85af864e0fTravis CI: API documentation update at 2014-12-14 10:44:51 UTC. [ci package]
urho3d-travis-ci
2014-12-14 10:44:51 +0000
f585ed56b0Nullcheck ScriptObject before storing inside Variant. Code convention fix.
Lasse Öörni
2014-12-14 12:24:19 +0200
7ef80af21bMerge remote-tracking branch 'alexparlett/feature/variant-scripthandle'
Lasse Öörni
2014-12-14 12:10:37 +0200
ce28af5357[Added] ScriptObject can be stored in Variant. There is a risk to this as the reference is not increased when storing it so it is only a weak reference so if the original handle is kept safe in the script it can be null [Changed] REgister ScriptObject interface much sooner
Alex Parlett
2014-12-14 09:45:14 +0000
9619756c20Allow to choose renderpath from the Editor Settings window. Closes#563.
Lasse Öörni
2014-12-14 00:04:54 +0200
769f314c55Update SoundSource's effective master gain on demand when master gains or sound type changes instead of in the mixing thread to avoid potential issues when the master gain map is being changed at the same time.
Lasse Öörni
2014-12-13 20:13:07 +0200
4d399f9637Travis CI: API documentation update at 2014-12-13 16:35:32 UTC. [ci package]
urho3d-travis-ci
2014-12-13 16:35:32 +0000
7318006d83Fix UI element drags with DragDropContent defined showing a "not accepted" icon, yet succeeding when the drag is released.
Lasse Öörni
2014-12-13 18:03:03 +0200
0e5f6e2070Build and Lua bindings fixes. Return 1.0 for unknown master volumes. Change Audio::IsMasterGain() to Audio::HasMasterGain(). Change Audio::GetSoundSourceMasterGain() to use StringHash to avoid per-frame string compares. Guard against out of bounds array access when deserializing cursor's shape attributes.
Lasse Öörni
2014-12-13 15:23:25 +0200
c2110573c6[Added] Documentation [Added] Sound Type saving in editor [Changed] Refactored inline with discussion
Alex Parlett
2014-12-12 19:36:02 +0000
cd099df50fAdded dynamic cursor definitions while keeping the original enum definitions for backwards compatibility, ui subsystems and sdl. Revised the serialization system for cursors as well which is a breaking change and requires wrapping each old style cursor definition in a <variant type="VariantVector></variant>.
Alex Parlett
2014-11-29 17:28:23 +0000
d59a5b8bfbFix for new serialization system and StringHashes
Alex Parlett
2014-11-28 20:15:34 +0000
4414eeaeffAdded Lua Bindings
Alex Parlett
2014-11-28 19:59:34 +0000
5d12f5a521Added editor sound type editor window, the user added ones can be dragged onto line edits which sets that line editor with the internal StringHash of the Sound Type. Added AM_READ for backwards compatibility to read old enum based sound types but not serialize them.
Alex Parlett
2014-11-15 08:53:43 +0000
5d94ebfc95[Added] Angelscript Bindings [Fixed] SetSoundTypeAttr and GetSoundTypeAttr
Alex Parlett
2014-11-11 11:21:43 +0000
8123624ee1[Added] C++ Implementation of dynamic audio sound types which maintains backward compatibility
Alex Parlett
2014-11-10 22:12:53 +0000
028d5c82f6Reduce number of used texture units correctly regardless of the order in which texture units are cleared.
Lasse Öörni
2014-12-12 17:28:58 +0200
ffa78ec4b3Travis CI: API documentation update at 2014-12-11 17:57:57 UTC. [ci package]
urho3d-travis-ci
2014-12-11 17:57:57 +0000
8c8f18a961Allow a material to refer to any texture unit. Optimize setting batch's material renderstate by only looping through the used texture units. Note: the material editor in the editor does not support the extra units yet.
Lasse Öörni
2014-12-11 19:25:42 +0200
cf2962c0b3editor inspector lock
Chris Friesen
2014-12-10 01:19:06 -0600
65bec05611Safeguard against the editor's user resource directory containing outdated Urho editor UI layouts, which can lead to exceptions in the editor. Note: some UI resources like fonts and textures may still be overridden by the user resource directory.
Lasse Öörni
2014-12-10 18:34:30 +0200
8b496896f2Merge changes from Android/CMake upstream repo to support NDK r10d.
