9f3e5e9cbb
commit da349be28508316a690086f5f8cec4be80d4a0a9
Author: Lasse Öörni <loorni@gmail.com>
Date: Tue Aug 16 21:40:50 2016 +0300
Convert mutant textures to .jpg to conserve repository size.
commit 086bfd662631df30bbad033b8be967b04db44f0b
Merge: 84e5da6
d135d76
Author: Lasse Öörni <loorni@gmail.com>
Date: Tue Aug 16 21:38:44 2016 +0300
Merge remote-tracking branch 'Lumak/master'
commit d135d760460e1bc925b1a3ea6a14a9d7ed5e8283
Author: Lumak <lumak5309@gmail.com>
Date: Tue Aug 16 10:01:53 2016 -0700
replaced char model w/ mutant model in 18 char demo lua,
commit 9255fd76e5393b636f2c32d33dce99c00caa555a
Author: Lumak <lumak5309@gmail.com>
Date: Mon Aug 15 16:08:39 2016 -0700
replaced jack model w/ mutant model in 18 character demo
37 lines
1.4 KiB
Plaintext
37 lines
1.4 KiB
Plaintext
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note:
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There is no requirement in the Mixamo License to provide any license information with any content.
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However, for the purpose of learning, I have provided some pertinent information below.
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info:
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website: https://www.mixamo.com/
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model: Mutant
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license: http://www.adobe.com/legal/terms.html
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license short explanation (from the forum):
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Jeanette Mathews
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May 31, 2016 07:24
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Thanks for the feedback, and glad to hear the tutorial was useful getting you started. :)
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Yes, all Fuse and Mixamo content is available for commercial and non commercial use, royalty free.
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You can edit them to your hearts content!
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The only requirement we have is that the final product you are creating must have our content in an 'embedded', non-editable format.
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So you can't edit the characters and sell them directly, because then other people have access to the character 3d data files.
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Games, movies, 3d prints, 2D illustrations, or any other file format where the character/animation files are not-editable is fine.
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Selling characters/animations directly is against the TOS/EULA.
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Hope that helps clarify!
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reference: https://community.mixamo.com/hc/en-us/community/posts/211496987-Mixamo-Store-Characters-Licence
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