Urho3D/Source/ThirdParty/Assimp/code/XFileParser.cpp

1481 lines
45 KiB
C++

/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
/** @file Implementation of the XFile parser helper class */
#ifndef ASSIMP_BUILD_NO_X_IMPORTER
#include "XFileParser.h"
#include "XFileHelper.h"
#include "fast_atof.h"
#include "Exceptional.h"
#include "TinyFormatter.h"
#include "ByteSwapper.h"
#include "StringUtils.h"
#include <assimp/DefaultLogger.hpp>
using namespace Assimp;
using namespace Assimp::XFile;
using namespace Assimp::Formatter;
#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>
# else
# include "../contrib/zlib/zlib.h"
# endif
// Magic identifier for MSZIP compressed data
#define MSZIP_MAGIC 0x4B43
#define MSZIP_BLOCK 32786
// ------------------------------------------------------------------------------------------------
// Dummy memory wrappers for use with zlib
static void* dummy_alloc (void* /*opaque*/, unsigned int items, unsigned int size) {
return ::operator new(items*size);
}
static void dummy_free (void* /*opaque*/, void* address) {
return ::operator delete(address);
}
#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
// ------------------------------------------------------------------------------------------------
// Constructor. Creates a data structure out of the XFile given in the memory block.
XFileParser::XFileParser( const std::vector<char>& pBuffer)
{
mMajorVersion = mMinorVersion = 0;
mIsBinaryFormat = false;
mBinaryNumCount = 0;
P = End = NULL;
mLineNumber = 0;
mScene = NULL;
// vector to store uncompressed file for INFLATE'd X files
std::vector<char> uncompressed;
// set up memory pointers
P = &pBuffer.front();
End = P + pBuffer.size() - 1;
// check header
if( strncmp( P, "xof ", 4) != 0)
throw DeadlyImportError( "Header mismatch, file is not an XFile.");
// read version. It comes in a four byte format such as "0302"
mMajorVersion = (unsigned int)(P[4] - 48) * 10 + (unsigned int)(P[5] - 48);
mMinorVersion = (unsigned int)(P[6] - 48) * 10 + (unsigned int)(P[7] - 48);
bool compressed = false;
// txt - pure ASCII text format
if( strncmp( P + 8, "txt ", 4) == 0)
mIsBinaryFormat = false;
// bin - Binary format
else if( strncmp( P + 8, "bin ", 4) == 0)
mIsBinaryFormat = true;
// tzip - Inflate compressed text format
else if( strncmp( P + 8, "tzip", 4) == 0)
{
mIsBinaryFormat = false;
compressed = true;
}
// bzip - Inflate compressed binary format
else if( strncmp( P + 8, "bzip", 4) == 0)
{
mIsBinaryFormat = true;
compressed = true;
}
else ThrowException( format() << "Unsupported xfile format '" <<
P[8] << P[9] << P[10] << P[11] << "'");
// float size
mBinaryFloatSize = (unsigned int)(P[12] - 48) * 1000
+ (unsigned int)(P[13] - 48) * 100
+ (unsigned int)(P[14] - 48) * 10
+ (unsigned int)(P[15] - 48);
if( mBinaryFloatSize != 32 && mBinaryFloatSize != 64)
ThrowException( format() << "Unknown float size " << mBinaryFloatSize << " specified in xfile header." );
// The x format specifies size in bits, but we work in bytes
mBinaryFloatSize /= 8;
P += 16;
// If this is a compressed X file, apply the inflate algorithm to it
if (compressed)
{
#ifdef ASSIMP_BUILD_NO_COMPRESSED_X
throw DeadlyImportError("Assimp was built without compressed X support");
#else
/* ///////////////////////////////////////////////////////////////////////
* COMPRESSED X FILE FORMAT
* ///////////////////////////////////////////////////////////////////////
* [xhead]
* 2 major
* 2 minor
* 4 type // bzip,tzip
* [mszip_master_head]
* 4 unkn // checksum?
* 2 unkn // flags? (seems to be constant)
* [mszip_head]
* 2 ofs // offset to next section
* 2 magic // 'CK'
* ... ofs bytes of data
* ... next mszip_head
*
* http://www.kdedevelopers.org/node/3181 has been very helpful.
* ///////////////////////////////////////////////////////////////////////
*/
// build a zlib stream
z_stream stream;
stream.opaque = NULL;
stream.zalloc = &dummy_alloc;
stream.zfree = &dummy_free;
stream.data_type = (mIsBinaryFormat ? Z_BINARY : Z_ASCII);
// initialize the inflation algorithm
::inflateInit2(&stream, -MAX_WBITS);
// skip unknown data (checksum, flags?)