Yao Wei Tjong 姚伟忠
2014-12-10 21:46:59 +0800
c86d2239b2Use string hash key to store sprites.
aster2013
2014-12-10 20:10:06 +0800
988240f9c8editor: sorted resource filters, resource browser 2d animation set
Chris Friesen
2014-12-10 00:09:22 -0600
3b9d82d729Refactor 2D animation, make 2d animation more general.
aster2013
2014-12-09 20:04:27 +0800
5f4879d387Disable attribute intermediate edits for array/struct length attributes such as "Anim States Count". Otherwise emptying the line edit would apply the value 0. Fixes#559.
Lasse Öörni
2014-12-09 16:37:15 +0200
a1986b0c2bTravis CI: API documentation update at 2014-12-09 12:41:35 UTC. [ci package]
urho3d-travis-ci
2014-12-09 12:41:35 +0000
1dc786f455Fix missing Ray::HitDistance() with Plane in AngelScript bindings.
Lasse Öörni
2014-12-09 14:29:08 +0200
da262f930aTravis CI: API documentation update at 2014-12-08 23:48:24 UTC. [ci package]
urho3d-travis-ci
2014-12-08 23:48:24 +0000
8258c105e0Exposed autoDisableChildren to ListView in AngelScript.
hdunderscore
2014-12-09 10:25:29 +1100
e9167c3645Fix 'rake scaffolding' task for Windows host. [ci skip]
Yao Wei Tjong 姚伟忠
2014-12-08 23:20:26 +0800
52762aee5eMore informative error message if submesh bone limit exceeded.
Lasse Öörni
2014-12-08 13:50:35 +0200
34dc78169e- Added support for duplication in the editor (Ctrl+D / menu / context). - Changed pasting default behavior to paste into the selected node, rather than the scene root (UI pasting was doing this already).
hdunderscore
2014-12-08 20:13:26 +1100
a4c5dd181eAdd more comment to AnimatedSprite2D.
aster2013
2014-12-06 21:57:34 +0800
78aed7adc1Fix billboard facing and sorting when rendered from several views on the same frame. Closes#551.
Lasse Öörni
2014-12-06 15:54:53 +0200
9d670a113eTravis CI: API documentation update at 2014-12-06 13:20:33 UTC. [ci package]
urho3d-travis-ci
2014-12-06 13:20:33 +0000
b8d8f9f78fAdd uncompressed DDS support. Supports all bit configurations by a generic conversion to 8bit-per-pixel RGBA. Unify Image bindings between Lua & AngelScript. Closes#537.
Lasse Öörni
2014-12-06 02:04:45 +0200
2f41bd4349Merge remote-tracking branch 'hdunderscore/Editor_BitMaskSelector'
Lasse Öörni
2014-12-05 10:33:11 +0200
5d3b130c58fix grid after scene revert
Chris Friesen
2014-12-04 23:45:27 -0600
6eac62dfc7Fix MinGW CMake toolchain to also work with Debian-based host system.
Yao Wei Tjong 姚伟忠
2014-12-05 12:55:11 +0800
295c9e4d16Hide internal and advanced CMake variables from casual cmake-gui user. Also in the commit: - Slightly speed up the configuration step by taking advantage of CMake cache. - Does not expose URHO3D_64BIT as build option on Android and Raspberry Pi platforms because this variable should be preset based on the chosen compiler toolchain. - Only provide URHO3D_MKLINK build option when building on a Windows host system and not when cross-compiling using MinGW toolchain. - Refactor Android and Raspberry Pi CMake toolchains to make them consistent with each other and more user friendly.
Yao Wei Tjong 姚伟忠
2014-12-05 12:21:53 +0800
9102936b70Disable debug visualization of terrain patch bounding boxes, as it slows down the editor and does not have much visual usability.
Lasse Öörni
2014-12-04 17:25:48 +0200
563388b326For Travis CI - uncomment commented out code during debugging. [ci skip]
Yao Wei Tjong 姚伟忠
2014-12-04 22:55:23 +0800
7b17a049a0For Travis CI - revise ci_rebase task to auto prepare new CI branches. Related to commit b902e863e6.
Yao Wei Tjong 姚伟忠
2014-12-04 21:15:45 +0800
23a4856b89Document object attribute and event helper macros. Minor documentation cleanup.
Lasse Öörni
2014-12-04 11:53:48 +0200
141c3f2491Add Clone() function to EventHandler.
