Urho3D/bin/CoreData
2016-10-31 18:25:54 +02:00
..
Materials Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00
RenderPaths Refactored soft particle handling to not use unique renderpath files. Closes #1670. 2016-10-31 18:25:54 +02:00
Shaders Added "expanding" option for soft particles, which requires hardware depth test off. Improve soft particles documentation on the renderpath page. Closes #1623. 2016-10-28 22:19:37 +03:00
Techniques Refactored soft particle handling to not use unique renderpath files. Closes #1670. 2016-10-31 18:25:54 +02:00
Textures On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 2015-05-06 17:23:10 +03:00