Urho3D/CMake/Modules
Yao Wei Tjong 姚伟忠 6ca3bdbb1c Rectify the 64-bit detection logic for MinGW compiler toolchain.
Only use stackrealign flag on MinGW SSE 32-bit build.
For Travis CI - fix documentation build on all Windows builds. Fix #951.
2015-10-23 23:07:26 +08:00
..
AdjustPkgConfigForMSVC.cmake Copy/Install Urho3D shared library to the runtime dir outside of 'bin'. 2015-10-01 00:15:26 +08:00
exportheader.cmake.in Bump missed out files. [ci skip] 2015-02-01 08:16:05 +08:00
FindBCM_VC.cmake Install d3dcompiler_xx.dll to the runtime bin directory on MSVC build. 2015-06-10 18:39:38 +08:00
FindDirect3D.cmake Add Windows Kit detection for Windows 10. 2015-10-23 22:54:35 +08:00
FindODBC.cmake Use numCols to determine whether a result object impl has resultset. 2015-08-10 01:51:26 +08:00
FindUrho3D.cmake Fix the Urho3D DLL installation for targets in external projects. 2015-10-02 14:24:06 +08:00
GenerateExportHeader.cmake Use Cmake function to determine whether to add compiler export flags. 2015-01-29 16:13:42 +08:00
GetUrho3DRevision.cmake Add generic support for embedding and loading files for Emscripten. 2015-03-03 01:16:40 +08:00
iOSBundleInfo.plist.template Clean up the file formatting on the new template files. 2015-01-17 18:50:12 +08:00
MacOSXBundleInfo.plist.template Clean up the file formatting on the new template files. 2015-01-17 18:50:12 +08:00
Urho3D-CMake-common.cmake Rectify the 64-bit detection logic for MinGW compiler toolchain. 2015-10-23 23:07:26 +08:00