Lasse Öörni
2014-12-04 11:19:51 +0200
a2da83b37a- Changed the method to determine whether an attribute should be made into a bit selector editor. - Bit masks outside of the selection range cause bit selectors to gray out to avoid confusion.
hdunderscore
2014-12-04 19:58:37 +1100
6311686531Adds a blender-style bit mask selector in the editor for 'Mask' attributes.
hdunderscore
2014-11-09 11:23:48 +1100
9855bfe5fbApply the attribute changes after animating its values. Fixes#554.
Yao Wei Tjong 姚伟忠
2014-12-04 12:56:22 +0800
b902e863e6For Travis CI - add support for multi-platforms CI for topic branch.
Yao Wei Tjong 姚伟忠
2014-12-03 16:52:59 +0800
37fc8376a8Travis CI: API documentation update at 2014-12-02 14:24:37 UTC. [ci package]
urho3d-travis-ci
2014-12-02 14:24:37 +0000
a7fef9291cAdded note of required shared Urho3D library build if creating an application consisting of multiple modules.
Lasse Öörni
2014-12-02 14:56:51 +0200
636562bd23Added main thread ID check in Log::HandleEndFrame().
Lasse Öörni
2014-12-02 11:36:56 +0200
f9d8df2bearemove debug print
Chris Friesen
2014-12-01 19:15:36 -0600
5da25ace4eRemove WeakPtr from View3D, change View3D::SetView ownScene argument's default value to true, same like C++ and AngelScript.
aster2013
2014-12-01 21:20:24 +0800
4950673692Travis CI: API documentation update at 2014-12-01 13:16:56 UTC. [ci package]
urho3d-travis-ci
2014-12-01 13:16:56 +0000
641c07630fTravis CI: API documentation update at 2014-12-01 10:46:20 UTC. [ci package]
urho3d-travis-ci
2014-12-01 10:46:20 +0000
09c023e788ParticleEffect Load & Save overloads with XMLElement do not need to be virtual.
Lasse Öörni
2014-12-01 11:45:28 +0200
a886667f14Merge remote-tracking branch 'hdunderscore/Editor_ParticleEditor'
Lasse Öörni
2014-12-01 11:36:52 +0200
4c81a9addaMinor fix so that all script instances have their values update when inspector is refreshed. Fixes an issue where, although the values are recalled, they would be unset on a save unless you select the ScriptInstance component (could occur when resource auto-reloads).
hdunderscore
2014-12-01 12:42:35 +1100
8b8932fa7aRefactor AnimatedSprite2D, make it derived from StaticSprite2D, Fix issue #547.
aster2013
2014-11-30 19:44:13 +0800
40bc695698- Particle Editor undo/redo improved. - 'Edit' option added for ParticleEffect resource attributes. - Swapped out PoisonStack.xml for Fire.xml, for improved variety.
hdunderscore
2014-11-30 19:39:05 +1100
95a4948f9cBug fix: Angelscript binding for ParticleEffect::SetEmitting
hdunderscore
2014-11-30 18:31:00 +1100
ed78af0f1fInitial Undo/Redo support added -- redo doesn't work for the Line Edits ?
hdunderscore
2014-11-21 09:47:00 +1100
a8f20644f0-Removed extra log entries. -Force reload resource cache when opening particles from file.
hdunderscore
2014-11-20 18:16:24 +1100
80c811d22aResource browser particle preview
Chris Friesen
2014-11-20 00:09:39 -0600
2b35aecc29Resource Browser particle editor support
Chris Friesen
2014-11-19 23:37:07 -0600
0ced3e43fbFixed a texture frame bug, where the size of color frames was being checked instead. Moved some particle effect logic into the editor HandleUpdate event, so the particle effect will automatically restart when it stops.
hdunderscore
2014-11-20 16:43:17 +1100
b7fdb7083fBug fix - can create new particle effects without crash.
hdunderscore
2014-11-20 15:13:37 +1100
2906d3f789Removing color frame and texture frame possible.
hdunderscore
2014-11-20 14:25:24 +1100
5cf0a82dabColor frames + texture frames are now editable in editor.
hdunderscore
2014-11-19 23:58:40 +1100
f75e915bc0Working to add improved color frame editing.
hdunderscore
2014-11-18 14:42:55 +1100
5e236ef204Can now edit color frames (not create new entries...), save particles.
hdunderscore
2014-11-18 01:42:12 +1100