8bf5af9261Added note that tangents are needed for normal mapping. Clean up SoundSource decoder handling to prepare for application-supplied sound stream.
Lasse Öörni
2014-03-18 15:20:19 +0200
1e8c8c76bfAdd end-of-line character on last line. [ci skip]
Yao Wei Tjong 姚伟忠
2014-03-18 16:36:48 +0800
10cbd8deedAdd a simple Android samples launcher activity.
Yao Wei Tjong 姚伟忠
2014-03-18 16:20:32 +0800
2404505ff7Minor typo fix for documentation. [ci skip]
Yao Wei Tjong 姚伟忠
2014-03-16 20:42:10 +0800
94e0a11a4bTo avoid performance loss in complex scenes when the scene root is selected, avoid debug draw recursing from the root onwards.
Lasse Öörni
2014-03-18 00:03:49 +0200
c93591f1d9Merge pull request #263 from alexparlett/feature/editor-debug-hierachy
Lasse Öörni
2014-03-17 23:53:30 +0200
7fd022f8d4Editor will now draw the debug rendering for the entire hierarchy of the selected node.
Alex Parlett
2014-03-17 21:49:15 +0000
ff391f125eShow the true local ID's in the editor even though they are "ugly" (starting from 16777216), because these are the values that should be entered as a node ID attribute.
Lasse Öörni
2014-03-17 23:22:25 +0200
a5f17dc794Reimport torus & teapot with tangents.
Lasse Öörni
2014-03-17 21:43:34 +0200
d5ad30b3edTravis CI: API documentation update at 2014-03-17 16:22:50 UTC. [ci package]
urho3d-travis-ci
2014-03-17 16:22:50 +0000
480594e7a4Added focusOnShow -property to Console to control whether the Console's LineEdit is automatically focused. Default true on desktops and false on mobile devices, to prevent automatically popping up the screen keyboard.
Lasse Öörni
2014-03-17 17:23:46 +0200
1d9d0a5736Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes#254.
Lasse Öörni
2014-03-15 18:14:43 +0200
82c0cd6ae2Add DrawableProxy2D (Not finish, currently on cache material).[ci skip]
aster2013
2014-03-15 23:06:45 +0800
0d5e70ef46Force CI build.
aster2013
2014-03-15 22:10:21 +0800
7871c68130Add CollisionEdge2D, CollisionChain2D and CollisionPolygon2D (including Lua and AngelScript binding). [ci skip]
aster2013
2014-03-15 21:46:35 +0800
8db9061782For Travis CI - another attempt to reshuffle for better upload grouping. [ci skip]
Yao Wei Tjong 姚伟忠
2014-03-15 20:47:34 +0800
0a27c02ba5Travis CI: API documentation update at 2014-03-15 11:38:33 UTC. [ci package]
urho3d-travis-ci
2014-03-15 11:38:33 +0000
a7d43dc67bFor Travis CI - reshuffle build matrix to optimise build jobs.
Yao Wei Tjong 姚伟忠
2014-03-15 18:13:46 +0800
4a061aa451Add option for console to auto visible on receiving error. Refactor editor to use the enhancement.
Yao Wei Tjong 姚伟忠
2014-03-15 18:02:09 +0800
3979aece4eFix partial init causing Editor to crash when loading 2D physics scene.
Yao Wei Tjong 姚伟忠
2014-03-14 20:57:18 +0800
4e29e1209bFix uninitialize member var causing CollissionCircle2D to missbehave.
Yao Wei Tjong 姚伟忠
2014-03-14 20:16:47 +0800
f6cd0f07d7Travis CI: API documentation update at 2014-03-14 11:42:25 UTC. [ci package]
urho3d-travis-ci
2014-03-14 11:42:25 +0000
2ea6f31f2bCleanup code as it does not use Scene's attribute anymore.
