Commit Graph

  • d01b7315ab Backport XRandR and memory leak fix Jordan Patterson 2015-11-11 18:06:59 -0700
  • e4b6749880 Convert primitive type to point list regardless of draw call specified primitive type to emulate point fill mode on D3D11. Closes #1028. Lasse Öörni 2015-11-11 16:19:59 +0200
  • bf34fc8afb Urho3D Editor: Spawn on selected node in Spawn Editor Vladimir 2015-11-11 19:51:35 +1000
  • d4c5cf1760 For AppVeyor - remove restriction to only build on master branch. [ci skip] Yao Wei Tjong 姚伟忠 2015-11-11 13:55:30 +0800
  • a003f68be6 Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003 aster2013 2015-11-10 21:28:22 +0800
  • e55d989475 Zero-initialize Drawable's local bounding box to make sure it doesn't contain infinities if the Drawable subclass never defines it. Closes #1027. Lasse Öörni 2015-11-10 11:35:45 +0200
  • 53a2e38445 Update changelog. Lasse Öörni 2015-11-09 21:25:05 +0200
  • 2cd28f10a8 Merge remote-tracking branch 'cin/master' Lasse Öörni 2015-11-09 21:09:51 +0200
  • 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. Lasse Öörni 2015-11-09 21:03:01 +0200
  • b8b3183f79 Merge remote-tracking branch 'jsandusky/EditorQuickAction' Lasse Öörni 2015-11-09 20:38:16 +0200
  • b81547d35a For AppVeyor - switch to Debug build configuration on normal CI build. This is in the hope that msbuild will build faster without any optimisation. [ci only: AppVeyor] Yao Wei Tjong 姚伟忠 2015-11-09 21:10:52 +0800
  • 48e62be7ca Urho3D Editor: Local offset for Spawn Editor Vladimir 2015-11-09 21:01:46 +1000
  • c073488069 For AppVeyor - fix artifact upload to sourceforge.net. [ci package] Yao Wei Tjong 姚伟忠 2015-11-09 18:14:03 +0800
  • 0cb8d93d33 Travis CI: API documentation update at 2015-11-09 10:04:59 UTC. [ci package] urho3d-travis-ci 2015-11-09 10:04:59 +0000
  • 28acbf12b0 Update changelog. Lasse Öörni 2015-11-09 11:33:41 +0200
  • 6b919a8fd4 Merge remote-tracking branch 'jsandusky/TileCacheLayers' Lasse Öörni 2015-11-09 10:54:29 +0200
  • aedaea7096 Update changelog. Lasse Öörni 2015-11-09 10:52:06 +0200
  • 0a2cd5bbbf Merge pull request #1020 from JSandusky/ASProtected Lasse Öörni 2015-11-09 10:44:05 +0200
  • f0da08b140 Urho3D Editor: Correct misnaming of function call for hiding spawn editor JSandusky 2015-11-08 20:18:09 -0500
  • 80ba2ed375 Urho3D Editor: Show "Window" commands now toggle visibility JSandusky 2015-11-08 19:54:41 -0500
  • ec7aebfa2d Urho3D Editor: Enter/return executes first Quick Action in the quick action results JSandusky 2015-11-08 19:53:38 -0500
  • 003aedb298 Add configuration of maximum layers in DynamicNavigationMesh JSandusky 2015-11-08 19:15:56 -0500
  • 0994584506 Add protected check to script variable population JSandusky 2015-11-08 14:05:18 -0500
  • 96c14871db Fix ambiguous call on VS2010. Lasse Öörni 2015-11-08 15:46:52 +0200
  • 38ba5f8557 Travis CI: API documentation update at 2015-11-08 13:01:48 UTC. [ci package] urho3d-travis-ci 2015-11-08 13:01:48 +0000
  • 0a88fdbc21 Remove workaround fix for resource prefix path in Urho3DPlayer too. [ccache clear] Yao Wei Tjong 姚伟忠 2015-11-08 20:34:04 +0800
  • 8463b48e96 Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014. Lasse Öörni 2015-11-08 14:14:46 +0200
