56 lines
2.9 KiB
CMake
56 lines
2.9 KiB
CMake
#
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# Copyright (c) 2008-2020 the Urho3D project.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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# Define target name
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set (TARGET_NAME Bullet)
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# Workaround for MinGW 6.1.0 and above where it throws ICE (internal compilation error) when -O3 is used
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if (MINGW AND (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 6.1.0 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 6.1.0)) # 6.1.0 is the last known bad version
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string (REPLACE -O3 -O2 CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
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endif ()
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# Define source files
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file (GLOB CPP_FILES src/BulletCollision/BroadphaseCollision/*.cpp
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src/BulletCollision/CollisionDispatch/*.cpp src/BulletCollision/CollisionShapes/*.cpp
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src/BulletCollision/Gimpact/*.cpp src/BulletCollision/NarrowPhaseCollision/*.cpp
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src/BulletDynamics/Character/*.cpp src/BulletDynamics/ConstraintSolver/*.cpp
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src/BulletDynamics/Dynamics/*.cpp src/BulletDynamics/Featherstone/*.cpp
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src/BulletDynamics/MLCPSolvers/*.cpp src/BulletDynamics/Vehicle/*.cpp src/BulletSoftBody/*.cpp
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src/LinearMath/*.cpp)
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file (GLOB H_FILES *.h src/BulletCollision/BroadphaseCollision/*.h
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src/BulletCollision/CollisionDispatch/*.h src/BulletCollision/CollisionShapes/*.h
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src/BulletCollision/Gimpact/*.h src/BulletCollision/NarrowPhaseCollision/*.h
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src/BulletDynamics/Character/*.h src/BulletDynamics/ConstraintSolver/*.h
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src/BulletDynamics/Dynamics/*.h src/BulletDynamics/Featherstone/*.h
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src/BulletDynamics/MLCPSolvers/*.h src/BulletDynamics/Vehicle/*.h src/BulletSoftBody/*.h
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src/LinearMath/*.h)
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set (SOURCE_FILES ${CPP_FILES} ${H_FILES})
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# Define dependency libs
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set (INCLUDE_DIRS src)
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# Setup target
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setup_library ()
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# Install headers for building and using the Urho3D library (install dependency for Urho3D/Physics/PhysicsWorld.h, Urho3D/Physics/RigidBody.h, and Urho3D/Physics/PhysicsUtils.h)
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install_header_files (DIRECTORY src/ DESTINATION ${DEST_INCLUDE_DIR}/ThirdParty/Bullet FILES_MATCHING PATTERN *.h) # Note: the trailing slash is significant
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