P += 6;
// First find out how much storage we'll need. Count sections.
const char* P1 = P;
unsigned int est_out = 0;
while (P1 + 3 < End)
{
// read next offset
uint16_t ofs = *((uint16_t*)P1);
AI_SWAP2(ofs); P1 += 2;
if (ofs >= MSZIP_BLOCK)
throw DeadlyImportError("X: Invalid offset to next MSZIP compressed block");
// check magic word
uint16_t magic = *((uint16_t*)P1);
AI_SWAP2(magic); P1 += 2;
if (magic != MSZIP_MAGIC)
throw DeadlyImportError("X: Unsupported compressed format, expected MSZIP header");
// and advance to the next offset
P1 += ofs;
est_out += MSZIP_BLOCK; // one decompressed block is 32786 in size
}
// Allocate storage and terminating zero and do the actual uncompressing
uncompressed.resize(est_out + 1);
char* out = &uncompressed.front();
while (P + 3 < End)
{
uint16_t ofs = *((uint16_t*)P);
AI_SWAP2(ofs);
P += 4;
if (P + ofs > End + 2) {
throw DeadlyImportError("X: Unexpected EOF in compressed chunk");
}
// push data to the stream
stream.next_in = (Bytef*)P;
stream.avail_in = ofs;
stream.next_out = (Bytef*)out;
stream.avail_out = MSZIP_BLOCK;
// and decompress the data ....
int ret = ::inflate( &stream, Z_SYNC_FLUSH );
if (ret != Z_OK && ret != Z_STREAM_END)
throw DeadlyImportError("X: Failed to decompress MSZIP-compressed data");
::inflateReset( &stream );
::inflateSetDictionary( &stream, (const Bytef*)out , MSZIP_BLOCK - stream.avail_out );
// and advance to the next offset
out += MSZIP_BLOCK - stream.avail_out;
P += ofs;
}
// terminate zlib
::inflateEnd(&stream);
// ok, update pointers to point to the uncompressed file data
P = &uncompressed[0];
End = out;
// FIXME: we don't need the compressed data anymore, could release
// it already for better memory usage. Consider breaking const-co.
DefaultLogger::get()->info("Successfully decompressed MSZIP-compressed file");
#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
}
else
{
// start reading here
ReadUntilEndOfLine();
}
mScene = new Scene;
ParseFile();
// filter the imported hierarchy for some degenerated cases
if( mScene->mRootNode) {
FilterHierarchy( mScene->mRootNode);
}
}
// ------------------------------------------------------------------------------------------------
// Destructor. Destroys all imported data along with it
XFileParser::~XFileParser()
{
// kill everything we created
delete mScene;
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseFile()
{
bool running = true;
while( running )
{
// read name of next object
std::string objectName = GetNextToken();
if (objectName.length() == 0)
break;
// parse specific object
if( objectName == "template")
ParseDataObjectTemplate();
else
if( objectName == "Frame")
ParseDataObjectFrame( NULL);
else
if( objectName == "Mesh")
{
// some meshes have no frames at all
Mesh* mesh = new Mesh;
ParseDataObjectMesh( mesh);
mScene->mGlobalMeshes.push_back( mesh);
} else
if( objectName == "AnimTicksPerSecond")
ParseDataObjectAnimTicksPerSecond();
else
if( objectName == "AnimationSet")
ParseDataObjectAnimationSet();
else
if( objectName == "Material")
{
// Material outside of a mesh or node
Material material;
ParseDataObjectMaterial( &material);
mScene->mGlobalMaterials.push_back( material);
} else
if( objectName == "}")
{
// whatever?
DefaultLogger::get()->warn("} found in dataObject");
} else
{
// unknown format
DefaultLogger::get()->warn("Unknown data object in animation of .x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectTemplate()
{
// parse a template data object. Currently not stored.
std::string name;
readHeadOfDataObject( &name);
// read GUID
std::string guid = GetNextToken();
// read and ignore data members
bool running = true;
while ( running )
{
std::string s = GetNextToken();
if( s == "}")
break;
if( s.length() == 0)
ThrowException( "Unexpected end of file reached while parsing template definition");
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectFrame( Node* pParent)
{
// A coordinate frame, or "frame of reference." The Frame template
// is open and can contain any object. The Direct3D extensions (D3DX)
// mesh-loading functions recognize Mesh, FrameTransformMatrix, and
// Frame template instances as child objects when loading a Frame
// instance.
