Urho3D/bin/Data/Models/Kachujin/License.txt
Lasse Öörni 299dbf803b Squashed commit of the following:
commit 8b67f0edcb9b588c70df1676bdbfa4853e50c3aa
Author: Lumak <lumak5309@gmail.com>
Date:   Thu Dec 29 10:18:40 2016 -0800

    corrected to stonetiled mat

commit c17d68b1e0ed5435c492a26ed8010c4f4aa708eb
Author: Lumak <lumak5309@gmail.com>
Date:   Thu Dec 29 10:14:20 2016 -0800

    removed proto mat/texture

commit 1c322d19556d7796c4958a920203e5b1c80af843
Author: Lumak <lumak5309@gmail.com>
Date:   Wed Dec 28 12:18:59 2016 -0800

    replaced the Jack with Jill in 06_SkeletalAnimation sample
2016-12-29 20:39:28 +02:00

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note:
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There is no requirement in the Mixamo License to provide any license information with any content.
However, for the purpose of learning, I have provided some pertinent information below.
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info:
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website: https://www.mixamo.com/
model: Kachujin_G_Rosales
license: http://www.adobe.com/legal/terms.html
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license short explanation (from the forum):
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Jeanette Mathews
May 31, 2016 07:24
Thanks for the feedback, and glad to hear the tutorial was useful getting you started. :)
Yes, all Fuse and Mixamo content is available for commercial and non commercial use, royalty free.
You can edit them to your hearts content!
The only requirement we have is that the final product you are creating must have our content in an 'embedded', non-editable format.
So you can't edit the characters and sell them directly, because then other people have access to the character 3d data files.
Games, movies, 3d prints, 2D illustrations, or any other file format where the character/animation files are not-editable is fine.
Selling characters/animations directly is against the TOS/EULA.
Hope that helps clarify!
reference: https://community.mixamo.com/hc/en-us/community/posts/211496987-Mixamo-Store-Characters-Licence
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