Urho3D/Source/ThirdParty/DetourCrowd/include
JSandusky 567a29d74e Implementation of DetourCrowd and DetourTileCache
Added Components:
- DynamicNavigationMesh (uses DetourTileCache)
- Obstacle (interacts with DynamicNavigationMesh)
- DetourCrowdManager (uses DetourCrowd for crowd control)
- CrowdAgent (interacts with DetourCrowdManager)
- NavArea (marks area types)

Changes:
- Refactor NavigationMesh build process
- Addition of cylinder debug rendering
- Exposed Area Type Costs in navigation

CrowdNavigation sample for Lua, Angelscript, and C++ using
DynamicNavigationMesh, Obstacle, CrowdAgent, and DetourCrowdManager
components.
2015-05-04 22:14:00 -04:00
..
DetourCrowd.h Implementation of DetourCrowd and DetourTileCache 2015-05-04 22:14:00 -04:00
DetourLocalBoundary.h Implementation of DetourCrowd and DetourTileCache 2015-05-04 22:14:00 -04:00
DetourObstacleAvoidance.h Implementation of DetourCrowd and DetourTileCache 2015-05-04 22:14:00 -04:00
DetourPathCorridor.h Implementation of DetourCrowd and DetourTileCache 2015-05-04 22:14:00 -04:00
DetourPathQueue.h Implementation of DetourCrowd and DetourTileCache 2015-05-04 22:14:00 -04:00
DetourProximityGrid.h Implementation of DetourCrowd and DetourTileCache 2015-05-04 22:14:00 -04:00