75 lines
1.7 KiB
Plaintext
75 lines
1.7 KiB
Plaintext
-- add key to Position tracks.
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function addPosK obj time =
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(
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local posContr,subPosContr,i ;
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posContr = obj.pos.controller ;
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subPosContr = getXYZControllers posContr ;
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for i = 1 to 3 do
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(
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addNewKey subPosContr[i] time ;
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)
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)
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-- add key to Rotation tracks.
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function addRotK obj time =
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(
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local rotContr,subRotContr,i ;
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rotContr = obj.rotation.controller ;
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subRotContr = getXYZControllers rotContr ;
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for i = 1 to 3 do
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(
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addNewKey subRotContr[i] time ;
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)
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)
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-------------------------------------------------------------------------------
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-- add keys for example in position track when there are some in rotation track
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-------------------------------------------------------------------------------
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function addMissingKeys obj =
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(
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local rotContr,posContr,nRotKeys,nPosKeys
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rotContr = obj.rotation.controller ;
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posContr = obj.pos.controller ;
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subRotContr = getXYZControllers rotContr ;
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subPosContr = getXYZControllers posContr ;
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nRotKeys = #() ;
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nPosKeys = #() ;
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if (subRotContr[1] != undefined and subPosContr[1] != undefined) then
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(
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nRotKeys[1] = numKeys subRotContr[1] ;
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nRotKeys[2] = numKeys subRotContr[2] ;
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nRotKeys[3] = numKeys subRotContr[3] ;
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nPosKeys[1] = numKeys subPosContr[1] ;
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nPosKeys[2] = numKeys subPosContr[2] ;
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nPosKeys[3] = numKeys subPosContr[3] ;
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for i=1 to 3 do -- i = controller index
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(
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for n = 1 to numKeys subRotContr[i] do -- n = number of keys
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(
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for j=1 to n do -- j = key index
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(
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t = (getKey subRotContr[1] j).time ;
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addRotK obj t ;
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addPosK obj t ;
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)
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)
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for n = 1 to numKeys subPosContr[i] do -- n = number of keys
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(
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for j=1 to n do -- j = key index
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(
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t = (getKey subPosContr[1] j).time ;
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addRotK obj t ;
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addPosK obj t ;
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)
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)
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)
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)
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) |