Urho3D/bin/Data
2016-05-23 01:00:07 +02:00
..
Fonts Fix line height in the included .sdf font files. Force reevaluation of material when font changed from ttf to sdf or vice versa. Added .sdf to attribute editor font picker. Closes #801. 2015-07-30 23:27:31 +03:00
LuaScripts Fix gold coin animation 2016-05-11 11:27:29 +03:00
Materials Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 2015-08-14 23:09:53 +03:00
Models OgreImporter: fix relative to absolute transform and Jack's walk animation 2016-04-07 18:45:24 +03:00
Music Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00
Objects Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00
Particle Shorter name for the directional mode in XML serialization. Eliminate duplicate code from ParticleEffect. Eliminate manual string compare in favor of GetStringListIndex(). 2016-01-14 21:04:55 +02:00
PostProcess Unify naming of rendertargets between the Bloom & Blur postprocesses. 2015-11-02 01:41:14 +02:00
Scenes Squashed commit of the following: 2016-04-15 18:56:19 +08:00
Scripts Add AngelScript Http Request demo sample. 2016-05-23 01:00:07 +02:00
Sounds Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 2016-03-17 23:01:55 +02:00
Textures Editor: fix all warnings; Complete UITemplate 2016-03-19 20:01:41 +04:00
UI Editor: fix all warnings; Complete UITemplate 2016-03-19 20:01:41 +04:00
Urho2D Fix gold coin animation 2016-05-11 11:27:29 +03:00
CommandLine.txt Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00
EditorStrings.json Add missing commas in EditorStrings 2016-03-24 16:39:04 +01:00
NinjaSnowWarShaders.xml Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 2015-12-18 14:22:24 +02:00
StringsDe.json Localization: fixes, adding comments, reworking samples, partial russification of editor 2015-07-19 16:07:24 +04:00
StringsEnRu.json Localization: fixes, adding comments, reworking samples, partial russification of editor 2015-07-19 16:07:24 +04:00