Urho3D/Engine
Lasse Öörni 7cc3d7d842 Script API fixes and additions.
Changed ScriptInstance to hold a weak pointer to the ScriptFile to avoid circular references.
Fixed missing RigidBody pointers in entity collision event.
More objects for scripted NinjaSnowWar.
2011-01-31 22:29:36 +00:00
..
Audio Removed exception throwing from XMLElement code. 2011-01-18 16:50:50 +00:00
Common Exposed Model::getSkeleton() to script. 2011-01-30 22:50:34 +00:00
Engine Script API fixes and additions. 2011-01-31 22:29:36 +00:00
Event Re-commit for the new year. Let's aim for less wiki update spam this time! 2011-01-02 23:33:36 +00:00
Input Examples restructuring. The old Test is now remade in script and called GraphicsTest. The ScriptTest has been renamed to NSWRemake. The executable for running the script examples is renamed to Urho3D.exe. 2011-01-29 18:28:10 +00:00
Math Added more default materials. 2011-01-15 20:35:13 +00:00
Network Moved most of the script API registration to Engine library. 2011-01-03 22:57:00 +00:00
Physics Script API fixes and additions. 2011-01-31 22:29:36 +00:00
Renderer Removed unnecessary try-catch. 2011-01-31 09:10:37 +00:00
Resource Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception. 2011-01-30 18:38:43 +00:00
Scene Added Engine::setDefaultScene(). The default scene will always be accessible as the "scene" global property. 2011-01-31 07:34:37 +00:00
Script Script API fixes and additions. 2011-01-31 22:29:36 +00:00
UI Further cleanup of exceptions. 2011-01-30 21:19:44 +00:00