std::string name;
readHeadOfDataObject(&name);
// create a named node and place it at its parent, if given
Node* node = new Node( pParent);
node->mName = name;
if( pParent)
{
pParent->mChildren.push_back( node);
} else
{
// there might be multiple root nodes
if( mScene->mRootNode != NULL)
{
// place a dummy root if not there
if( mScene->mRootNode->mName != "$dummy_root")
{
Node* exroot = mScene->mRootNode;
mScene->mRootNode = new Node( NULL);
mScene->mRootNode->mName = "$dummy_root";
mScene->mRootNode->mChildren.push_back( exroot);
exroot->mParent = mScene->mRootNode;
}
// put the new node as its child instead
mScene->mRootNode->mChildren.push_back( node);
node->mParent = mScene->mRootNode;
} else
{
// it's the first node imported. place it as root
mScene->mRootNode = node;
}
}
// Now inside a frame.
// read tokens until closing brace is reached.
bool running = true;
while ( running )
{
std::string objectName = GetNextToken();
if (objectName.size() == 0)
ThrowException( "Unexpected end of file reached while parsing frame");
if( objectName == "}")
break; // frame finished
else
if( objectName == "Frame")
ParseDataObjectFrame( node); // child frame
else
if( objectName == "FrameTransformMatrix")
ParseDataObjectTransformationMatrix( node->mTrafoMatrix);
else
if( objectName == "Mesh")
{
Mesh* mesh = new Mesh(name);
node->mMeshes.push_back( mesh);
ParseDataObjectMesh( mesh);
} else
{
DefaultLogger::get()->warn("Unknown data object in frame in x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectTransformationMatrix( aiMatrix4x4& pMatrix)
{
// read header, we're not interested if it has a name
readHeadOfDataObject();
// read its components
pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat();
pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat();
pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat();
pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat();
pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat();
pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat();
pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat();
pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat();
// trailing symbols
CheckForSemicolon();
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectMesh( Mesh* pMesh)
{
std::string name;
readHeadOfDataObject( &name);
// read vertex count
unsigned int numVertices = ReadInt();
pMesh->mPositions.resize( numVertices);
// read vertices
for( unsigned int a = 0; a < numVertices; a++)
pMesh->mPositions[a] = ReadVector3();
// read position faces
unsigned int numPosFaces = ReadInt();
pMesh->mPosFaces.resize( numPosFaces);
for( unsigned int a = 0; a < numPosFaces; a++)
{
// read indices
unsigned int numIndices = ReadInt();
Face& face = pMesh->mPosFaces[a];
for (unsigned int b = 0; b < numIndices; b++) {
face.mIndices.push_back( ReadInt() );
}
TestForSeparator();
}
// here, other data objects may follow
bool running = true;
while ( running )
{
std::string objectName = GetNextToken();
if( objectName.size() == 0)
ThrowException( "Unexpected end of file while parsing mesh structure");
else
if( objectName == "}")
break; // mesh finished
else
if( objectName == "MeshNormals")
ParseDataObjectMeshNormals( pMesh);
else
if( objectName == "MeshTextureCoords")
ParseDataObjectMeshTextureCoords( pMesh);
else
if( objectName == "MeshVertexColors")
ParseDataObjectMeshVertexColors( pMesh);
else
if( objectName == "MeshMaterialList")
ParseDataObjectMeshMaterialList( pMesh);
else
if( objectName == "VertexDuplicationIndices")
ParseUnknownDataObject(); // we'll ignore vertex duplication indices
else
if( objectName == "XSkinMeshHeader")
ParseDataObjectSkinMeshHeader( pMesh);
else
if( objectName == "SkinWeights")
ParseDataObjectSkinWeights( pMesh);
else
{
DefaultLogger::get()->warn("Unknown data object in mesh in x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectSkinWeights( Mesh *pMesh)
{
readHeadOfDataObject();
std::string transformNodeName;
GetNextTokenAsString( transformNodeName);
pMesh->mBones.push_back( Bone());
Bone& bone = pMesh->mBones.back();
bone.mName = transformNodeName;
// read vertex weights
