10 lines
484 B
XML
10 lines
484 B
XML
<material>
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<technique name="Techniques/DiffNormal.xml" quality="1" />
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<technique name="Techniques/Diff.xml" quality="0" />
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<texture unit="diffuse" name="Textures/StoneDiffuse.dds" />
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<texture unit="normal" name="Textures/StoneNormal.dds" />
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<shader psdefines="PACKEDNORMAL" />
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<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
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<parameter name="UOffset" value="0.125 0 0 0" />
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<parameter name="VOffset" value="0 0.125 0 0" />
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</material> |