b8d55583f7
commit a384431cd1ce230630d6a4522022de919cb55ac9 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Nov 10 00:16:26 2016 +0000 Fixed typing and style errors commit d4f8ca2eeed2b0196b46bd391e96a511594dc738 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Thu Nov 10 00:14:02 2016 +0000 Removed isAreaLight from attibutes commit 62d50f3ba94d9c665358dcd7377730d968fde7be Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Nov 7 22:53:45 2016 +0000 Added documentation on area lighting options commit 53e5844bee5caccc2a37f0dcdac3b8d4a984dd62 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Nov 5 17:15:14 2016 +0000 Fixd spacing commit 5afa4ec59c1ecd2aa4892d4854e3b954af9cc73f Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Nov 5 06:00:19 2016 +0000 Fixed materials under deferred and light position in the scene commit 314bc5847a44979b89f46a0272fcf5cd0f04e866 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Nov 5 05:14:27 2016 +0000 Fixed Deferred rendering commit bde3560de71ab5a33c9cc3a4ee40029567cca5bf Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Nov 5 03:26:54 2016 +0000 Area lighting, improved IBL and improved attenuation for OpenGL commit 52be0fc67626a9c8901091445be52bdbe99657d1 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Sat Nov 5 01:23:53 2016 +0000 Intergrated Area ligthing with the editor, and improved texture quality commit 5044bebe3d8799dee687ca676334f4493586d376 Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Oct 24 09:25:15 2016 +0100 Tube lighting HLSL commit f3849a93d1812345b21918a7418d12c8d3e1e3dd Author: dragonCASTjosh <dragonCASTjosh@gmail.com> Date: Mon Oct 24 09:01:10 2016 +0100 Improve IBL commit 210bfaebb40ed977eb46f0f6f91b3b6a49ec25a7 Author: joshua Nuttall <dragoncastjosh@live.com> Date: Thu Sep 15 12:32:15 2016 +0100 Made sphere lights closer to epics paper commit c186870e9e79de9572b5302019598ac059af58cf Author: joshua Nuttall <dragoncastjosh@live.com> Date: Thu Sep 15 11:57:39 2016 +0100 Added sphere light and beginning of tube lights
23 lines
955 B
XML
23 lines
955 B
XML
<?xml version="1.0"?>
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<material>
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<technique name="Techniques/PBR/PBRMetallicRoughDiffNormalSpec.xml" quality="0" loddistance="0" />
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<texture unit="diffuse" name="Textures/PBR/DiamonPlate/Albedo.jpg" />
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<texture unit="normal" name="Textures/PBR/DiamonPlate/Normal.jpg" />
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<texture unit="specular" name="Textures/PBR/DiamonPlate/Properties.jpg" />
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<parameter name="UOffset" value="1 0 0 0" />
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<parameter name="VOffset" value="0 1 0 0" />
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<parameter name="MatDiffColor" value="1 1 1 1" />
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<parameter name="MatEmissiveColor" value="0 0 0" />
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<parameter name="MatEnvMapColor" value="1 1 1" />
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<parameter name="MatSpecColor" value="1 1 1 1" />
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<parameter name="Roughness" value="0" />
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<parameter name="Metallic" value="0" />
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<cull value="ccw" />
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<shadowcull value="ccw" />
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<fill value="solid" />
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<depthbias constant="0" slopescaled="0" />
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<alphatocoverage enable="false" />
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<renderorder value="128" />
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<occlusion enable="true" />
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</material>
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