unsigned int numWeights = ReadInt();
bone.mWeights.reserve( numWeights);
for( unsigned int a = 0; a < numWeights; a++)
{
BoneWeight weight;
weight.mVertex = ReadInt();
bone.mWeights.push_back( weight);
}
// read vertex weights
for( unsigned int a = 0; a < numWeights; a++)
bone.mWeights[a].mWeight = ReadFloat();
// read matrix offset
bone.mOffsetMatrix.a1 = ReadFloat(); bone.mOffsetMatrix.b1 = ReadFloat();
bone.mOffsetMatrix.c1 = ReadFloat(); bone.mOffsetMatrix.d1 = ReadFloat();
bone.mOffsetMatrix.a2 = ReadFloat(); bone.mOffsetMatrix.b2 = ReadFloat();
bone.mOffsetMatrix.c2 = ReadFloat(); bone.mOffsetMatrix.d2 = ReadFloat();
bone.mOffsetMatrix.a3 = ReadFloat(); bone.mOffsetMatrix.b3 = ReadFloat();
bone.mOffsetMatrix.c3 = ReadFloat(); bone.mOffsetMatrix.d3 = ReadFloat();
bone.mOffsetMatrix.a4 = ReadFloat(); bone.mOffsetMatrix.b4 = ReadFloat();
bone.mOffsetMatrix.c4 = ReadFloat(); bone.mOffsetMatrix.d4 = ReadFloat();
CheckForSemicolon();
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectSkinMeshHeader( Mesh* /*pMesh*/ )
{
readHeadOfDataObject();
/*unsigned int maxSkinWeightsPerVertex =*/ ReadInt();
/*unsigned int maxSkinWeightsPerFace =*/ ReadInt();
/*unsigned int numBonesInMesh = */ReadInt();
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectMeshNormals( Mesh* pMesh)
{
readHeadOfDataObject();
// read count
unsigned int numNormals = ReadInt();
pMesh->mNormals.resize( numNormals);
// read normal vectors
for( unsigned int a = 0; a < numNormals; a++)
pMesh->mNormals[a] = ReadVector3();
// read normal indices
unsigned int numFaces = ReadInt();
if( numFaces != pMesh->mPosFaces.size())
ThrowException( "Normal face count does not match vertex face count.");
for( unsigned int a = 0; a < numFaces; a++)
{
unsigned int numIndices = ReadInt();
pMesh->mNormFaces.push_back( Face());
Face& face = pMesh->mNormFaces.back();
for( unsigned int b = 0; b < numIndices; b++)
face.mIndices.push_back( ReadInt());
TestForSeparator();
}
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectMeshTextureCoords( Mesh* pMesh)
{
readHeadOfDataObject();
if( pMesh->mNumTextures + 1 > AI_MAX_NUMBER_OF_TEXTURECOORDS)
ThrowException( "Too many sets of texture coordinates");
std::vector<aiVector2D>& coords = pMesh->mTexCoords[pMesh->mNumTextures++];
unsigned int numCoords = ReadInt();
if( numCoords != pMesh->mPositions.size())
ThrowException( "Texture coord count does not match vertex count");
coords.resize( numCoords);
for( unsigned int a = 0; a < numCoords; a++)
coords[a] = ReadVector2();
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectMeshVertexColors( Mesh* pMesh)
{
readHeadOfDataObject();
if( pMesh->mNumColorSets + 1 > AI_MAX_NUMBER_OF_COLOR_SETS)
ThrowException( "Too many colorsets");
std::vector<aiColor4D>& colors = pMesh->mColors[pMesh->mNumColorSets++];
unsigned int numColors = ReadInt();
if( numColors != pMesh->mPositions.size())
ThrowException( "Vertex color count does not match vertex count");
colors.resize( numColors, aiColor4D( 0, 0, 0, 1));
for( unsigned int a = 0; a < numColors; a++)
{
unsigned int index = ReadInt();
if( index >= pMesh->mPositions.size())
ThrowException( "Vertex color index out of bounds");
colors[index] = ReadRGBA();
// HACK: (thom) Maxon Cinema XPort plugin puts a third separator here, kwxPort puts a comma.
// Ignore gracefully.
if( !mIsBinaryFormat)
{
FindNextNoneWhiteSpace();
if( *P == ';' || *P == ',')
P++;
}
}
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectMeshMaterialList( Mesh* pMesh)
{
readHeadOfDataObject();
// read material count
/*unsigned int numMaterials =*/ ReadInt();
// read non triangulated face material index count
unsigned int numMatIndices = ReadInt();
// some models have a material index count of 1... to be able to read them we
// replicate this single material index on every face
if( numMatIndices != pMesh->mPosFaces.size() && numMatIndices != 1)
ThrowException( "Per-Face material index count does not match face count.");
// read per-face material indices
for( unsigned int a = 0; a < numMatIndices; a++)
pMesh->mFaceMaterials.push_back( ReadInt());
// in version 03.02, the face indices end with two semicolons.
