Commit Graph

  • 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. aster2013 2014-08-21 12:41:24 +0800
  • 3f24b74025 Fix the RELEASE_TAG conditional check. Yao Wei Tjong 姚伟忠 2014-08-21 02:09:28 +0800
  • bd39c6d6af Travis CI: API documentation update at 2014-08-20 17:31:39 UTC. [ci package] urho3d-travis-ci 2014-08-20 17:31:39 +0000
  • 9246a5cfdb Dump a class list to AngelScript & Lua API dox pages. Also add a table of contents to both. Closes #426. Lasse Öörni 2014-08-20 20:16:42 +0300
  • 4f571f7df5 For Travis CI - Demoting Doxygen's h1 to h2 and h2 to h3. This process is only carried out when building Doxygen documentation pages in the CI server because those pages are intended to be embedded inside a Jekyll template. Closes https://github.com/urho3d/urho3d.github.io/issues/3. Also reverting back the scripting done for one time documentation build. [ci skip] Yao Wei Tjong 姚伟忠 2014-08-19 20:19:59 +0800
  • 0e0979d42d One time documentation build for HEAD and past two releases. Take 2. Yao Wei Tjong 姚伟忠 2014-08-19 20:04:07 +0800
  • 2ee30602d3 One time documentation build for HEAD and past two releases. Yao Wei Tjong 姚伟忠 2014-08-19 19:58:49 +0800
  • a06c328305 Store Connection's address & port on construction, so that we do not log a zero address later if the socket has already been destroyed. Lasse Öörni 2014-08-19 11:14:13 +0300
  • d17f5c3f57 Fix typo.[ci skip] aster2013 2014-08-19 15:03:28 +0800
  • bc35f91a6f For Travis CI - preparation for versioned site documentation update. Yao Wei Tjong 姚伟忠 2014-08-17 14:23:43 +0800
  • bb0ffb942a Merge branch 'master' of https://github.com/urho3d/Urho3D aster 2014-08-14 20:26:37 +0800
  • 1c6d04c6b5 Send UIMOUSECLICK event on click to emptiness even if there is a modal element. Fixes #423. Lasse Öörni 2014-08-14 14:08:06 +0300
  • ba4cb70e42 Use PODVector for GeometryDesc to avoid MSVC warning. Lasse Öörni 2014-08-14 11:09:07 +0300
  • c8f989f0c3 Change tile map texture size to power of 2.[ci skip] aster2013 2014-08-14 13:31:16 +0800
  • 0bea9e68cc Merge branch 'master' of https://github.com/urho3d/Urho3D aster 2014-08-13 23:01:07 +0800
  • db59a66cbf Fix typo.[ci skip] aster 2014-08-13 23:00:42 +0800
  • 81096e625a Travis CI: API documentation update at 2014-08-13 14:42:01 UTC. [ci package] urho3d-travis-ci 2014-08-13 14:42:01 +0000
  • 8c99b8d866 Merge branch 'tile-map' aster 2014-08-13 22:16:19 +0800
  • 85bcdaecf4 Add screen to world convert functions, PhysicsWorld2D use these function to pick rigid body. aster 2014-08-13 22:07:46 +0800
  • f215bf2b12 Travis CI: API documentation update at 2014-08-12 19:41:33 UTC. [ci package] urho3d-travis-ci 2014-08-12 19:41:33 +0000
  • 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. Lasse Öörni 2014-08-12 22:26:53 +0300
  • 391f83aa3b Fix typo. aster 2014-08-12 22:06:50 +0800
  • 528bfe316d For Travis CI - use single process when building samples for MinGW. Yao Wei Tjong 姚伟忠 2014-08-12 12:05:21 +0800
  • 6a0a03f3ac Add tile map AngelScript sample. aster2013 2014-08-12 11:57:34 +0800
  • 4b45d70769 For Travis CI - misc. minor fixes. - Fix commit message when performing API documentation update. - Use single process when packaging to prevent make process being killed due to out of memory. - Use one less process when building samples for MinGW/64-bit/STATIC target due to out of memory. - Use commit-ish to describe the version number when renaming source package. Yao Wei Tjong 姚伟忠 2014-08-12 11:41:56 +0800
  • 379bd474fe Travis CI: API documentation update at 2014-08-11 20:38:42 UTC. [ci package] urho3d-travis-ci 2014-08-11 20:38:42 +0000
  • a717793e3e Added ConvexCast function to PhysicsWorld, which performs a sweep test with user-specified collision shape. Closes #420. Lasse Öörni 2014-08-11 23:19:26 +0300
  • eea6082d9b Travis CI: API documentation update at 2014-08-11 18:54:27 UTC. [ci package] urho3d-travis-ci 2014-08-11 18:54:26 +0000
  • 5071b4324a Tabs to spaces. Lasse Öörni 2014-08-11 21:10:13 +0300
  • 8357e50afb Merge remote-tracking branch 'remotes/ninjastone/master' Lasse Öörni 2014-08-11 21:00:49 +0300
