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01_HelloWorld
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
02_HelloGUI
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
03_Sprites
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
04_StaticScene
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Minor clean up on sample code. Move Console & HUD to settings joystick.
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2014-04-18 18:06:41 +08:00 |
05_AnimatingScene
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Minor clean up on sample code. Move Console & HUD to settings joystick.
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2014-04-18 18:06:41 +08:00 |
06_SkeletalAnimation
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
07_Billboards
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
08_Decals
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
09_MultipleViewports
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
10_RenderToTexture
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Minor clean up on sample code. Move Console & HUD to settings joystick.
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2014-04-18 18:06:41 +08:00 |
11_Physics
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
12_PhysicsStressTest
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
13_Ragdolls
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
14_SoundEffects
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
15_Navigation
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
16_Chat
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
17_SceneReplication
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
18_CharacterDemo
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Clean up CharacterDemo sample to use the same TOUCH_SENSITIVITY value.
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2014-05-01 11:39:17 +08:00 |
19_VehicleDemo
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
20_HugeObjectCount
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
21_AngelScriptIntegration
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Minor clean up on sample code. Move Console & HUD to settings joystick.
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2014-04-18 18:06:41 +08:00 |
22_LuaIntegration
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Minor clean up on sample code. Move Console & HUD to settings joystick.
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2014-04-18 18:06:41 +08:00 |
23_Water
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Minor clean up on sample code. Move Console & HUD to settings joystick.
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2014-04-18 18:06:41 +08:00 |
24_Urho2DSprite
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Update 24_Urho2DSprite sample with spriter animation.
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2014-06-01 15:11:56 +08:00 |
25_Urho2DParticle
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
26_ConsoleInput
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
27_Urho2DPhysics
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
28_Urho2DPhysicsRope
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
29_SoundSynthesis
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Refactor samples to use patched screen joystick layout. Closes #321.
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2014-04-22 01:12:46 +08:00 |
30_LightAnimation
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Rename AttributeAnimation to ValueAnimation make animaiton more general.
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2014-04-21 18:09:35 +08:00 |
31_MaterialAnimation
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Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample.
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2014-04-21 18:59:07 +08:00 |
32_Urho2DConstraints
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New Urho2D sample demonstrating constraints.
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2014-05-23 21:17:45 +02:00 |
33_Urho2DSpriterAnimation
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Add Spriter animation Lua binding and sample.
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2014-06-01 14:30:46 +08:00 |
CMakeLists.txt
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Add spriter animation sample in C++.
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2014-05-31 23:58:48 +08:00 |
Sample.h
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Add engine param for enabling touch emulation during initialization.
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2014-04-29 10:36:43 +08:00 |
Sample.inl
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Ensure the application logs are created in a writeable location.
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2014-05-24 12:16:18 +08:00 |