 20:23:17 +0800
c46f414034Reset SDL's internal in_title_click variable whenever a normal mouse up/down event is received. Fixes#1151.
Lasse Öörni
2016-01-14 22:51:29 +0200
c3f336829eTravis CI: API documentation update at 2016-01-14 19:58:13 UTC. [ci package]
urho3d-travis-ci
2016-01-14 19:58:13 +0000
25ed4020a0Match the enum order in EmitterType edit field.
Lasse Öörni
2016-01-14 21:14:43 +0200
e18f801103Use GetStringListIndex() also for the emitter type.
Lasse Öörni
2016-01-14 21:07:53 +0200
79f32fad0aShorter name for the directional mode in XML serialization. Eliminate duplicate code from ParticleEffect. Eliminate manual string compare in favor of GetStringListIndex().
Lasse Öörni
2016-01-14 21:04:55 +0200
f5cee983f1Code convention minor edits. Expose the new enum value to Lua.
Lasse Öörni
2016-01-14 20:43:20 +0200
925b69ef4cMerge remote-tracking branch 'ucupumar/particle-editor'
Lasse Öörni
2016-01-14 20:11:22 +0200
7051e07110For Travis CI - enable LuaJIT for Android 64-bit (arm64-v8a). [ci skip]
Yao Wei Tjong 姚伟忠
2016-01-13 21:19:31 +0800
c04aadec58Apply component ID save fix from vivienneanthony. Also verify that JSON save works similarly. Closes#1150.
Lasse Öörni
2016-01-13 11:42:26 +0200
f140bae2e3For Travis CI - revert back to disable LuaJIT on ARM64 for the moment. [skip appveyor] [ci only: Android]
Yao Wei Tjong 姚伟忠
2016-01-13 09:54:04 +0800
71a3679d3cUpdate the documentation for LuaJIT 2.1 upgrade. For Travis CI - attempt to enable LuaJIT for Android 64-bit (arm64-v8a). [skip appveyor] [ci only: Android]
Yao Wei Tjong 姚伟忠
2016-01-13 01:35:36 +0800
e61cf6fc40Upgrade to LuaJIT v2.1 (unstable) branch.
Yao Wei Tjong 姚伟忠
2016-01-13 01:22:01 +0800
b36135489fMerge commit '643fa4aad86bba3567b3b7441e36c2cbd438d79c' into master
Yao Wei Tjong 姚伟忠
2016-01-13 01:21:26 +0800
643fa4aad8Squashed 'Source/ThirdParty/LuaJIT/' changes from d327520..45d0951
Yao Wei Tjong 姚伟忠
2016-01-13 01:21:25 +0800
a8d9308abeMoving billboard rotate computation from CPU to GPU. Particle with direction should run faster now.
Yusuf Umar
2016-01-12 19:34:09 +0700
353c459e0dAdding direction for particle/billboard. It can create pseudo 3d effect inspired by Unity stretched billboard. Can be used by using face camera option 'Rotate Along Direction'.
Yusuf Umar
2016-01-08 17:43:50 +0700
e5f07d790aTravis CI: API documentation update at 2016-01-11 15:19:32 UTC. [ci package]
urho3d-travis-ci
2016-01-11 15:19:32 +0000
5e780d9e8bAllow configurable minidump write location via ProcessUtils.h functions. Closes#1142.
Lasse Öörni
2016-01-11 17:06:38 +0200
4a6d39beeeImplement missing applying of basepath to package file entries. Closes#1147.
Lasse Öörni
2016-01-11 16:23:21 +0200
5a97c68a49Fix a regression issue caused by external project target renaming. Close#1137.
Yao Wei Tjong 姚伟忠
2016-01-09 19:25:44 +0800
eea117ef5dBetter SharedPtr ownership examples.
Lasse Öörni
2016-01-08 13:43:38 +0200
d01bdbf2dfMerge commit '68be709e44b87216b5c41a626571d8a8f44938e9' as 'Source/ThirdParty/LuaJIT'
Yao Wei Tjong 姚伟忠
2016-01-08 18:14:37 +0800
68be709e44Squashed 'Source/ThirdParty/LuaJIT/' content from commit d327520
Yao Wei Tjong 姚伟忠
2016-01-08 18:14:37 +0800
7d65d52455Remove LuaJIT subdirectory. It will be added back as subtree.
Yao Wei Tjong 姚伟忠
2016-01-08 18:13:52 +0800
df2e152a6cFix 64-bit ABI detection on iOS platform again. Older Xcode/lipo tool may not recognize 64-bit ARM arch as 'arm64' yet, so use 'x86_64' as the grep keyword instead. [skip appveyor] [ci only: OSX]
Yao Wei Tjong 姚伟忠
2016-01-07 16:12:55 +0800
d7fdd033c2For Travis CI - rename the web samples json data file correctly. [ci skip]
Yao Wei Tjong 姚伟忠
2016-01-07 09:33:56 +0800
e9570d33b4Enable color diagnostics for GCC 4.9.1+.
Yao Wei Tjong 姚伟忠
2016-01-06 16:35:06 +0800
21b01fcd5bRefactor how the EXE and SHARED linker flags are being setup.