  • 390016fd76 Added script bindings ninjastone 2014-08-11 23:41:31 +0900
  • 20450c8a8f Add missing class declartion. aster 2014-08-11 21:36:07 +0800
  • d13338f793 Add isometric map support. aster 2014-08-11 21:13:13 +0800
  • a1a48e02e9 Add tile set TSX support. aster 2014-08-11 20:27:56 +0800
  • 56c677c759 Add tile map AngelScript binding and sample. aster 2014-08-11 18:15:46 +0800
  • a3c819f32a Add tile map Lua binding and sample. aster2013 2014-08-11 13:26:39 +0800
  • b81d08ba21 Move tile object define to TileMapDefs2D. Add half pixel offset in Direct3D mode. aster2013 2014-08-11 13:07:10 +0800
  • 2d04e9faac For Travis CI - fix the commit message for API documentation update. Yao Wei Tjong 姚伟忠 2014-08-11 00:45:23 +0800
  • 6b2566702c Remove some functions.[ci skip] aster 2014-08-10 22:29:32 +0800
  • 2615d583b5 Change Properties2D derived from RefCounted. aster 2014-08-10 22:12:15 +0800
  • 20d1cef4c2 Fix line wrap in the Readme.txt when viewed from GitHub. [ci skip] Yao Wei Tjong 姚伟忠 2014-08-10 15:44:59 +0800
  • 0a9ca375ab Replace old link references. [ci skip] Yao Wei Tjong 姚伟忠 2014-08-10 15:37:16 +0800
  • 7f225d1367 Merge pull request #422 from friesencr/short-names-no Yao Wei Tjong 2014-08-10 15:07:13 +0800
  • 705f2c78ed Switch to long document output names Chris Friesen 2014-08-09 22:34:29 -0500
  • b92aa88a73 Added function to list json object member value names ninjastone 2014-08-10 02:57:17 +0900
  • 6347724b66 Fix index out of range ninjastone 2014-08-10 02:42:01 +0900
  • 7110a05c58 refactor tile map code. aster 2014-08-09 23:41:37 +0800
  • eb8157c3eb Differentiate between SOVERSION and git revision number. Closes #419. Test [ci package] Yao Wei Tjong 姚伟忠 2014-08-09 01:08:32 +0800
  • a1bee0af01 For Travis CI - wget quietly. Yao Wei Tjong 姚伟忠 2014-08-08 20:39:10 +0800
  • f8aea4848d Fix Text.glsl error on Mac OS X. aster 2014-08-08 23:25:51 +0800
  • 4d840600b3 Refactor tile map. aster 2014-08-08 23:24:04 +0800
  • 7c014df6dd For Travis CI - upload snapshot source packages to FRS. Test [ci package]. Yao Wei Tjong 姚伟忠 2014-08-08 19:40:47 +0800
  • becb97cdb6 Only give warning for 'bad' MinGW compiler when no SSE option given. So that user does not receive the same warning subsequently after taking action to set the URHO3D_SSE option explicitly or after the correct setting has been set by the script. Yao Wei Tjong 姚伟忠 2014-08-08 14:39:36 +0800
  • 6aa37fc87f Set default tab width to 2 for vi editor only for these two files. Yao Wei Tjong 姚伟忠 2014-08-08 14:19:33 +0800
  • eb24f558ea For Travis CI - Another attempt before falling back to NUMJOBS=2. Yao Wei Tjong 姚伟忠 2014-08-08 13:24:09 +0800
  • 514ed2b9a3 For Travis CI - Another attempt by building 22_LuaIntegration first. Yao Wei Tjong 姚伟忠 2014-08-08 13:11:20 +0800
  • 5989a5c4d9 For Travis CI - build AssetImporter separately from the rest. Temporary workaround due to Travis-CI insufficient memory when building AssetImporter concurrently with other samples in 64-bit/MinGW/STATIC build configuration. Yao Wei Tjong 姚伟忠 2014-08-08 12:43:28 +0800
  • b87c4f24fe Move some functions from header file to source file. For all of objects create node for it. aster 2014-08-07 22:23:38 +0800
  • 573a0abe3d Add visible property to layer. aster 2014-08-07 21:50:15 +0800
  • 6d5c73a15f Note that client cameras should be created into a local node in networked applications. Lasse Öörni 2014-08-07 10:45:25 +0300
  • 0ab5fb8d16 Add tile properties. aster2013 2014-08-07 12:46:09 +0800
  • 564343c3a6 Add properties. aster2013 2014-08-07 12:34:27 +0800
  • c4b68bd429 Add object group. aster 2014-08-06 23:07:10 +0800
  • 189ed31742 Add image layer support. aster 2014-08-06 22:10:53 +0800
  • 1262869ac6 Change tile size to float, fix bug, change Desert.png. aster2013 2014-08-06 12:37:53 +0800
  • ef32eee6ee Add tile map support in Urho2D, current not all of features are supported in Urho2D, but I think we can add it later. Fore more information about tile map, please refer http://www.mapeditor.org/. aster 2014-08-05 22:55:33 +0800
