Urho3D/Source/Extras
2013-08-21 18:44:58 +00:00
..
CharacterDemo In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00
LuaScript Added Bullet rolling friction parameter to RigidBody. 2013-08-21 18:44:58 +00:00
OgreBatchConverter In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00
OgreMaxscriptExport In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00
Readme.txt In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00

OgreBatchConverter

- Contributed by Carlo Carollo. Converts multiple Ogre .mesh.xml files (also from 
  subdirectories) by invoking the OgreImporter tool.
- Enable in build by uncommenting at the bottom of the Urho3D root CMakeLists.txt

OgreMaxscriptExport

- Contributed by Vladimir Pobedinsky. A modified version of the Maxscript 
  Exporter from the Ogre SDK that will import Ogre .mesh.xml files (for feeding
  into OgreImporter) and materials in Urho3D .xml format.

CharacterDemo

- A moving character example, with 1st/3rd person camera. Creates the same scene as
  the TestScene script application.
- Enable in build by uncommenting at the bottom of the Urho3D root CMakeLists.txt

LuaScript

- Lua bindings for Urho3D. Contributed by Aster Jian. Uncomment ENABLE_LUA near
  the bottom of Urho3D's root CMakeLists.txt to enable.