// commented out version check, as version 03.03 exported from blender also has 2 semicolons
if( !mIsBinaryFormat) // && MajorVersion == 3 && MinorVersion <= 2)
{
if(P < End && *P == ';')
++P;
}
// if there was only a single material index, replicate it on all faces
while( pMesh->mFaceMaterials.size() < pMesh->mPosFaces.size())
pMesh->mFaceMaterials.push_back( pMesh->mFaceMaterials.front());
// read following data objects
bool running = true;
while ( running )
{
std::string objectName = GetNextToken();
if( objectName.size() == 0)
ThrowException( "Unexpected end of file while parsing mesh material list.");
else
if( objectName == "}")
break; // material list finished
else
if( objectName == "{")
{
// template materials
std::string matName = GetNextToken();
Material material;
material.mIsReference = true;
material.mName = matName;
pMesh->mMaterials.push_back( material);
CheckForClosingBrace(); // skip }
} else
if( objectName == "Material")
{
pMesh->mMaterials.push_back( Material());
ParseDataObjectMaterial( &pMesh->mMaterials.back());
} else
if( objectName == ";")
{
// ignore
} else
{
DefaultLogger::get()->warn("Unknown data object in material list in x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectMaterial( Material* pMaterial)
{
std::string matName;
readHeadOfDataObject( &matName);
if( matName.empty())
matName = std::string( "material") + to_string( mLineNumber );
pMaterial->mName = matName;
pMaterial->mIsReference = false;
// read material values
pMaterial->mDiffuse = ReadRGBA();
pMaterial->mSpecularExponent = ReadFloat();
pMaterial->mSpecular = ReadRGB();
pMaterial->mEmissive = ReadRGB();
// read other data objects
bool running = true;
while ( running )
{
std::string objectName = GetNextToken();
if( objectName.size() == 0)
ThrowException( "Unexpected end of file while parsing mesh material");
else
if( objectName == "}")
break; // material finished
else
if( objectName == "TextureFilename" || objectName == "TextureFileName")
{
// some exporters write "TextureFileName" instead.
std::string texname;
ParseDataObjectTextureFilename( texname);
pMaterial->mTextures.push_back( TexEntry( texname));
} else
if( objectName == "NormalmapFilename" || objectName == "NormalmapFileName")
{
// one exporter writes out the normal map in a separate filename tag
std::string texname;
ParseDataObjectTextureFilename( texname);
pMaterial->mTextures.push_back( TexEntry( texname, true));
} else
{
DefaultLogger::get()->warn("Unknown data object in material in x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectAnimTicksPerSecond()
{
readHeadOfDataObject();
mScene->mAnimTicksPerSecond = ReadInt();
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectAnimationSet()
{
std::string animName;
readHeadOfDataObject( &animName);
Animation* anim = new Animation;
mScene->mAnims.push_back( anim);
anim->mName = animName;
bool running = true;
while ( running )
{
std::string objectName = GetNextToken();
if( objectName.length() == 0)
ThrowException( "Unexpected end of file while parsing animation set.");
else
if( objectName == "}")
break; // animation set finished
else
if( objectName == "Animation")
ParseDataObjectAnimation( anim);
else
{
DefaultLogger::get()->warn("Unknown data object in animation set in x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectAnimation( Animation* pAnim)
{
readHeadOfDataObject();
AnimBone* banim = new AnimBone;
pAnim->mAnims.push_back( banim);
bool running = true;
while( running )
{
std::string objectName = GetNextToken();
if( objectName.length() == 0)
ThrowException( "Unexpected end of file while parsing animation.");
else
if( objectName == "}")
break; // animation finished
else
if( objectName == "AnimationKey")
ParseDataObjectAnimationKey( banim);
else
if( objectName == "AnimationOptions")
ParseUnknownDataObject(); // not interested
else
if( objectName == "{")
{
// read frame name
banim->mBoneName = GetNextToken();
CheckForClosingBrace();
} else
{
DefaultLogger::get()->warn("Unknown data object in animation in x file");
ParseUnknownDataObject();
}
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectAnimationKey( AnimBone* pAnimBone)
{
readHeadOfDataObject();
// read key type
unsigned int keyType = ReadInt();
// read number of keys
unsigned int numKeys = ReadInt();
for( unsigned int a = 0; a < numKeys; a++)
{
// read time
unsigned int time = ReadInt();
// read keys
switch( keyType)
{
case 0: // rotation quaternion
{
// read count
if( ReadInt() != 4)
ThrowException( "Invalid number of arguments for quaternion key in animation");
aiQuatKey key;