  • 345ec54221 Merge remote-tracking branch 'barrettcolin/stringsplit' Lasse Öörni 2015-11-08 13:39:43 +0200
  • cb0e6caa24 Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018. Lasse Öörni 2015-11-08 13:12:03 +0200
  • d83f9d0a41 New String::Split implementation; keeps empty splits by default, optionally omit-able using splitMode parameter Colin Barrett 2015-11-07 13:00:50 +0000
  • 136db85ad9 For AppVeyor - ignore exit status from 'make doc' process. [ci package] [ci only: AppVeyor] Yao Wei Tjong 姚伟忠 2015-11-07 18:15:09 +0800
  • a049b1360b For AppVeyor - redirect some of the output stream to null device. Skip *.chm generation on AppVeyor due to a similar issue reported in #910. Test [ci package] on [ci only: AppVeyor]. Yao Wei Tjong 姚伟忠 2015-11-07 08:29:47 +0800
  • 04eaf22c45 For AppVeyor - switch to use the default VM image. Also test [ci package]. Yao Wei Tjong 姚伟忠 2015-11-07 07:28:36 +0800
  • 50a0de7172 For AppVeyor - switch off GUI test run for now. [ci only: AppVeyor] Yao Wei Tjong 姚伟忠 2015-11-07 06:47:50 +0800
  • a4d151e2f5 For AppVeyor - add script for testing and packaging. [ci only: AppVeyor] Yao Wei Tjong 姚伟忠 2015-11-07 01:46:10 +0800
  • 73d7db3342 Added inaccurate (source file size) memory use reporting to ParticleEffect & ParticleEffect2D, to avoid it being zero. Lasse Öörni 2015-11-06 12:35:42 +0200
  • fc808c670c Merge pull request #1015 from yushli/master Lasse Öörni 2015-11-06 11:04:45 +0200
  • 1f8db177e7 Update AnimationSet2D.cpp yushli 2015-11-06 10:17:10 +0800
  • 7474fe4168 For Travis CI - manually install cmake as it is being missed out again. Bump up the OSX deployment target all the way to El Capitan as this newer OSX image does not have the lower SDK version installed. Attempt to fix a cp permission issue. [ci skip appveyor] [ci only: OSX] Yao Wei Tjong 姚伟忠 2015-11-05 23:33:47 +0800
  • d15c70cd0b For Travis CI - attempt to use the newer OSX VM image. [ci skip appveyor] [ci only: OSX] Yao Wei Tjong 姚伟忠 2015-11-05 23:09:18 +0800
  • c8eb116df9 Do not reset input state on subsequent screen mode changes, to allow key-ups / mouse-ups to happen naturally. Closes #1012. Lasse Öörni 2015-11-05 14:30:14 +0200
  • 62c363ee90 Update changelog. Lasse Öörni 2015-11-04 22:13:22 +0200
  • 92a080d68b Remove the GLES skybox fix as it was doing more harm than good. Closes #1011. Lasse Öörni 2015-11-04 22:11:59 +0200
  • 898f730d9b Let go of drag UI elements when mouse button is released, even if the cursor is hidden. Closes #1010. Lasse Öörni 2015-11-04 20:50:57 +0200
  • 262e3d8423 For AppVeyor - switch to use Release configuration. Temporarily disable MinGW build. Yao Wei Tjong 姚伟忠 2015-11-05 01:36:54 +0800
  • 36a93d0680 Refactor URHO3D_64BIT build option handling for MSVC. For AppVeyor - setup both 32-bit and 64-bit builds. Yao Wei Tjong 姚伟忠 2015-11-05 00:07:43 +0800
  • 7650d8d521 Add an entry to changelog to highlight the custom fix on Bullet lib. Yao Wei Tjong 姚伟忠 2015-11-04 23:28:27 +0800
  • 587344af8a Minor cleanup to simplify the override condition for sample code. Yao Wei Tjong 姚伟忠 2015-11-04 09:30:41 +0800
  • 0a3e487a9e Log warnings when illegal attribute registration or base type attributes copying is attempted. Lasse Öörni 2015-11-04 14:43:03 +0200