Yao Wei Tjong 姚伟忠
2014-03-14 17:52:23 +0800
0115beaad6Minor refactoring on Urho3D common cmake module for setting GCC cflags. [ci skip]
Yao Wei Tjong 姚伟忠
2014-03-14 12:38:40 +0800
f2c5f1573cMinor typo fix on documentation. [ci skip]
Yao Wei Tjong 姚伟忠
2014-03-14 12:37:56 +0800
aa10e2222aAdd GetTexture function in Drawable2D.[ci skip]
aster2013
2014-03-14 17:48:08 +0800
f9ff9550bdAdded documentation on light brightness and negative lights.
Lasse Öörni
2014-03-13 14:25:07 +0200
57631dff23Travis CI: API documentation update at 2014-03-13 08:41:02 UTC. [ci package]
urho3d-travis-ci
2014-03-13 08:41:03 +0000
0b87faa856Minor code formatting. Prefer machine word loop counter.
Lasse Öörni
2014-03-13 10:26:37 +0200
d534efd7c9Use light's effective color for debug drawing.
Lasse Öörni
2014-03-13 01:04:36 +0200
094006ef91Added brightness attribute to Light. Added separate equality test with and without epsilon to Color, similar to Vector2/3/4.
Lasse Öörni
2014-03-13 00:04:39 +0200
e933a51703Add instruction to install Box2D header files. [ci skip]
Yao Wei Tjong 姚伟忠
2014-03-13 15:51:36 +0800
c54c6456a8Fixed bug in RigidBody2D.cpp
aster2013
2014-03-13 12:31:12 +0800
4080f024c5Exposed IsPowerOfTwo(), NextPowerOfTwo() and SDBMHash() to script.
Lasse Öörni
2014-03-12 23:07:25 +0200
832d0c7dabFix Lua binding of PhysicsWorld2D. Closes#250.
Lasse Öörni
2014-03-12 22:31:27 +0200
0ddc3c774eClean up Batch code. Give larger sorting priority to negative lights so that they are applied right after ambient, followed by additive lights.
Lasse Öörni
2014-03-12 15:50:36 +0200
8f2ed8b97bGuard LuaScript subsystem against unsubscribing internally listened events.
Lasse Öörni
2014-03-12 15:48:53 +0200
a3c79a67d5Add attribute accessor in Physics2D classes..
aster2013
2014-03-12 21:26:27 +0800
130551f4d8Add fixed pixel size (user don't need change the value).
aster2013
2014-03-12 19:58:32 +0800
5100562788Added .tga to the editor's file picker for textures/images, as it is supported by stb_image.
Lasse Öörni
2014-03-12 10:11:08 +0200
3eceb385feFor Travis CI - fix non uniq revision deletion list for housekeeping. [ci package]
Yao Wei Tjong 姚伟忠
2014-03-12 12:26:34 +0800
19c9452944For Travis CI - setup digital key earlier for housekeeping to work. [ci package]
Yao Wei Tjong 姚伟忠
2014-03-12 10:52:39 +0800
eff35a4ae7Travis CI: API documentation update at 2014-03-12 02:39:20 UTC. [ci skip]
urho3d-travis-ci
2014-03-12 02:39:20 +0000
a6036755b9For Travis CI - automate housekeeping of old snapshots. [ci package]
Yao Wei Tjong 姚伟忠
2014-03-12 10:12:51 +0800
02e543ba5cSupport for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup.
Lasse Öörni
2014-03-12 00:29:27 +0200
ec43000d09Added teapot & torus models from Hgdavidy's pull request.
Lasse Öörni
2014-03-11 19:51:49 +0200
261a0326c1Travis CI: API documentation update at 2014-03-11 17:21:25 UTC. [ci package]
urho3d-travis-ci
2014-03-11 17:21:25 +0000
24aeabb02fMove back MarkAllDrawable2DDirty() to Node class as public method. The method could be called to mark Drawable2D as dirty for other reasons and not just because of Scene's pixels per unit attribute has changed. It could also be called on a particular node instead of Scene node to partially mark the attached 2D components as dirty.
