Urho3D/bin/Data/Models/Kachujin/Materials/Kachujin.xml
1vanK 9d7dceb2f2 06_SkeletalAnimatin: fix running out bounds, lighting correction
Fix excessive specular on Kachujin texture
2016-12-30 13:58:41 +03:00

11 lines
510 B
XML

<?xml version="1.0"?>
<material>
<technique name="Techniques/DiffNormalSpec.xml" />
<texture unit="diffuse" name="Models/Kachujin/Textures/Kachujin_diffuse.png" />
<texture unit="normal" name="Models/Kachujin/Textures/Kachujin_normal.png" />
<texture unit="specular" name="Models/Kachujin/Textures/Kachujin_specular.png" />
<parameter name="MatDiffColor" value="1.0 1.0 1.0 1" />
<parameter name="MatSpecColor" value="1.0 1.0 1.0 50" />
<parameter name="MatEmissiveColor" value="0 0 0 1" />
</material>