  • 77603f30df Exclude .atlas file type from resource browser XML parsing attempt. Lasse Öörni 2015-11-04 13:52:53 +0200
  • 77e6703b15 Detect attempt to copy a base class's attributes onto itself, and early-exit in that case. Lasse Öörni 2015-11-04 13:50:12 +0200
  • b69fa3726f Initial V1.5 changelog. Lasse Öörni 2015-11-03 23:56:01 +0200
  • f47c04dcee Minor fix on code comment. [ci skip] Yao Wei Tjong 姚伟忠 2015-11-04 00:16:27 +0800
  • 8c8e2a97b5 Allow -pp and URHO3D_PREFIX_PATH to override the sample default paths. This is useful for user to try out the apps with alternate asset directories. Yao Wei Tjong 姚伟忠 2015-11-03 23:56:45 +0800
  • 4c65b77999 Fix Spine animation update threadsafety. Fix typos & whitespace. Closes #1005. Lasse Öörni 2015-11-03 17:48:43 +0200
  • bdded7a4f7 Position 2D particles correctly on the Z axis. Closes #1007. Lasse Öörni 2015-11-03 14:36:06 +0200
  • d731b218f1 When allocating a spritesheet dynamically, leave 1 pixel empty row/column inbetween to avoid errors at the edges of sprites. Set the whole texture data at once. Lasse Öörni 2015-11-03 13:51:25 +0200
  • 4f1722f223 Fix RPATH for tools built with Shared Urho3D library type. Yao Wei Tjong 姚伟忠 2015-11-03 17:57:50 +0800
  • 22bd3de807 Refactor resource prefix path parameter to accept a list of paths. Close #1000. Yao Wei Tjong 姚伟忠 2015-11-03 17:42:35 +0800
  • 1cca5565c6 Merge remote-tracking branch 'JSandusky/OBJExporterIndices' Lasse Öörni 2015-11-03 10:41:10 +0200
  • 500d59c032 Use Urho3D M_INT_MAX instead of INT_MAX in OBJ export JSandusky 2015-11-02 16:10:31 -0500
  • 056f1a391a Fix handling of indices in OBJ export JSandusky 2015-11-02 15:49:31 -0500
  • 11139ac726 Clarify documentation on InvSize and Offsets uniforms set during quad rendering. Lasse Öörni 2015-11-02 16:05:23 +0200
  • 6e118d237f Unify naming of rendertargets between the Bloom & Blur postprocesses. Lasse Öörni 2015-11-02 01:41:14 +0200
  • af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. Lasse Öörni 2015-10-31 21:55:19 +0200
  • 12bac51e78 Use freopen() instead of low level API calls to redirect stdin & stdout to opened console window to fix crash on 64bit build. Closes #999. Lasse Öörni 2015-10-31 18:07:19 +0200
  • 566a0dc250 For Appveyor - build and test separately. Yao Wei Tjong 姚伟忠 2015-10-31 23:42:12 +0800
  • 4ecb528660 For Appveyor - skip rake installation as it may be pre-installed. Yao Wei Tjong 姚伟忠 2015-10-31 23:25:31 +0800
  • 95580f6ba0 For Appveyor - first attempt to enable 32-bit CI jobs on Windows host. Yao Wei Tjong 姚伟忠 2015-10-31 23:11:50 +0800
  • 385493f39a Explain that touch input is needed for multiple dragging. Closes #997. Lasse Öörni 2015-10-31 16:48:25 +0200
  • c0d8415ae8 Fix the spawn button label in CrowdNavigation demo. [ci skip] Yao Wei Tjong 姚伟忠 2015-10-31 14:41:26 +0800
  • a98e1d0356 Add migration note for using Urho3D as external library. [ci only: master] Close #747. Yao Wei Tjong 姚伟忠 2015-10-30 23:28:13 +0800
  • 92b2d9c23e Fix to ensure 'bin' dir in build tree exists before symlink creation. Yao Wei Tjong 姚伟忠 2015-10-30 22:19:41 +0800
  • 2ce57b31aa Create symlinks to the asset directories in the build tree. Enable URHO3D_SAMPLES and URHO3D_LUA by default. Close #994. Yao Wei Tjong 姚伟忠 2015-10-30 19:18:33 +0800
