Urho3D/bin
2016-12-19 20:02:05 +02:00
..
Autoload/LargeData Squashed commit of the following: 2016-11-18 02:02:05 +02:00
CoreData Move VSM shadow z/w divide to pixel shader so that e.g. shadowed point lights will work much better. Related to #1716. 2016-12-17 01:27:51 +02:00
Data Replace LogoLarge.png with new logo & redirect README.md back to it, since svg doesn't appear properly on the project page. 2016-12-19 20:02:05 +02:00
ConvertModels.bat Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00
Editor.bat Refactor resource prefix path parameter to accept a list of paths. 2015-11-03 17:46:56 +08:00
Editor.sh Refactor resource prefix path parameter to accept a list of paths. 2015-11-03 17:46:56 +08:00
NinjaSnowWar.bat Refactor resource prefix path parameter to accept a list of paths. 2015-11-03 17:46:56 +08:00
NinjaSnowWar.sh Refactor resource prefix path parameter to accept a list of paths. 2015-11-03 17:46:56 +08:00
PBRDemo.bat Squashed commit of the following: 2016-04-15 18:56:19 +08:00
PBRDemo.sh Fix the PBRDemo shell script. 2016-04-15 18:56:31 +08:00
PBRDemoDeferred.bat Squashed commit of the following: 2016-04-15 18:56:19 +08:00
PBRDemoDeferredHWDepth.bat Squashed commit of the following: 2016-04-15 18:56:19 +08:00