key.mTime = double( time);
key.mValue.w = ReadFloat();
key.mValue.x = ReadFloat();
key.mValue.y = ReadFloat();
key.mValue.z = ReadFloat();
pAnimBone->mRotKeys.push_back( key);
CheckForSemicolon();
break;
}
case 1: // scale vector
case 2: // position vector
{
// read count
if( ReadInt() != 3)
ThrowException( "Invalid number of arguments for vector key in animation");
aiVectorKey key;
key.mTime = double( time);
key.mValue = ReadVector3();
if( keyType == 2)
pAnimBone->mPosKeys.push_back( key);
else
pAnimBone->mScaleKeys.push_back( key);
break;
}
case 3: // combined transformation matrix
case 4: // denoted both as 3 or as 4
{
// read count
if( ReadInt() != 16)
ThrowException( "Invalid number of arguments for matrix key in animation");
// read matrix
MatrixKey key;
key.mTime = double( time);
key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat();
key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat();
key.mMatrix.a2 = ReadFloat(); key.mMatrix.b2 = ReadFloat();
key.mMatrix.c2 = ReadFloat(); key.mMatrix.d2 = ReadFloat();
key.mMatrix.a3 = ReadFloat(); key.mMatrix.b3 = ReadFloat();
key.mMatrix.c3 = ReadFloat(); key.mMatrix.d3 = ReadFloat();
key.mMatrix.a4 = ReadFloat(); key.mMatrix.b4 = ReadFloat();
key.mMatrix.c4 = ReadFloat(); key.mMatrix.d4 = ReadFloat();
pAnimBone->mTrafoKeys.push_back( key);
CheckForSemicolon();
break;
}
default:
ThrowException( format() << "Unknown key type " << keyType << " in animation." );
break;
} // end switch
// key separator
CheckForSeparator();
}
CheckForClosingBrace();
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseDataObjectTextureFilename( std::string& pName)
{
readHeadOfDataObject();
GetNextTokenAsString( pName);
CheckForClosingBrace();
// FIX: some files (e.g. AnimationTest.x) have "" as texture file name
if (!pName.length())
{
DefaultLogger::get()->warn("Length of texture file name is zero. Skipping this texture.");
}
// some exporters write double backslash paths out. We simply replace them if we find them
while( pName.find( "\\\\") != std::string::npos)
pName.replace( pName.find( "\\\\"), 2, "\\");
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ParseUnknownDataObject()
{
// find opening delimiter
bool running = true;
while( running )
{
std::string t = GetNextToken();
if( t.length() == 0)
ThrowException( "Unexpected end of file while parsing unknown segment.");
if( t == "{")
break;
}
unsigned int counter = 1;
// parse until closing delimiter
while( counter > 0)
{
std::string t = GetNextToken();
if( t.length() == 0)
ThrowException( "Unexpected end of file while parsing unknown segment.");
if( t == "{")
++counter;
else
if( t == "}")
--counter;
}
}
// ------------------------------------------------------------------------------------------------
//! checks for closing curly brace
void XFileParser::CheckForClosingBrace()
{
if( GetNextToken() != "}")
ThrowException( "Closing brace expected.");
}
// ------------------------------------------------------------------------------------------------
//! checks for one following semicolon
void XFileParser::CheckForSemicolon()
{
if( mIsBinaryFormat)
return;
if( GetNextToken() != ";")
ThrowException( "Semicolon expected.");
}
// ------------------------------------------------------------------------------------------------
//! checks for a separator char, either a ',' or a ';'
void XFileParser::CheckForSeparator()
{
if( mIsBinaryFormat)
return;
std::string token = GetNextToken();
if( token != "," && token != ";")
ThrowException( "Separator character (';' or ',') expected.");
}
// ------------------------------------------------------------------------------------------------
// tests and possibly consumes a separator char, but does nothing if there was no separator
void XFileParser::TestForSeparator()
{
if( mIsBinaryFormat)
return;
FindNextNoneWhiteSpace();
if( P >= End)
return;
// test and skip
if( *P == ';' || *P == ',')
P++;
}
// ------------------------------------------------------------------------------------------------
void XFileParser::readHeadOfDataObject( std::string* poName)
{
std::string nameOrBrace = GetNextToken();
if( nameOrBrace != "{")
{
if( poName)
*poName = nameOrBrace;
if( GetNextToken() != "{")
ThrowException( "Opening brace expected.");
}
}
// ------------------------------------------------------------------------------------------------
std::string XFileParser::GetNextToken()
{
std::string s;
// process binary-formatted file
if( mIsBinaryFormat)
{
// in binary mode it will only return NAME and STRING token
// and (correctly) skip over other tokens.