  • deaa23a140 Ensure SIMD code path is being used when BT_USE_SSE is on. Related to ommit dabfcff14e. Yao Wei Tjong 姚伟忠 2015-10-30 13:18:29 +0800
  • dabfcff14e Enable BT_USE_SSE on Windows platform using MinGW compiler toolchain. Yao Wei Tjong 姚伟忠 2015-10-29 23:04:00 +0800
  • 94a7f4ef63 Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955. Lasse Öörni 2015-10-29 17:21:32 +0200
  • d31fbf2f45 Fix LuaJIT SSE2 detection on 32-bit MSVC build. Yao Wei Tjong 姚伟忠 2015-10-29 21:49:34 +0800
  • 2e4a076e5e Fix LuaJIT SSE2 detection on 32-bit MinGW build. Yao Wei Tjong 姚伟忠 2015-10-29 19:48:07 +0800
  • fb7f622858 Travis CI: API documentation update at 2015-10-29 10:53:03 UTC. [ci package] urho3d-travis-ci 2015-10-29 10:53:03 +0000
  • d4a5b74cc5 Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity. Lasse Öörni 2015-10-29 12:43:53 +0200
  • 3cb48a64a6 Minor whitespace edit cosmy1 2015-10-29 01:40:41 +0100
  • 04996445cc Add function to control 2D physics update cosmy 2015-10-29 01:21:20 +0100
  • 00410aabd8 Move ParticleEffect::GetEffect() into the .cpp implementation, as it uses shared pointer access. Lasse Öörni 2015-10-29 11:34:16 +0200
  • e537dd4467 For Travis CI - remove the unrecognized flag to keep Travis-CI happy. Current MinGW version on Ubuntu 12.04 LTS is too old. [ci only: master] Yao Wei Tjong 姚伟忠 2015-10-29 14:41:33 +0800
  • 8a0a2ecc7c Attempt to use -O3 for MingGW 64-bit and 32-bit Release build. On 32-bit when SSE is not on then -O3 flag is supplemented with flags to turn off auto-vectorize optimization. Yao Wei Tjong 姚伟忠 2015-10-29 12:59:01 +0800
  • fa82c55efd Suppress warnings on MinGW build. Yao Wei Tjong 姚伟忠 2015-10-29 11:24:03 +0800
  • 239ab98315 Omit static keyword from kNet's custom debug memory allocation functions to allow compilation on VS2015 Update 1. Lasse Öörni 2015-10-28 20:16:23 +0200
  • db5cb36057 Remove the quick fix now that the ABI is correctly detected for MinGW. Related to #872 and commit 6ca3bdbb1c. Yao Wei Tjong 姚伟忠 2015-10-24 15:13:08 +0800
  • 5270af7bb1 Travis CI: API documentation update at 2015-10-28 08:30:46 UTC. [ci package] urho3d-travis-ci 2015-10-28 08:30:45 +0000
  • 416da06b74 Merge pull request #989 from newbthenewbd/master Lasse Öörni 2015-10-28 10:18:13 +0200
  • dd2494cb33 Fix Android MIPS build. Newb I the Newbd 2015-10-28 03:07:45 +0100
  • aa60a1aea6 Travis CI: API documentation update at 2015-10-27 22:51:55 UTC. [ci package] urho3d-travis-ci 2015-10-27 22:51:55 +0000
  • eff2c913e8 Remove defined_ bool from Rect & Sphere. Closes #986. Lasse Öörni 2015-10-28 00:40:20 +0200
  • af0e558a5a Added contributor credit. Lasse Öörni 2015-10-27 22:13:26 +0200
  • 554b72d926 Merge remote-tracking branch 'newbthenewbd/master' Lasse Öörni 2015-10-27 20:59:28 +0200
  • 608183ba22 Reset HashMap & HashSet bucket pointers when beginning clear. As ResourceCache may not be returned during exit phase, add nullchecks to ScriptFile & Shader. Should help with #988. Lasse Öörni 2015-10-27 15:00:04 +0200
  • 812e019d03 Minor whitespace edit. Lasse Öörni 2015-10-27 11:20:50 +0200
  • e43113ee9c Unite hardware keyboard input with other platforms. Newb I the Newbd 2015-10-27 08:52:58 +0100
  • c8fb90898f Trigger double-click event over no element cosmy1 2015-10-26 15:08:33 +0100