Urho3D/Source
Lasse Öörni 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions.
Do not allocate dynamic memory every time when setting a single vertex buffer.
2013-09-03 21:41:52 +00:00
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Android Adjusted Android logging level in SDLActivity java class. Added compiler flag for RASPI build to suppress warning spam about mangling of va_list. Cleaned up header includes in Urho3D class. 2013-08-29 06:34:12 +00:00
CMake Simplify the build script as ABSOLUTE_PATH_LIBS variable works both ways. 2013-08-29 09:40:35 +00:00
Engine Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. 2013-09-03 21:41:52 +00:00
Extras Make the include path absolute in all script examples so that ScriptCompiler can compile them properly. 2013-09-03 20:45:53 +00:00
Samples Added C++ version of HugeObjectCount example, and animation to both versions. 2013-09-03 19:32:10 +00:00
ThirdParty Applied physics patch from amadeus_osa. Do not make a copy of triangle mesh collision data, improved constraint behavior under external forces (fix from Bullet SVN.) 2013-08-25 17:01:41 +00:00
Tools Added -p command line argument, which specifies resource paths to use. 2013-08-30 11:03:07 +00:00
CMakeLists.txt Moved CharacterDemo to the samples. 2013-08-27 21:45:43 +00:00