if( End - P < 2) return s;
unsigned int tok = ReadBinWord();
unsigned int len;
// standalone tokens
switch( tok)
{
case 1:
// name token
if( End - P < 4) return s;
len = ReadBinDWord();
if( End - P < int(len)) return s;
s = std::string(P, len);
P += len;
return s;
case 2:
// string token
if( End - P < 4) return s;
len = ReadBinDWord();
if( End - P < int(len)) return s;
s = std::string(P, len);
P += (len + 2);
return s;
case 3:
// integer token
P += 4;
return "<integer>";
case 5:
// GUID token
P += 16;
return "<guid>";
case 6:
if( End - P < 4) return s;
len = ReadBinDWord();
P += (len * 4);
return "<int_list>";
case 7:
if( End - P < 4) return s;
len = ReadBinDWord();
P += (len * mBinaryFloatSize);
return "<flt_list>";
case 0x0a:
return "{";
case 0x0b:
return "}";
case 0x0c:
return "(";
case 0x0d:
return ")";
case 0x0e:
return "[";
case 0x0f:
return "]";
case 0x10:
return "<";
case 0x11:
return ">";
case 0x12:
return ".";
case 0x13:
return ",";
case 0x14:
return ";";
case 0x1f:
return "template";
case 0x28:
return "WORD";
case 0x29:
return "DWORD";
case 0x2a:
return "FLOAT";
case 0x2b:
return "DOUBLE";
case 0x2c:
return "CHAR";
case 0x2d:
return "UCHAR";
case 0x2e:
return "SWORD";
case 0x2f:
return "SDWORD";
case 0x30:
return "void";
case 0x31:
return "string";
case 0x32:
return "unicode";
case 0x33:
return "cstring";
case 0x34:
return "array";
}
}
// process text-formatted file
else
{
FindNextNoneWhiteSpace();
if( P >= End)
return s;
while( (P < End) && !isspace( (unsigned char) *P))
{
// either keep token delimiters when already holding a token, or return if first valid char
if( *P == ';' || *P == '}' || *P == '{' || *P == ',')
{
if( !s.size())
s.append( P++, 1);
break; // stop for delimiter
}
s.append( P++, 1);
}
}
return s;
}
// ------------------------------------------------------------------------------------------------
void XFileParser::FindNextNoneWhiteSpace()
{
if( mIsBinaryFormat)
return;
bool running = true;
while( running )
{
while( P < End && isspace( (unsigned char) *P))
{
if( *P == '\n')
mLineNumber++;
++P;
}
if( P >= End)
return;
// check if this is a comment
if( (P[0] == '/' && P[1] == '/') || P[0] == '#')
ReadUntilEndOfLine();
else
break;
}
}
// ------------------------------------------------------------------------------------------------
void XFileParser::GetNextTokenAsString( std::string& poString)
{
if( mIsBinaryFormat)
{
poString = GetNextToken();
return;
}
FindNextNoneWhiteSpace();
if( P >= End)
ThrowException( "Unexpected end of file while parsing string");
if( *P != '"')
ThrowException( "Expected quotation mark.");
++P;
while( P < End && *P != '"')
poString.append( P++, 1);
if( P >= End-1)
ThrowException( "Unexpected end of file while parsing string");
if( P[1] != ';' || P[0] != '"')
ThrowException( "Expected quotation mark and semicolon at the end of a string.");
P+=2;
}
// ------------------------------------------------------------------------------------------------
void XFileParser::ReadUntilEndOfLine()
{
if( mIsBinaryFormat)
return;
while( P < End)
{
if( *P == '\n' || *P == '\r')
{
++P; mLineNumber++;
return;
}
++P;
}
}
// ------------------------------------------------------------------------------------------------
unsigned short XFileParser::ReadBinWord()
{
ai_assert(End - P >= 2);
const unsigned char* q = (const unsigned char*) P;
unsigned short tmp = q[0] | (q[1] << 8);
P += 2;
return tmp;
}
// ------------------------------------------------------------------------------------------------
unsigned int XFileParser::ReadBinDWord()
{
ai_assert(End - P >= 4);
const unsigned char* q = (const unsigned char*) P;
unsigned int tmp = q[0] | (q[1] << 8) | (q[2] << 16) | (q[3] << 24);
P += 4;
return tmp;
}
// ------------------------------------------------------------------------------------------------
unsigned int XFileParser::ReadInt()
{
if( mIsBinaryFormat)
{
if( mBinaryNumCount == 0 && End - P >= 2)
{
unsigned short tmp = ReadBinWord(); // 0x06 or 0x03
if( tmp == 0x06 && End - P >= 4) // array of ints follows
mBinaryNumCount = ReadBinDWord();
else // single int follows
mBinaryNumCount = 1;
}
--mBinaryNumCount;
if ( End - P >= 4) {
return ReadBinDWord();
} else {
P = End;
return 0;
}
} else
{
FindNextNoneWhiteSpace();
// TODO: consider using strtol10 instead???