Yao Wei Tjong 姚伟忠
2014-03-11 23:09:27 +0800
c96d44fcb8rename unitSize2D to pixelsPerUnit.
aster2013
2014-03-11 22:39:18 +0800
d79c151f84Revert ParticleModel2D model scale, apply scene unit size to ParticleEmitter2D.
aster2013
2014-03-11 22:21:17 +0800
3101a308f9Change default unitSize2D to 100, Apply model scale in ParticleModel2D.
aster2013
2014-03-11 22:14:50 +0800
160279a2b0Add Box2D also to library list in Urho3D.dox.
Lasse Öörni
2014-03-11 14:31:57 +0200
3c7a52d6f3Make MarkAllDrawable2DDirty function private in Scene class.
aster2013
2014-03-11 20:27:04 +0800
68be9a9e57Fix MINGW_ROOT variable value computation when not being provided.
Yao Wei Tjong 姚伟忠
2014-03-11 20:03:20 +0800
2e212023fbFixed the Lua binding of UIElement::GetParent() to return the proper type.
Lasse Öörni
2014-03-11 12:48:10 +0200
88853388a9Use proper object return type in Lua bindings of UIElement::GetChild() to enable subclass properties & functions.
Lasse Öörni
2014-03-11 12:40:54 +0200
c21924703cAlso recalculate bounding box when Scene's 2D unit size change.
Yao Wei Tjong 姚伟忠
2014-03-11 18:03:51 +0800
814480fff5Improved zone gradient documentation.
Lasse Öörni
2014-03-11 11:03:12 +0200
189a04c548Travis CI: API documentation update at 2014-03-11 08:21:59 UTC. [ci package]
urho3d-travis-ci
2014-03-11 08:21:59 +0000
d5d4d51affRefactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr.
Yao Wei Tjong 姚伟忠
2014-03-11 16:03:31 +0800
0eb0a5d7a5When a Zone moves or is removed from octree, clear zone from all drawables within the bounding box, not just from those that belong to the zone. This allows zone search in View to perform more optimally.
Lasse Öörni
2014-03-11 00:28:43 +0200
2082c026c2Handle zone search better to avoid erroneous lower-priority zone assignment. Added OnRemoveFromOctree() virtual function to Drawable. Zone code simplified. Remove zone reference from drawables within its bounding box when the zone is being destroyed.
Lasse Öörni
2014-03-11 00:16:14 +0200
6fbda65a4fInitial negative light support. Right now works only with per-vertex lights. Set negative light color to use. Per-pixel negative lights may be problematic, as they require different blend mode, will also darken any emissive materials, and will not work in light pre-pass mode (there is nothing to subtract from, as light buffer is initialized with black)
Lasse Öörni
2014-03-10 16:27:31 +0200
c868d036edTravis CI: API documentation update at 2014-03-10 10:51:44 UTC. [ci package]
urho3d-travis-ci
2014-03-10 10:51:44 +0000
b1def74270Fix PhysicsWorld::GetRigidBodies() not taking collision layer mask into account. Closes#248. Expose PhysicsWorld::GetRigidBodies() into Lua.
Lasse Öörni
2014-03-10 12:03:10 +0200
af6c1c49dfTravis CI: API documentation update at 2014-03-10 07:49:26 UTC. [ci package]
urho3d-travis-ci
2014-03-10 07:49:26 +0000
f48ef6f5bdMinor bug fix, refactoring and reformatting.
Yao Wei Tjong 姚伟忠
2014-03-10 15:34:20 +0800
8788e70b21Travis CI: API documentation update at 2014-03-10 00:17:40 UTC. [ci package]
urho3d-travis-ci
2014-03-10 00:17:40 +0000
0f3d781c3bUpdate copyright year in some files. Added copyright notice to ForEach.h.
Lasse Öörni
2014-03-10 00:56:06 +0200