Yao Wei Tjong 姚伟忠
2016-01-06 15:00:43 +0800
bc64b053a3Bake URHO3D_LUAJIT as downstream project needs extra linker flags. Without these extra linker flags the executable would most likely get a runtime error, especially when targeting 64-bit OSX platform.
Yao Wei Tjong 姚伟忠
2016-01-05 15:34:47 +0800
3c7b37c972For Travis CI & AppVeyor - simplify SDK installation process. The wait_for_block() was originally needed for iOS platform as it used to install very slowly (exceeds 10 minutes) due to configuration mistake. It should install just in a few minutes now.
Yao Wei Tjong 姚伟忠
2016-01-04 12:28:58 +0800
f2e7eec61aFix compiler ABI detection for iOS platform.
Yao Wei Tjong 姚伟忠
2016-01-04 12:28:18 +0800
730d1fc0afEnsure the 'generic' script/batch file propagates CMake exit code.
Yao Wei Tjong 姚伟忠
2016-01-03 22:06:42 +0800
431559c2bdFor Travis CI & AppVeyor - unified 'ci' rake task and spring cleaning.
Yao Wei Tjong 姚伟忠
2016-01-03 20:21:58 +0800
7252327e70Minor code formatting on Variant.h file. [ci skip]
Yao Wei Tjong 姚伟忠
2016-01-06 08:44:16 +0800
87a5e4fcb3Simplify RigidBody code. Allow kinematic rigid body to set its initial transform in OnMarkedDirty() so that e.g. loaded prefabs in the editor don't appear to have their body in the wrong place initially.
Lasse Öörni
2016-01-05 22:37:05 +0200
bdadb1b116Fix missing export specifier for the specializations of Variant::Get<T>(). Closes#1138.
Lasse Öörni
2016-01-05 22:20:44 +0200
087772c539If AnimatedModel is temporary, make the bone nodes it creates temporary too. Closes#1135.
Lasse Öörni
2016-01-05 11:27:56 +0200
dce2345b8aDisable BT_USE_SSE_IN_API in OSX debug mode. Closes#1132.
Lasse Öörni
2016-01-04 22:07:18 +0200
05cd6f4346Before rigidbody has simulated at least once, allow also setting the interpolation transform. Possible fix for #1128.
Lasse Öörni
2016-01-04 15:57:23 +0200
4a0e883d7dTravis CI: API documentation update at 2015-12-28 18:44:03 UTC. [ci package]
urho3d-travis-ci
2015-12-28 18:44:03 +0000
7afc3cd9ceHasSubscribedToEvent() exposed to scripting. Closes#1122.
Lasse Öörni
2015-12-28 20:32:52 +0200
891bde9325Fix try_run() logic on WIN32 platform with both Release and Debug libs.
Yao Wei Tjong 姚伟忠
2015-12-28 15:52:00 +0800
aca142e51dFor Travis CI - fix out-of-space issue for iOS 64-bit packaging build. [ci package] [skip appveyor] [ci only: OSX]
Yao Wei Tjong 姚伟忠
2015-12-27 16:20:00 +0800
e0d3b2339eTravis CI: API documentation update at 2015-12-26 21:42:23 UTC. [ci package]
urho3d-travis-ci
2015-12-26 21:42:23 +0000
9fccfe5417Fix error when serializing DropDownList. Fix scroll snap epsilon attribute default value. Closes#1121.
Lasse Öörni
2015-12-26 23:33:51 +0200
d2c47a14c4Add hit fraction to PhysicsRaycastResult and set it for all physics cast tests. Similar to ConvexCast, set SphereCast result distance based on hit fraction. Closes#1120.
Lasse Öörni
2015-12-26 22:03:53 +0200
108705d0e2Bake compiler defines used by the database subsystem. The auto-discovered variables are removed as build options from cmake-gui when it is invoked by Urho3D downstream projects. Still, ensure the auto-discovered variables prevail over conflicting values potentially specified by user manually or via CLI.
Yao Wei Tjong 姚伟忠
2015-12-26 19:38:17 +0800
afd95f09d3Do not copy shader compiler DLL in OpenGL build.
Lasse Öörni
2015-12-25 16:16:36 +0200
564647df8aFix SDL compilation missing DX includes when using OpenGL and DirectX SDK.
Lasse Öörni
2015-12-25 16:12:14 +0200
1c640da5d4Document all the possible output variables. [ci skip]
Yao Wei Tjong 姚伟忠
2015-12-25 22:20:19 +0800
1f4793031cFix forced one-sample shadowing when hardware compare not supported (instead should be forced four-sample shadowing)
Lasse Öörni
2015-12-25 15:24:54 +0200
60b3d8af40Fix GetCompilerDefines() for possibility of returning empty string. [skip appveyor] [ci only: master, Emscripten]
Yao Wei Tjong 姚伟忠
2015-12-25 18:36:03 +0800
5af983234fCheck the compiler defines at the time when the lib is built instead.
Yao Wei Tjong 姚伟忠
2015-12-25 17:55:17 +0800