187 lines
5.5 KiB
ActionScript
187 lines
5.5 KiB
ActionScript
// Editor main handlers (add your local handler in proper main handler to prevent losing events)
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const String EDITOR_EVENT_SCENE_LOADED("EditorEventSceneLoaded");
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const String EDITOR_EVENT_ORIGIN_START_HOVER("EditorEventOriginStartHover");
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const String EDITOR_EVENT_ORIGIN_END_HOVER("EditorEventOriginEndHover");
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void EditorSubscribeToEvents()
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{
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SubscribeToEvent("KeyDown", "EditorMainHandleKeyDown");
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SubscribeToEvent("KeyUp", "EditorMainHandleKeyUp");
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SubscribeToEvent("MouseMove", "EditorMainHandleMouseMove");
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SubscribeToEvent("MouseWheel", "EditorMainHandleMouseWheel");
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SubscribeToEvent("MouseButtonDown", "EditorMainHandleMouseButtonDown");
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SubscribeToEvent("MouseButtonUp", "EditorMainHandleMouseButtonUp");
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SubscribeToEvent("PostRenderUpdate", "EditorMainHandlePostRenderUpdate");
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SubscribeToEvent("UIMouseClick", "EditorMainHandleUIMouseClick");
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SubscribeToEvent("UIMouseClickEnd", "EditorMainHandleUIMouseClickEnd");
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SubscribeToEvent("BeginViewUpdate", "EditorMainHandleBeginViewUpdate");
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SubscribeToEvent("EndViewUpdate", "EditorMainHandleEndViewUpdate");
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SubscribeToEvent("BeginViewRender", "EditorMainHandleBeginViewRender");
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SubscribeToEvent("EndViewRender", "EditorMainHandleEndViewRender");
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SubscribeToEvent(EDITOR_EVENT_SCENE_LOADED, "EditorMainHandleSceneLoaded");
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SubscribeToEvent("HoverBegin", "EditorMainHandleHoverBegin");
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SubscribeToEvent("HoverEnd", "EditorMainHandleHoverEnd");
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SubscribeToEvent(EDITOR_EVENT_ORIGIN_START_HOVER, "EditorMainHandleOriginStartHover");
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SubscribeToEvent(EDITOR_EVENT_ORIGIN_END_HOVER, "EditorMainHandleOriginEndHover");
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SubscribeToEvent("NodeAdded", "EditorMainHandleNodeAdded");
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SubscribeToEvent("NodeRemoved", "EditorMainHandleNodeRemoved");
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SubscribeToEvent("NodeNameChanged", "EditorMainHandleNodeNameChanged");
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}
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void EditorMainHandleKeyDown(StringHash eventType, VariantMap& eventData)
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{
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// EditorUI.as handler
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HandleKeyDown(eventType, eventData);
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// EditorColorWheel.as handler
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HandleColorWheelKeyDown(eventType, eventData);
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}
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void EditorMainHandleKeyUp(StringHash eventType, VariantMap& eventData)
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{
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// EditorUI.as handler
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UnfadeUI();
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}
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void EditorMainHandleMouseMove(StringHash eventType, VariantMap& eventData)
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{
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// EditorView.as handler
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ViewMouseMove();
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// EditorColorWheel.as handler
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HandleColorWheelMouseMove(eventType, eventData);
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// EditorLayer.as handler
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HandleHideLayerEditor(eventType, eventData);
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// PaintSelectionMouseMove
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HandlePaintSelectionMouseMove(eventType, eventData);
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}
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void EditorMainHandleMouseWheel(StringHash eventType, VariantMap& eventData)
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{
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// EditorColorWheel.as handler
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HandleColorWheelMouseWheel(eventType, eventData);
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// EditorLayer.as handler
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HandleMaskTypeScroll(eventType, eventData);
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// PaintSelection handler
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HandlePaintSelectionWheel(eventType, eventData);
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}
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void EditorMainHandleMouseButtonDown(StringHash eventType, VariantMap& eventData)
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{
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// EditorColorWheel.as handler
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HandleColorWheelMouseButtonDown(eventType, eventData);
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// EditorLayer.as handler
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HandleHideLayerEditor(eventType, eventData);
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}
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void EditorMainHandleMouseButtonUp(StringHash eventType, VariantMap& eventData)
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{
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// EditorUI.as handler
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UnfadeUI();
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}
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void EditorMainHandlePostRenderUpdate(StringHash eventType, VariantMap& eventData)
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{
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// EditorView.as handler
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HandlePostRenderUpdate();
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}
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void EditorMainHandleUIMouseClick(StringHash eventType, VariantMap& eventData)
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{
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// EditorView.as handler
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ViewMouseClick();
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HandleOriginToggled(eventType, eventData);
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}
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void EditorMainHandleUIMouseClickEnd(StringHash eventType, VariantMap& eventData)
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{
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// EditorView.as handler
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ViewMouseClickEnd();
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}
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void EditorMainHandleBeginViewUpdate(StringHash eventType, VariantMap& eventData)
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{
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// EditorView.as handler
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HandleBeginViewUpdate(eventType, eventData);
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}
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void EditorMainHandleEndViewUpdate(StringHash eventType, VariantMap& eventData)
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{
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// EditorView.as handler
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HandleEndViewUpdate(eventType, eventData);
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}
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void EditorMainHandleBeginViewRender(StringHash eventType, VariantMap& eventData)
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{
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HandleBeginViewRender(eventType, eventData);
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}
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void EditorMainHandleEndViewRender(StringHash eventType, VariantMap& eventData)
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{
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HandleEndViewRender(eventType, eventData);
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}
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void EditorMainHandleSceneLoaded(StringHash eventType, VariantMap& eventData)
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{
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HandleSceneLoadedForOrigins();
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}
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void EditorMainHandleHoverBegin(StringHash eventType, VariantMap& eventData)
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{
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HandleOriginsHoverBegin(eventType, eventData);
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}
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void EditorMainHandleHoverEnd(StringHash eventType, VariantMap& eventData)
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{
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HandleOriginsHoverEnd(eventType, eventData);
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}
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void EditorMainHandleNodeAdded(StringHash eventType, VariantMap& eventData)
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{
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if (GetEventSender() !is editorScene)
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return;
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HandleNodeAdded(eventType, eventData);
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rebuildSceneOrigins = true;
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}
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void EditorMainHandleNodeRemoved(StringHash eventType, VariantMap& eventData)
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{
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if (GetEventSender() !is editorScene)
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return;
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HandleNodeRemoved(eventType, eventData);
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rebuildSceneOrigins = true;
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}
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void EditorMainHandleNodeNameChanged(StringHash eventType, VariantMap& eventData)
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{
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if (GetEventSender() !is editorScene)
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return;
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HandleNodeNameChanged(eventType, eventData);
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}
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void EditorMainHandleOriginStartHover(StringHash eventType, VariantMap& eventData)
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{
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}
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void EditorMainHandleOriginEndHover(StringHash eventType, VariantMap& eventData)
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{
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} |