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01_HelloWorld
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
02_HelloGUI
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Minor fixes on C++ ConsoleInput sample class.
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2014-03-04 11:39:36 +08:00 |
03_Sprites
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
04_StaticScene
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
05_AnimatingScene
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Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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2014-03-06 21:47:39 +02:00 |
06_SkeletalAnimation
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Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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2014-03-06 21:47:39 +02:00 |
07_Billboards
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
08_Decals
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
09_MultipleViewports
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
10_RenderToTexture
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Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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2014-03-06 21:47:39 +02:00 |
11_Physics
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
12_PhysicsStressTest
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
13_Ragdolls
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Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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2014-02-15 19:22:29 +02:00 |
14_SoundEffects
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
15_Navigation
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
16_Chat
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Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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2014-02-15 19:22:29 +02:00 |
17_SceneReplication
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Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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2014-02-15 19:22:29 +02:00 |
18_CharacterDemo
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Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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2014-03-06 21:47:39 +02:00 |
19_VehicleDemo
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Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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2014-03-06 21:47:39 +02:00 |
20_HugeObjectCount
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
21_AngelScriptIntegration
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
22_LuaIntegration
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
23_Water
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Bump the copyright for 2014.
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2014-02-01 14:37:21 +02:00 |
24_Urho2DSprite
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Add fixed pixel size (user don't need change the value).
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2014-03-12 19:58:32 +08:00 |
25_Urho2DParticle
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Add fixed pixel size (user don't need change the value).
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2014-03-12 19:58:32 +08:00 |
26_ConsoleInput
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Moved the test for ENABLE_TESTING into GetConsoleInput(), as script applications can not know whether it is safe to call.
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2014-03-04 12:16:31 +02:00 |
27_Urho2DPhysics
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Add 2D sprite to physics samples.[ci skip]
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2014-03-14 14:03:14 +08:00 |
CMakeLists.txt
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Add 2D physics class.
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2014-03-12 20:58:35 +08:00 |
Sample.h
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Update Sample.h
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2014-01-31 16:55:06 +01:00 |
Sample.inl
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Minor fixes on C++ ConsoleInput sample class.
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2014-03-04 11:39:36 +08:00 |