  • d85139cdf7 Travis CI: API documentation update at 2014-08-04 15:25:09 UTC. [ci package] urho3d-travis-ci 2014-08-04 15:25:09 +0000
  • 4c77c3ad21 Add bitmap font face texture to resource cache manually. aster 2014-08-04 22:14:58 +0800
  • 9e716da779 Dump used resource file name at sample exiting. aster 2014-08-04 22:02:59 +0800
  • d64e21fbbe Fix Text.hlsl typo. [ci skip] aster2013 2014-08-04 14:13:25 +0800
  • 642e5bc64a Update text shader.[ci skip] aster2013 2014-08-04 13:59:47 +0800
  • 09baed3460 Add text effect code to text shader for Text3D. aster2013 2014-08-04 13:18:25 +0800
  • 7a1fde31a1 Make it explicit which configuration settings are meant for MinGW. Yao Wei Tjong 姚伟忠 2014-08-03 22:53:13 +0800
  • f8899e3675 Removed the lower version check and improved the SSE explanation message. Lasse Öörni 2014-08-03 17:37:36 +0300
  • 94dd6acc66 Attempt to detect "bad" MinGW versions that fail to compile SSE instructions from the GCC version. The range is an initial guess; can be tightened later. Lasse Öörni 2014-08-03 17:18:25 +0300
  • 02d6c28788 Do not use the SSE2 flag on MinGW (which was used to circumvent an earlier GCC version bug), as it leads to crashes inside Bullet on GCC 4.9.1. Lasse Öörni 2014-08-03 15:42:13 +0300
  • 37c7fd333a Merge branch 'sdf-font' aster 2014-08-03 14:29:25 +0800
  • d72dcde96d Remove useSDF parameter in Text and Text3D classes, now signed distance field font is a bitmap font file with .sdf extension. aster 2014-08-03 13:58:15 +0800
  • c9acb92a17 Remove .fnt font files and .sdf font files. [ci skip] aster 2014-08-03 13:52:31 +0800
  • a6b0535df4 Travis CI: API documentation update at 2014-08-02 10:08:52 UTC. [ci package] urho3d-travis-ci 2014-08-02 10:08:52 +0000
  • 46be516f56 Improved CustomGeometry API for vertex updates, and possibility to make the vertex buffer dynamic. Closes #415. Lasse Öörni 2014-08-02 12:57:56 +0300
  • 0aae35f8e2 Update BlueHighway.fnt, [ci skip]. aster2013 2014-08-01 12:30:09 +0800
  • 68c879d1fd Add Use SDF in Text class. aster2013 2014-08-01 12:10:46 +0800
  • 5ad7ecd48c Travis CI: API documentation update at 2014-07-31 19:20:51 UTC. [ci package] urho3d-travis-ci 2014-07-31 19:20:51 +0000
  • e68c051a35 Added rest of geometry types. Closes #413. Lasse Öörni 2014-07-31 22:04:16 +0300
  • a52d12b6ee Add Stroke testing shader code.[ci skip] aster 2014-07-31 23:17:06 +0800
  • e9b1ba7cde Fix Text3D::SetFont AS binding bug. aster 2014-07-31 23:05:33 +0800
  • 4d22d48019 Add Lua and AngelScript SDF samples. aster 2014-07-31 22:56:21 +0800
  • 436908e031 Add Use SDF option to Text3D to enable signed distance field text. aster 2014-07-31 22:36:23 +0800
  • 1556e887d1 Add text shader. aster 2014-07-31 22:35:20 +0800
  • 2ea50c5f1a Add BlueHighway signed distance field font. Using UBFG tool to build the SDF font. For more information, please refer to https://github.com/aster2013/UBFG. Special thanks https://github.com/scriptum/UBFG/. aster 2014-07-31 22:34:12 +0800
  • f120aa4be0 Return a writable documents directory on iOS. Contributed by att. Lasse Öörni 2014-07-29 02:24:49 +0300
  • 11c63a938d Remove reference in Swap.h to the tree-based containers, which no longer exist. Lasse Öörni 2014-07-27 23:56:48 +0300
  • dffb496866 Update GlodIcon animation, use one timeline. aster 2014-07-26 22:38:55 +0800
  • 67f224bfe9 Travis CI: API documentation update at 2014-07-26 09:37:03 UTC. [ci package] urho3d-travis-ci 2014-07-26 09:37:04 +0000
  • 562a2e2d77 Update to AngelScript 2.29.1. Closes #412. Lasse Öörni 2014-07-25 22:31:21 +0300
  • 1b36be0115 Travis CI: API documentation update at 2014-07-25 14:57:16 UTC. [ci package] urho3d-travis-ci 2014-07-25 14:57:16 +0000
  • 52661d18dc Merge pull request #411 from urho3d/threaded-resource-load Lasse Öörni 2014-07-25 17:37:50 +0300
  • af46a915c2 Protect AngelScript module creation/deletion with a mutex as AngelScript itself doesn't do that. Lasse Öörni 2014-07-25 16:38:51 +0300
  • cbe440db52 Fixed typo in comment. Added profiling blocks for finding the scene resources to preload. Lasse Öörni 2014-07-25 02:27:08 +0300