// check preceding minus sign
bool isNegative = false;
if( *P == '-')
{
isNegative = true;
P++;
}
// at least one digit expected
if( !isdigit( *P))
ThrowException( "Number expected.");
// read digits
unsigned int number = 0;
while( P < End)
{
if( !isdigit( *P))
break;
number = number * 10 + (*P - 48);
P++;
}
CheckForSeparator();
return isNegative ? ((unsigned int) -int( number)) : number;
}
}
// ------------------------------------------------------------------------------------------------
ai_real XFileParser::ReadFloat()
{
if( mIsBinaryFormat)
{
if( mBinaryNumCount == 0 && End - P >= 2)
{
unsigned short tmp = ReadBinWord(); // 0x07 or 0x42
if( tmp == 0x07 && End - P >= 4) // array of floats following
mBinaryNumCount = ReadBinDWord();
else // single float following
mBinaryNumCount = 1;
}
--mBinaryNumCount;
if( mBinaryFloatSize == 8)
{
if( End - P >= 8) {
ai_real result = (ai_real) (*(double*) P);
P += 8;
return result;
} else {
P = End;
return 0;
}
} else
{
if( End - P >= 4) {
ai_real result = *(ai_real*) P;
P += 4;
return result;
} else {
P = End;
return 0;
}
}
}
// text version
FindNextNoneWhiteSpace();
// check for various special strings to allow reading files from faulty exporters
// I mean you, Blender!
// Reading is safe because of the terminating zero
if( strncmp( P, "-1.#IND00", 9) == 0 || strncmp( P, "1.#IND00", 8) == 0)
{
P += 9;
CheckForSeparator();
return 0.0;
} else
if( strncmp( P, "1.#QNAN0", 8) == 0)
{
P += 8;
CheckForSeparator();
return 0.0;
}
ai_real result = 0.0;
P = fast_atoreal_move<ai_real>( P, result);
CheckForSeparator();
return result;
}
// ------------------------------------------------------------------------------------------------
aiVector2D XFileParser::ReadVector2()
{
aiVector2D vector;
vector.x = ReadFloat();
vector.y = ReadFloat();
TestForSeparator();
return vector;
}
// ------------------------------------------------------------------------------------------------
aiVector3D XFileParser::ReadVector3()
{
aiVector3D vector;
vector.x = ReadFloat();
vector.y = ReadFloat();
vector.z = ReadFloat();
TestForSeparator();
return vector;
}
// ------------------------------------------------------------------------------------------------
aiColor4D XFileParser::ReadRGBA()
{
aiColor4D color;
color.r = ReadFloat();
color.g = ReadFloat();
color.b = ReadFloat();
color.a = ReadFloat();
TestForSeparator();
return color;
}
// ------------------------------------------------------------------------------------------------
aiColor3D XFileParser::ReadRGB()
{
aiColor3D color;
color.r = ReadFloat();
color.g = ReadFloat();
color.b = ReadFloat();
TestForSeparator();
return color;
}
// ------------------------------------------------------------------------------------------------
// Throws an exception with a line number and the given text.
AI_WONT_RETURN void XFileParser::ThrowException( const std::string& pText)
{
if( mIsBinaryFormat)
throw DeadlyImportError( pText);
else
throw DeadlyImportError( format() << "Line " << mLineNumber << ": " << pText );
}
// ------------------------------------------------------------------------------------------------
// Filters the imported hierarchy for some degenerated cases that some exporters produce.
void XFileParser::FilterHierarchy( XFile::Node* pNode)
{
// if the node has just a single unnamed child containing a mesh, remove
// the anonymous node between. The 3DSMax kwXport plugin seems to produce this
// mess in some cases
if( pNode->mChildren.size() == 1 && pNode->mMeshes.empty() )
{
XFile::Node* child = pNode->mChildren.front();
if( child->mName.length() == 0 && child->mMeshes.size() > 0)
{
// transfer its meshes to us
for( unsigned int a = 0; a < child->mMeshes.size(); a++)
pNode->mMeshes.push_back( child->mMeshes[a]);
child->mMeshes.clear();
// transfer the transform as well
pNode->mTrafoMatrix = pNode->mTrafoMatrix * child->mTrafoMatrix;
// then kill it
delete child;
pNode->mChildren.clear();
}
}
// recurse
for( unsigned int a = 0; a < pNode->mChildren.size(); a++)
FilterHierarchy( pNode->mChildren[a]);
}
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER